Operation Manual
Table Of Contents
- Table of Contents
- Introduction
- Common Editing Methods
- Getting Started
- Window Overview
- Agents, Kits, Multis, and Content Files
- Loading a Kit
- Pattern and Instrument Pads
- Browsing for MIDI Patterns and Styles
- Playing back Pattern Pads
- Converting Styles to MIDI Patterns
- Modifying MIDI Patterns in the Pattern Editor
- Creating the Different Sections of a Drum Track
- Recording Trigger Notes for Your Patterns
- Dragging Patterns into a Project
- Editing Patterns in the DAW
- Working with Multiple Agents
- Recording the MIDI Output
- Note Repeat
- Decompose
- Managing Your Sounds
- Loading Kits
- Kit Slot
- Kit Rack
- Kit Context Menu
- Managing and Loading Files
- Managing Files via the Kits, Instruments, Styles, and MIDI Pages
- Loading Files Using the Browser
- Working With Pads
- Pad Section
- Renaming Pads
- Using Different MIDI Channels/Ports for Instrument Pads and Pattern Pads
- Instrument Pads
- Pattern Pads
- Assigning MIDI Patterns or Styles to Pads
- Assigning Multiple Files to Pads
- Pattern Pad Context Menu
- Global Pattern Pads
- Removing MIDI Files from Pads
- Locking Pad Settings
- Moving and Copying Pattern Pads
- Pattern Groups
- Agent Page
- Overview Page
- Pattern Editor
- Beat Agent
- Beat Agent Sound Editing
- Absolute and Relative Editing
- Showing Information About the Pads
- Locking Color and Output Settings
- Editing Selected Samples or All Samples
- Soloing the Focused Sample
- Assigning Samples to Pads
- Assigning Samples to Outputs
- Removing Samples From Pads
- Changing the Order of Pads
- Saving Beat Agent Instruments
- Loading Beat Agent Instruments
- Mapping View
- Main Tab
- Editing Envelopes
- Pitch Tab
- Filter Tab
- Amp Tab
- Sample Tab
- Slice Tab
- Decompose Tab
- Recorder Tab
- Importing and Exporting Files
- Beat Agent Sound Editing
- Acoustic Agent
- Percussion Agent
- Mixing and Effect Handling
- Effects Reference
- Automation and MIDI Controllers
- Global Functions and Settings
- Using the Standalone Version of the Plug-in
- Mixer Routing Diagrams
- Index
Agents, Kits, Multis, and Content Files
Groove Agent comes with a variety of content that can be loaded and edited. At the top of the
hierarchy, you can load kits or multis. Further down the hierarchy, you can load and edit MIDI
patterns, styles, drum samples, etc.
Agents
Groove Agent combines the creative power of different rhythm modules: Acoustic Agent, Beat
Agent, and Percussion Agent.
Each of these modules offers its own approach to drums and rhythms, with special ways of
creating your own inspiring beats in a huge range of styles.
The creative potential of each agent can be combined with any of the others. Four slots allow you
to mix and match your ideal rhythm section or create ultra-modern hybrid beats, for example.
Kits
Kits are loaded to play the sounds in Groove Agent. They contain all information that is required
to produce the sound of the selected drum kit, that is, about the sliced loop and the MIDI phrase
that is needed to play back the loop, about the used MIDI patterns or styles, and about the insert
effects that are used on the mixer channel.
You can save and load kits via the kit rack or the kit slot section.
Furthermore, kits contain information on the agent that the kit uses. In the Load dialog and on
the Kits tab in the Load panel, kits are identied by the kit preset icon .
Multis
Groove Agent is a multitimbral plug-in that can load up to four kits and combine them. This
combination is called a multi. For example, multis allow you to play a drum style of an
Acoustic
Agent in combination with a percussion style of the Percussion Agent, triggering a single global
pattern pad. You can load multis via the slot in the plug-in functions section.
VST Presets
VST presets contain all Groove Agent settings, that is, all information necessary to restore the
complete state of the plug-in.
This includes all four kits, the MIDI patterns or styles, as well as any
insert and AUX effects. All of these settings are also saved with the project in your host
application. You can load VST presets via the pop-up menu in the plug-in header.
Content Files and Folder Structure
Groove Agent comes with a large number of ready-to-use sound content les, containing kits,
patterns, styles, and presets. Factory kits are write-protected. You can edit those les while they
are loaded, but you cannot overwrite them.
To save your modications to a factory kit, save the le under a new name. The le gets the le
name extension .vstpreset and is saved with your user content. User content can be searched
and categorized in the same way as factory content. User content is saved in a predened folder
Getting Started
Agents, Kits, Multis, and Content Files
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Groove Agent 5.0.30