User manual
Table Of Contents
- Table of Contents
- Introduction
- Part I: Getting into the details
- Setting up your system
- VST Connections
- The Project window
- Working with projects
- Creating new projects
- Opening projects
- Closing projects
- Saving projects
- The Archive and Backup functions
- The Project Setup dialog
- Zoom and view options
- Audio handling
- Auditioning audio parts and events
- Scrubbing audio
- Editing parts and events
- Range editing
- Region operations
- The Edit History dialog
- The Preferences dialog
- Working with tracks and lanes
- Playback and the Transport panel
- Recording
- Quantizing MIDI and Audio
- Introduction
- Quantizing Audio Event Starts
- AudioWarp Quantize (Cubase Only)
- Quantizing MIDI Event Starts
- Quantizing MIDI Event Lengths
- Quantizing MIDI Event Ends
- Quantizing Multiple Audio Tracks (Cubase Only)
- AudioWarp Quantizing Multiple Audio Tracks (Cubase Only)
- The Quantize Panel
- Additional Quantizing Functions
- Fades, crossfades, and envelopes
- The arranger track
- The transpose functions
- Using markers
- The MixConsole
- Overview
- Configuring the MixConsole
- Keyboard Navigation in the MixConsole
- Working with the Fader Section
- Working with the Channel Racks
- Linking Channels (Cubase only)
- Metering (Cubase only)
- Using Channel Settings
- Saving and Loading Selected Channel Settings
- Resetting MixConsole Channels
- Adding Pictures
- Adding Notes
- The Control Room (Cubase only)
- Audio effects
- VST instruments and instrument tracks
- Surround sound (Cubase only)
- Automation
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- The MediaBay
- Introduction
- Working with the MediaBay
- The Define Locations section
- The Locations section
- The Results list
- Previewing files
- The Filters section
- The Attribute Inspector
- The Loop Browser, Sound Browser, and Mini Browser windows
- Preferences
- Key commands
- Working with MediaBay-related windows
- Working with Volume databases
- Working with track presets
- Track Quick Controls
- Remote controlling Cubase
- MIDI realtime parameters and effects
- Using MIDI devices
- MIDI processing
- The MIDI editors
- Introduction
- Opening a MIDI editor
- The Key Editor – Overview
- Key Editor operations
- The In-Place Editor
- The Drum Editor – Overview
- Drum Editor operations
- Working with drum maps
- Using drum name lists
- The List Editor – Overview
- List Editor operations
- Working with SysEx messages
- Recording SysEx parameter changes
- Editing SysEx messages
- The basic Score Editor – Overview
- Score Editor operations
- Working with the Chord Functions
- Introduction
- The Chord Track
- The Chord Track Inspector Section
- The Chord Editor
- The Chord Assistant (Cubase only)
- Creating a Chord Progression from Scratch (Chords to MIDI)
- Extracting Chords from MIDI (Make Chords)
- Controlling MIDI or Audio Playback with the Chord Track (Follow Chords)
- Assigning Chord Events to MIDI Effects or VST Instruments
- Expression maps (Cubase only)
- Note Expression
- The Logical Editor, Transformer, and Input Transformer
- The Project Logical Editor (Cubase only)
- Editing tempo and signature
- The Project Browser (Cubase only)
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing (Cubase only)
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Playing back and recording
- Page Mode
- Changing the zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting clef, key, and time signature
- Transposing instruments
- Printing from the Score Editor
- Exporting pages as image files
- Working order
- Force update
- Transcribing MIDI recordings
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy, and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys, or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and Display Quantize
- Creating crossed voicings
- Automatic polyphonic voicing – Merge All Staves
- Converting voices to tracks – Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- About this chapter
- Layout settings
- Staff size
- Hiding/showing objects
- Coloring notes
- Multiple rests
- Editing existing bar lines
- Creating upbeats
- Setting the number of bars across the page
- Moving bar lines
- Dragging staves
- Adding brackets and braces
- Displaying the Chord Symbols from the Chord Track
- Auto Layout
- Reset Layout
- Breaking bar lines
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Tips and Tricks
- Index
8
779 Polyphonic voicing
779 About this chapter
779 Background: Polyphonic voicing
781 Setting up the voices
783 Strategies: How many voices do I need?
783 Entering notes into voices
784 Checking which voice a note belongs to
784 Moving notes between voices
785 Handling rests
786 Voices and Display Quantize
787 Creating crossed voicings
788 Automatic polyphonic voicing – Merge All
Staves
789 Converting voices to tracks – Extract
Voices
790 Additional note and rest formatting
790 About this chapter
790 Background: Note stems
790 Setting stem direction
792 Stem length
793 Accidentals and enharmonic shift
794 Changing the note head shape
795 Other note details
796 Coloring notes
797 Copying settings between notes
797 Handling beaming
803 About tied notes
805 Graphic moving of notes
806 Cue notes
807 Grace notes
808 Tuplets
811 Working with symbols
811 About this chapter
811 Background: The different layers
812 The Symbols Inspector
815 Important! – Symbols, staves, and voices
815 Adding symbols to the score
825 Selecting symbols
826 Moving and duplicating symbols
830 Changing length, size, and shape
831 Deleting symbols
831 Copy and paste
832 Alignment
832 Symbol details
841 Working with chords
841 About this chapter
841 Inserting chord symbols
844 Global chord settings
845 Working with text
845 About this chapter
845 Adding and editing text symbols
848 Different types of text
854 Text functions
858 Working with layouts
858 About this chapter
858 Background: Layouts
859 Creating a layout
859 Opening a layout
859 Layout operations
860 Using layouts – an example
861 Marker Track to Form
862 Working with MusicXML
862 Introduction
863 Importing and exporting MusicXML files
866 Designing your score: additional
techniques
866 About this chapter
866 Layout settings
868 Staff size
868 Hiding/showing objects
870 Coloring notes
870 Multiple rests
871 Editing existing bar lines
872 Creating upbeats
873 Setting the number of bars across the
page
874 Moving bar lines
876 Dragging staves
878 Adding brackets and braces
878 Displaying the Chord Symbols from the
Chord Track
879 Auto Layout
881 Reset Layout
882 Breaking bar lines
883 Scoring for drums
883 About this chapter
883 Background: Drum maps in the Score
Editor
884 Setting up the drum map
886 Setting up a staff for drum scoring
886 Entering and editing notes
886 Using “Single Line Drum Staff”
887 Creating tablature
887 About this chapter
887 Creating tablature automatically
888 Creating tablature manually
889 Tablature number appearance
890 Editing
890 Note head shape
891 The score and MIDI playback
891 About this chapter
891 Scores and the Arranger mode
891 Working with mapped dynamics