User manual

Table Of Contents
Changing the index for repeat markers
You can change the index of individual repeat markers, for example, if a ow requires two
different codas with different symbols so players can tell them apart.
By default, all repeat markers of the same type have the same appearance, even when there are
multiple repeat markers in the ow.
NOTE
You cannot change the index of Fine or D.C. repeat markers.
PROCEDURE
1. Select the repeat marker whose index you want to change.
2. In the Properties panel, activate the following properties, individually or together as
appropriate for your selection, in the Repeat Markers section:
Marker index
‘Jump to’ index
3. Change the values in the value elds.
NOTE
You can only enter values between 1 and 3.
RESULT
Marker index changes the order of the selected repeat marker relative to other repeat markers
of the same type.
‘Jump to’ index changes the destination of the selected repeat marker.
EXAMPLE
If you have two codas in a ow with two different D.S. al Coda markers, you might set Marker
index to 1 for the rst coda and 2 for the second, then set ‘Jump to’ index to 1 for the rst D.S. al
Coda marker and 2 for the second.
D.S. al Coda marker with default indexes
D.S. al Coda marker with both indexes set to 2
Editing repeat marker text
You can change the text shown in individual repeat markers, for example, if you are typesetting a
score with an unusual repeat marker instruction.
PROCEDURE
1. Select the repeat markers whose text you want to change.
2. In the Properties panel, activate Custom text in the Repeat Markers group.
3. Enter the text you want into the value eld.
4. Press Return .
Repeat markers
Changing the index for repeat markers
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Dorico SE 3.1.10