User manual

Table Of Contents
91
Working with tracks and lanes
Editing tracks
Editing tracks
Adding events to a track
There are a number of ways to add events to a track:
By recording (see “Basic recording methods” on page 110).
By dragging files and dropping them on the track at the desired position.
You can drag from the following locations: the desktop, the MediaBay and its
related windows (see the chapter
“The MediaBay” on page 393), the Pool, a
library (a Pool file that is not attached to a project) (Cubase only), the “Find media”
dialog, another open Project window, the Audio Part Editor, the Sample Editor
(press [Ctrl]/[Command] and drag to create an event of the current selection, or
click in the left column of the region list and drag to create an event from a region).
When you drag the clip into the Project window, its position will be indicated by a marker line
and a numerical position box.
By importing an audio or video file using the Import submenu on the File menu.
When you import a file this way, a clip is created for the file and an event that plays
the whole clip is inserted on the selected track, at the position of the project
cursor.
By importing a MIDI file using the Import submenu.
See “Exporting and importing standard MIDI files” on page 692.
By grabbing audio CD tracks and converting them to audio files.
See “Importing audio CD tracks” on page 685.
By importing only the audio portion of a video file and converting it to an audio file.
See “About thumbnail cache files” on page 674.
By using Copy and Paste on the Edit menu.
This allows you to copy all kinds of events between projects. You can also copy
events within the project, e.
g. from the Sample Editor.
By drawing.
This is possible for marker and automation tracks e. g. For audio, MIDI and
instrument tracks, you can only draw parts (see
“Creating parts” on page 92).