Operation Manual
Table Of Contents
- Table of Contents
- Introduction
- Common Editing Methods
- Getting Started
- Window Overview
- Agents, Kits, Multis, and Content Files
- Loading a Kit
- Pattern and Instrument Pads
- Browsing for MIDI Patterns and Styles
- Playing back Pattern Pads
- Converting Styles to MIDI Patterns
- Modifying MIDI Patterns in the Pattern Editor
- Creating the Different Sections of a Drum Track
- Recording Trigger Notes for Your Patterns
- Dragging Patterns into a Project
- Editing Patterns in the DAW
- Working with Multiple Agents
- Recording the MIDI Output
- Note Repeat
- Decompose
- Managing Your Sounds
- Loading Kits
- Kit Slot
- Kit Rack
- Kit Context Menu
- Managing and Loading Files
- Managing Files via the Kits, Instruments, Styles, and MIDI Pages
- Loading Files Using the Browser
- Working With Pads
- Pad Section
- Renaming Pads
- Using Different MIDI Channels/Ports for Instrument Pads and Pattern Pads
- Instrument Pads
- Pattern Pads
- Assigning MIDI Patterns or Styles to Pads
- Assigning Multiple Files to Pads
- Pattern Pad Context Menu
- Global Pattern Pads
- Removing MIDI Files from Pads
- Locking Pad Settings
- Moving and Copying Pattern Pads
- Pattern Groups
- Agent Page
- Overview Page
- Pattern Editor
- Beat Agent
- Beat Agent Sound Editing
- Absolute and Relative Editing
- Showing Information About the Pads
- Locking Color and Output Settings
- Editing Selected Samples or All Samples
- Soloing the Focused Sample
- Assigning Samples to Pads
- Assigning Samples to Outputs
- Removing Samples From Pads
- Changing the Order of Pads
- Saving Beat Agent Instruments
- Loading Beat Agent Instruments
- Mapping View
- Main Tab
- Editing Envelopes
- Pitch Tab
- Filter Tab
- Amp Tab
- Sample Tab
- Slice Tab
- Decompose Tab
- Recorder Tab
- Importing and Exporting Files
- Beat Agent Sound Editing
- Acoustic Agent
- Percussion Agent
- Mixing and Effect Handling
- Effects Reference
- Automation and MIDI Controllers
- Global Functions and Settings
- Using the Standalone Version of the Plug-in
- Mixer Routing Diagrams
- Index
● All – The velocity affects all phases.
Level Velocity Curve
You can select the curve type to specify how the incoming velocity translates to the
level of the envelope. The characteristic of each curve is displayed by a small icon.
RELATED LINKS
Editing Envelopes on page 100
Amp Tab
Volume
Sets the level of the sample.
Pan
Sets the position of the sample in the stereo panorama.
AUX 1-4
Here, you can specify the signal level that is sent to the 4 integrated AUX FX channels.
Level Velocity
Determines how the velocity affects the level of the envelope.
The level of the envelope depends on two factors: the setting of this parameter and
how hard you hit a key. Positive values increase the level of the envelope the harder
you hit a key. Negative values decrease the level of the envelope the harder you hit a
key.
Time Velocity
Adjusts the inuence of velocity on the phases of the envelope. Positive values
decrease the length of the phases for higher velocity values. Negative values increase
the length of the phases for higher velocity values.
Segments
Here, you can select which phases of the envelope are affected by the Time Velocity
parameter.
●
Attack – The velocity affects the attack only.
●
Attack + Decay – The velocity affects all phases until the sustain.
●
Decay – The velocity affects all phases until the sustain but without the attack.
●
Attack + Release – The velocity affects the attack and the release phases.
Beat Agent
Beat Agent Sound Editing
108
Groove Agent 5.0.30