User manual

Table Of Contents
4. Select the expression/percussion map you want from the menu.
5. Press Return .
6. Optional: Repeat steps 2 to 5 for any other endpoints whose assigned expression/percussion
maps you want to change.
7. Click OK to save your changes and close the dialog.
RELATED LINKS
Percussion maps on page 449
Expression maps
Expression maps tell Dorico Elements how to use appropriately the patches and sounds in the
VST instruments that you have loaded into your project.
Expressing a range of dynamics on instruments means changing the volume and attack of notes.
Because the strength of attack changes the character of the start of sounds as well as their
volume, loud sounds often require stronger attacks and quiet sounds often require softer
attacks.
Different patches and instruments have different approaches to changing dynamics and volume
in playback. For example, some patches only change the velocity whereas others use a controller
in combination with changing the velocity.
Dorico Elements also uses expression maps to specify the playback playing techniques that are
supported by each patch in your project. For example, string instruments such as the violin have
different techniques, because they can play arco, pizzicato, and
col legno, and their bow position
can be anywhere between sul ponticello and sul tasto.
Dorico Elements supports the following ways of sending information to VST instruments:
Key switches
Controllers
Program changes
Channel changes
In addition to the HALion Symphonic Orchestra expression maps, there are the following
expression maps in Dorico Elements:
CC11 Dynamics: Uses MIDI controller 11 to play dynamics.
NOTE
This only applies to instruments that can change their dynamic while notes are sounding,
such as violin or
ute.
Play mode
Expression maps
439
Dorico Elements 3.1.10