User manual
Table Of Contents
- Table of Contents
- Introduction
- Part I: Getting into the details
- Setting up your system
- VST Connections
- The Project window
- Working with projects
- Creating new projects
- Opening projects
- Closing projects
- Saving projects
- The Archive and Backup functions
- The Project Setup dialog
- Zoom and view options
- Audio handling
- Auditioning audio parts and events
- Scrubbing audio
- Editing parts and events
- Range editing
- Region operations
- The Edit History dialog
- The Preferences dialog
- Working with tracks and lanes
- Playback and the Transport panel
- Recording
- Quantizing MIDI and Audio
- Introduction
- Quantizing Audio Event Starts
- AudioWarp Quantize (Cubase Only)
- Quantizing MIDI Event Starts
- Quantizing MIDI Event Lengths
- Quantizing MIDI Event Ends
- Quantizing Multiple Audio Tracks (Cubase Only)
- AudioWarp Quantizing Multiple Audio Tracks (Cubase Only)
- The Quantize Panel
- Additional Quantizing Functions
- Fades, crossfades, and envelopes
- The arranger track
- The transpose functions
- Using markers
- The MixConsole
- Overview
- Configuring the MixConsole
- Keyboard Navigation in the MixConsole
- Working with the Fader Section
- Working with the Channel Racks
- Linking Channels (Cubase only)
- Metering (Cubase only)
- Using Channel Settings
- Saving and Loading Selected Channel Settings
- Resetting MixConsole Channels
- Adding Pictures
- Adding Notes
- The Control Room (Cubase only)
- Audio effects
- VST instruments and instrument tracks
- Surround sound (Cubase only)
- Automation
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- The MediaBay
- Introduction
- Working with the MediaBay
- The Define Locations section
- The Locations section
- The Results list
- Previewing files
- The Filters section
- The Attribute Inspector
- The Loop Browser, Sound Browser, and Mini Browser windows
- Preferences
- Key commands
- Working with MediaBay-related windows
- Working with Volume databases
- Working with track presets
- Track Quick Controls
- Remote controlling Cubase
- MIDI realtime parameters and effects
- Using MIDI devices
- MIDI processing
- The MIDI editors
- Introduction
- Opening a MIDI editor
- The Key Editor – Overview
- Key Editor operations
- The In-Place Editor
- The Drum Editor – Overview
- Drum Editor operations
- Working with drum maps
- Using drum name lists
- The List Editor – Overview
- List Editor operations
- Working with SysEx messages
- Recording SysEx parameter changes
- Editing SysEx messages
- The basic Score Editor – Overview
- Score Editor operations
- Working with the Chord Functions
- Introduction
- The Chord Track
- The Chord Track Inspector Section
- The Chord Editor
- The Chord Assistant (Cubase only)
- Creating a Chord Progression from Scratch (Chords to MIDI)
- Extracting Chords from MIDI (Make Chords)
- Controlling MIDI or Audio Playback with the Chord Track (Follow Chords)
- Assigning Chord Events to MIDI Effects or VST Instruments
- Expression maps (Cubase only)
- Note Expression
- The Logical Editor, Transformer, and Input Transformer
- The Project Logical Editor (Cubase only)
- Editing tempo and signature
- The Project Browser (Cubase only)
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing (Cubase only)
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Playing back and recording
- Page Mode
- Changing the zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting clef, key, and time signature
- Transposing instruments
- Printing from the Score Editor
- Exporting pages as image files
- Working order
- Force update
- Transcribing MIDI recordings
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy, and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys, or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and Display Quantize
- Creating crossed voicings
- Automatic polyphonic voicing – Merge All Staves
- Converting voices to tracks – Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- About this chapter
- Layout settings
- Staff size
- Hiding/showing objects
- Coloring notes
- Multiple rests
- Editing existing bar lines
- Creating upbeats
- Setting the number of bars across the page
- Moving bar lines
- Dragging staves
- Adding brackets and braces
- Displaying the Chord Symbols from the Chord Track
- Auto Layout
- Reset Layout
- Breaking bar lines
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Tips and Tricks
- Index
569
Note Expression
Mapping controllers
Mapping controllers
External keyboards have no controls or faders for VST 3 parameters, which can
therefore not be recorded directly. To remedy this, you have the possibility to assign a
certain MIDI controller (or Pitchbend and Aftertouch) to any of the Note Expression
parameters in the list. The MIDI assignment is shown in the CC column in the
Inspector.
The same MIDI controller can be used for several parameters, but only one of these
controllers can be active at a time. If the mapping is active, the number for the
assigned MIDI controller is displayed (or PB and AT for Pitchbend and Aftertouch,
respectively). If a MIDI controller is assigned but inactive, e.
g., because the selected
parameter uses the same assignment as another parameter, a dot is shown in the CC
column.
The VST 3 parameter Tuning is automatically assigned to the pitchbend wheel of your
MIDI controller. All other parameters are assigned by default to the first MIDI controller
(CC1: Modulation).
You can manually specify the record mapping for the parameters, use the MIDI Learn
function, or load a mapping preset, see below.
Manual mapping
To manually map a MIDI controller to the selected Note Expression parameter, you
can select the MIDI controller from the MIDI assignment pop-up menu. If the MIDI
controller you are looking for is not on the list, select “MIDI Controller Setup…” and
activate it in the dialog. This is the same as selecting which controllers are available for
the controller lanes in the Key Editor, see
“Selecting the event type” on page 503.
MIDI Learn
Another way to assign the knobs and faders of your MIDI instrument to Note
Expression parameters is using the MIDI Learn function. Proceed as follows:
1. Select the parameter to which you want to assign a MIDI controller.
2. Below the list, click the MIDI Learn button to the right of the MIDI assignment pop-
up menu.
3. Use the knob or fader on your MIDI device that you want to assign to the selected
Note Expression parameter.
This control is now automatically assigned.
4. Repeat this step for all the parameters you want to control with your MIDI device.
Now, you can record Note Expression data using the controls on your MIDI device.
Using mapping presets
When you have set up the mapping for a connected MIDI device, you can save these
settings as mapping presets for future use, e.
g. when working again with this device.
Proceed as follows:
1. Open the Parameter pop-up menu and select “Save MIDI Input Assignment”.
2. In the file dialog that appears, specify a name and a location for the file.
A file with the extension “*.neinput” is created.
You can recall the mapping presets you created by using the “Load MIDI Input
Assignment” command on the Parameter pop-up menu.