User manual

Table Of Contents
515
The MIDI editors
The Drum Editor – Overview
The following settings are available in the drum sound list:
Please note the following:
The number of columns in the list depends on whether a drum map is selected for
the track or not.
See “Working with drum maps” on page 518.
You can reorder the columns by dragging the column headings, and resize them
by dragging the dividers between the column headings.
The note display
The note display of the Drum Editor displays notes as diamond symbols. The vertical
position of the notes corresponds to the drum sound list to the left, while the
horizontal position corresponds to the note’s position in time, just as in the Key Editor.
Note, however, that the diamond symbols do not indicate the length of the notes. This
makes sense, since drum sounds most often are “one-shot” samples that play to their
end regardless of the note lengths.
Column Description
Pitch The actual note number of the drum sound. This is what links notes
on a MIDI track to drum sounds. For example, with the GM Map, all
MIDI notes with the pitch C1 are mapped to the Bass Drum sound.
Instrument The name of the drum sound.
Quantize This value is used when entering and editing notes as described in
the sections
“Creating and editing notes” on page 516 and “Moving,
duplicating, or repeating notes” on page 517.
Mute Allows you to mute a drum sound, excluding it from playback, see
“Muting notes and drum sounds” on page 517.
I-Note This is the “input note” for the drum sound. When this MIDI note is
sent into Cubase, (i.
e. played by you), the note is mapped to the
corresponding drum sound (and automatically transposed according
to the Pitch setting for the sound).
O-Note This is the “output note”, i. e. the MIDI note number that is sent out
every time the drum sound is played back.
Channel The drum sound is played back on this MIDI channel.
Output The drum sound is played back on this MIDI output. If you set this to
“Default”, the MIDI output selected for the track is used.