Operation Manual
Table Of Contents
- Table of Contents
- Introduction
- Common Editing Methods
- Getting Started
- Window Overview
- Agents, Kits, Multis, and Content Files
- Loading a Kit
- Pattern and Instrument Pads
- Browsing for MIDI Patterns and Styles
- Playing back Pattern Pads
- Converting Styles to MIDI Patterns
- Modifying MIDI Patterns in the Pattern Editor
- Creating the Different Sections of a Drum Track
- Recording Trigger Notes for Your Patterns
- Dragging Patterns into a Project
- Editing Patterns in the DAW
- Working with Multiple Agents
- Recording the MIDI Output
- Note Repeat
- Decompose
- Managing Your Sounds
- Loading Kits
- Kit Slot
- Kit Rack
- Kit Context Menu
- Managing and Loading Files
- Managing Files via the Kits, Instruments, Styles, and MIDI Pages
- Loading Files Using the Browser
- Working With Pads
- Pad Section
- Renaming Pads
- Using Different MIDI Channels/Ports for Instrument Pads and Pattern Pads
- Instrument Pads
- Pattern Pads
- Assigning MIDI Patterns or Styles to Pads
- Assigning Multiple Files to Pads
- Pattern Pad Context Menu
- Global Pattern Pads
- Removing MIDI Files from Pads
- Locking Pad Settings
- Moving and Copying Pattern Pads
- Pattern Groups
- Agent Page
- Overview Page
- Pattern Editor
- Beat Agent
- Beat Agent Sound Editing
- Absolute and Relative Editing
- Showing Information About the Pads
- Locking Color and Output Settings
- Editing Selected Samples or All Samples
- Soloing the Focused Sample
- Assigning Samples to Pads
- Assigning Samples to Outputs
- Removing Samples From Pads
- Changing the Order of Pads
- Saving Beat Agent Instruments
- Loading Beat Agent Instruments
- Mapping View
- Main Tab
- Editing Envelopes
- Pitch Tab
- Filter Tab
- Amp Tab
- Sample Tab
- Slice Tab
- Decompose Tab
- Recorder Tab
- Importing and Exporting Files
- Beat Agent Sound Editing
- Acoustic Agent
- Percussion Agent
- Mixing and Effect Handling
- Effects Reference
- Automation and MIDI Controllers
- Global Functions and Settings
- Using the Standalone Version of the Plug-in
- Mixer Routing Diagrams
- Index
2. Open the Record tab.
3. In the plug-in header of Groove Agent, activate the Activate Side-Chain button.
4. In the DAW, route the output of the audio track that contains the drum loop to the side-chain
input of Groove Agent.
Alternatively, you can also add a send on the mixer channel of the audio track and route it to
the side-chain input of Groove Agent.
5. On the Record tab in Groove Agent, set Trigger – Start and Trigger – Stop to MIDI Note-
On.
This way, each played MIDI note starts a new sample recording and ends the previous one.
If you set Trigger–Stop to a Fixed Duration of 1/16th, for example, every time a note-on is
received, a sample recording is started and it is stopped automatically after a 1/16th note.
6. Set the Sample Mode to Auto Next to create multiple sample recordings.
7. Set Mapping to Chromatic to map the samples automatically to the consecutive pads and
their corresponding keys on the keyboard.
8. Activate the Pre/Post button and specify a Pre Recording Time of a few milliseconds.
This helps you to avoid missing the attack of a sound when triggering a recording slightly
too late, for example.
9. Set Auto Trim to Silence.
This way, the attack of a sound is corrected, for example, if you triggered a recording too
early or if the pre-recorded section contains silence.
10. Click the Record/Record Enable button to enable recording.
11. In the Steinberg DAW, play back the audio track.
12. Do one of the following:
● Play a MIDI note each time that you want to start recording a new slice.
● Use a programmed MIDI sequence that represents the slices that you want to record.
For example, create a MIDI part that contains eight 1/8th note events and use this part
to trigger the recording. This way, you have an exact and reproducible trigger sequence.
This is particularly useful if the loop exists as an audio part inside the same project.
RESULT
Groove Agent creates a sample for each slice and maps it to the corresponding keys. You can
now play a MIDI ramp sequence to play the original loop, or get creative and program
completely different patterns.
Recording Samples in the Standalone Version
In the standalone version of Groove Agent, you can create samples by recording the audio input
of the plug-in.
PROCEDURE
1. Open the Preferences dialog, select the Input tab and select the audio inputs of your
hardware for
Input 1 and Input 2, and click OK.
2. In the Kit Rack, select the kit for which you want to record the samples.
3. Open the Record tab and make the following settings:
●
Set Record Start Trigger and Record Stop Trigger to Audio Threshold and specify the
threshold levels.
●
Set Sample Mode to Auto Next to create multiple sample recordings.
●
Set Mapping to Chromatic to map the samples to the pads/keys automatically.
4. Click the Record/Record Enable button to enable recording.
Beat Agent
Beat Agent Sound Editing
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Groove Agent 5.0.30