5.0

10
Menu Reference
Hitpoints
This submenu relates to Cubase Essential’s special Hit-
point detection functions. This is a special feature that de-
tects transient attacks in audio material and adds a type of
marker, a “hitpoint” at each attack. Once the hitpoints have
been correctly set, you can slice up the file which amongst
other things enables you to change the tempo without af-
fecting pitch.
The submenu contains the following items:
Advanced
The Advanced submenu contains the following items:
Events to Part
This allows you to create a part from selected audio
events.
Dissolve Part
This menu item dissolves a selected audio part and makes
any audio events it contains appear as independent ob-
jects on the track.
Snap Point to Cursor
This allows you to set the snap point to the current cursor
position.
Bounce Selection
This allows you to create either a new clip or a new audio
file from a selection.
Find Selected in Pool
This can be used to quickly find the clips in the Pool for
events selected in the Project window. When this menu
item is selected, the Pool opens with the corresponding
clip(s) highlighted.
Update Origin
The original start position where a clip was recorded in the
project is shown in the Pool’s “Origin Time” column. As this
value can be used as a basis for the “Insert into Project”
Media menu item (and other functions), you can change it if
desired. This can be done by selecting the corresponding
clip in the Pool, moving the project cursor to the new posi-
tion and selecting this menu item.
Crossfade
This allows you to create a crossfade between two se-
lected consecutive audio events.
If the two events overlap, the crossfade will be applied
to the overlapping area.
If they do not overlap (but their respective audio clips
do), the events are resized and a crossfade is applied in
the overlapping range.
Stereo Flip This function works with stereo audio selections only. It
allows you to manipulate the left and right channel in var-
ious ways.
Time Stretch This function allows you to change the length and
“tempo” of the selected audio, without affecting the pitch.
Option Description
Calculate
Hitpoints
Invokes the hitpoint calculation in the Sample Editor.
Create Audio
Slices from
Hitpoints
Slices the event according to the hitpoints and adjusts
the tempo of the loop to the current project tempo.
Create
Markers from
Hitpoints
Creates markers (on the Marker track) according to the
hitpoints.
Divide Audio
Events at
Hitpoints
Splits the event into several events, according to the hit-
points.
Remove
Hitpoints
This removes all hitpoints.
Option Description
Set Tempo
from Event
Adjusts the project tempo to the tempo detected in the
edited loop.
Close Gaps Applies time stretch to close the gaps between slices
(typically when the project tempo is lower than the loop
tempo).
Stretch to
Project Tempo
Stretches the selected event(s) to fit the project tempo.
Requires that hitpoints have been calculated for the
event(s).
Delete
Overlaps
Used when recording audio in Cycle Recording mode.
After editing the takes (composing a “perfect take” for ex-
ample), you can select Delete Overlaps to remove all
overlapped material.
Option Description