User manual

Table Of Contents
507
The MIDI editors
Key Editor operations
Using cut, copy and paste
You can use the standard Cut, Copy and Paste options on the Edit menu to copy and
paste events in the controller display:
1. Select the events you want to cut or copy.
2. Select Cut or Copy from the Edit menu.
3. If you want to paste the events into another MIDI part, open that part in another
Key Editor window.
4. Position the project cursor where you want to paste the events.
5. Select Paste from the Edit menu.
The events on the clipboard are added, starting at the project cursor position,
maintaining their relative distances. If a pasted event ends up at the same position
as an existing event of the same type, the old event is replaced.
Deleting events in the controller display
You delete events by clicking on them with the Erase tool or by selecting them and
pressing [Backspace]. Deleting a controller event makes the last event before this
valid up until the next event. It does not “zero” any controller changes.
You can delete notes by deleting their velocity bars in the controller display.
Please be aware that if there is more than one note at the same position, there may
still only be one velocity bar visible – make sure that you delete only the desired
notes!
Editing continuous controllers on the controller lane
When a continuous controller is selected for a controller lane, additional data is
displayed on the controller lane. This is due to the fact that MIDI controller data can be
recorded (or entered) either for an automation track or for a MIDI part (see
“MIDI
controller automation” on page 299).
The following applies:
On the “Controller Selection and Functions” pop-up menu, an asterisk is displayed
next to the controller name if automation data already exists for this controller.
This can be either controller data you entered in a MIDI editor (the data will then be
displayed on the controller lane), or controller data recorded on an automation
track in the Project window (in which case no events are displayed on the
controller lane).