User manual
Table Of Contents
- Table of Contents
- Introduction
- Part I: Getting into the details
- Setting up your system
- VST Connections
- The Project window
- Working with projects
- Creating new projects
- Opening projects
- Closing projects
- Saving projects
- The Archive and Backup functions
- The Project Setup dialog
- Zoom and view options
- Audio handling
- Auditioning audio parts and events
- Scrubbing audio
- Editing parts and events
- Range editing
- Region operations
- The Edit History dialog
- The Preferences dialog
- Working with tracks and lanes
- Playback and the Transport panel
- Recording
- Quantizing MIDI and Audio
- Introduction
- Quantizing Audio Event Starts
- AudioWarp Quantize (Cubase Only)
- Quantizing MIDI Event Starts
- Quantizing MIDI Event Lengths
- Quantizing MIDI Event Ends
- Quantizing Multiple Audio Tracks (Cubase Only)
- AudioWarp Quantizing Multiple Audio Tracks (Cubase Only)
- The Quantize Panel
- Additional Quantizing Functions
- Fades, crossfades, and envelopes
- The arranger track
- The transpose functions
- Using markers
- The MixConsole
- Overview
- Configuring the MixConsole
- Keyboard Navigation in the MixConsole
- Working with the Fader Section
- Working with the Channel Racks
- Linking Channels (Cubase only)
- Metering (Cubase only)
- Using Channel Settings
- Saving and Loading Selected Channel Settings
- Resetting MixConsole Channels
- Adding Pictures
- Adding Notes
- The Control Room (Cubase only)
- Audio effects
- VST instruments and instrument tracks
- Surround sound (Cubase only)
- Automation
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- The MediaBay
- Introduction
- Working with the MediaBay
- The Define Locations section
- The Locations section
- The Results list
- Previewing files
- The Filters section
- The Attribute Inspector
- The Loop Browser, Sound Browser, and Mini Browser windows
- Preferences
- Key commands
- Working with MediaBay-related windows
- Working with Volume databases
- Working with track presets
- Track Quick Controls
- Remote controlling Cubase
- MIDI realtime parameters and effects
- Using MIDI devices
- MIDI processing
- The MIDI editors
- Introduction
- Opening a MIDI editor
- The Key Editor – Overview
- Key Editor operations
- The In-Place Editor
- The Drum Editor – Overview
- Drum Editor operations
- Working with drum maps
- Using drum name lists
- The List Editor – Overview
- List Editor operations
- Working with SysEx messages
- Recording SysEx parameter changes
- Editing SysEx messages
- The basic Score Editor – Overview
- Score Editor operations
- Working with the Chord Functions
- Introduction
- The Chord Track
- The Chord Track Inspector Section
- The Chord Editor
- The Chord Assistant (Cubase only)
- Creating a Chord Progression from Scratch (Chords to MIDI)
- Extracting Chords from MIDI (Make Chords)
- Controlling MIDI or Audio Playback with the Chord Track (Follow Chords)
- Assigning Chord Events to MIDI Effects or VST Instruments
- Expression maps (Cubase only)
- Note Expression
- The Logical Editor, Transformer, and Input Transformer
- The Project Logical Editor (Cubase only)
- Editing tempo and signature
- The Project Browser (Cubase only)
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing (Cubase only)
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Playing back and recording
- Page Mode
- Changing the zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting clef, key, and time signature
- Transposing instruments
- Printing from the Score Editor
- Exporting pages as image files
- Working order
- Force update
- Transcribing MIDI recordings
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy, and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys, or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and Display Quantize
- Creating crossed voicings
- Automatic polyphonic voicing – Merge All Staves
- Converting voices to tracks – Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- About this chapter
- Layout settings
- Staff size
- Hiding/showing objects
- Coloring notes
- Multiple rests
- Editing existing bar lines
- Creating upbeats
- Setting the number of bars across the page
- Moving bar lines
- Dragging staves
- Adding brackets and braces
- Displaying the Chord Symbols from the Chord Track
- Auto Layout
- Reset Layout
- Breaking bar lines
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Tips and Tricks
- Index
694
File handling
Exporting and importing standard MIDI files
Ö The MIDI file will include the tempo information of the project (i. e. it will include the
tempo and time signature events of the Tempo Track Editor or, if the tempo track is
deactivated on the Transport panel, the current tempo and time signature).
Ö Inspector settings other than those specified in the Export options are not included in
the MIDI file! To include these, you need to convert the settings to “real” MIDI events
and properties by using the Merge MIDI in Loop function for each track, see
“Merge
MIDI in Loop” on page 473.
Importing MIDI files
To import a MIDI file from disk, proceed as follows:
1. Select “MIDI File…” from the Import submenu of the File menu.
2. If there is already an open project, a dialog opens in which you can select whether
a new project is created for the file.
If you select “No”, the MIDI file will be imported into the current project.
3. Locate and select the MIDI file in the file dialog that opens and click Open.
• If you choose to create a new project, select the project folder.
Select an existing project folder or create a new one.
The MIDI file is imported. The result depends on the contents of the MIDI file and the
Import Options settings in the Preferences dialog (MIDI–MIDI File page). The Import
Options are as follows:
Export includes
Delay
If this is activated, the delay of the MIDI track will be included in the
MIDI file. For more information about the Delay option, see
“Basic
track settings” on page 450.
Song name for
Type 0
You can use this text field to change the name of the MIDI file as
displayed when loading this file in a keyboard.
Option Description
Option Description
Extract First Patch If this is activated, the first Program Change and Bank Select events
for each track are converted to Inspector settings for the track.
Extract First
Volume/Pan
If this is activated, the first MIDI Volume and Pan events for each track
are converted to Inspector settings for the track.
Import Controller
as Automation
Tracks
If this is activated, MIDI controller events in the MIDI file will be
converted to automation data for the MIDI tracks. If this is
deactivated, controller data for the MIDI Parts will be imported.
Import to Left
Locator
If this is activated, the imported MIDI file will be placed so that it starts
at the position of the left locator – otherwise it will start at the
beginning of the project. Note that if you choose to have a new
project created automatically, the MIDI file will always start at the
beginning of the project.
Import Markers If this is activated, standard MIDI file markers in the file will be
imported and converted to Cubase markers.
Import dropped
File as single Part
If this is activated and you drag and drop a MIDI file into the project,
the whole file will be placed on a single track.
Ignore Master
Track Events on
Merge
If this is activated and you import a MIDI file into the current project,
tempo and signature track data in the MIDI file are ignored. The
imported MIDI file will play according to the current tempo and
signature tracks in the project.
If this option is deactivated, the Tempo Track Editor will be adjusted
according to the tempo information in the MIDI file.