Operation Manual
Table Of Contents
- Table of Contents
- Introduction
- Common Editing Methods
- Getting Started
- Window Overview
- Agents, Kits, Multis, and Content Files
- Loading a Kit
- Pattern and Instrument Pads
- Browsing for MIDI Patterns and Styles
- Playing back Pattern Pads
- Converting Styles to MIDI Patterns
- Modifying MIDI Patterns in the Pattern Editor
- Creating the Different Sections of a Drum Track
- Recording Trigger Notes for Your Patterns
- Dragging Patterns into a Project
- Editing Patterns in the DAW
- Working with Multiple Agents
- Recording the MIDI Output
- Note Repeat
- Decompose
- Managing Your Sounds
- Loading Kits
- Kit Slot
- Kit Rack
- Kit Context Menu
- Managing and Loading Files
- Managing Files via the Kits, Instruments, Styles, and MIDI Pages
- Loading Files Using the Browser
- Working With Pads
- Pad Section
- Renaming Pads
- Using Different MIDI Channels/Ports for Instrument Pads and Pattern Pads
- Instrument Pads
- Pattern Pads
- Assigning MIDI Patterns or Styles to Pads
- Assigning Multiple Files to Pads
- Pattern Pad Context Menu
- Global Pattern Pads
- Removing MIDI Files from Pads
- Locking Pad Settings
- Moving and Copying Pattern Pads
- Pattern Groups
- Agent Page
- Overview Page
- Pattern Editor
- Beat Agent
- Beat Agent Sound Editing
- Absolute and Relative Editing
- Showing Information About the Pads
- Locking Color and Output Settings
- Editing Selected Samples or All Samples
- Soloing the Focused Sample
- Assigning Samples to Pads
- Assigning Samples to Outputs
- Removing Samples From Pads
- Changing the Order of Pads
- Saving Beat Agent Instruments
- Loading Beat Agent Instruments
- Mapping View
- Main Tab
- Editing Envelopes
- Pitch Tab
- Filter Tab
- Amp Tab
- Sample Tab
- Slice Tab
- Decompose Tab
- Recorder Tab
- Importing and Exporting Files
- Beat Agent Sound Editing
- Acoustic Agent
- Percussion Agent
- Mixing and Effect Handling
- Effects Reference
- Automation and MIDI Controllers
- Global Functions and Settings
- Using the Standalone Version of the Plug-in
- Mixer Routing Diagrams
- Index
Assigning General MIDI Program Change Numbers to Sounds
Assigning General MIDI program change numbers to sounds allows you to use MIDI program
change messages to load the sounds into the slot of the corresponding MIDI channel.
PROCEDURE
1. In the Load section, select the Kits, Styles, or MIDI page and click Set up Result Columns
on the title bar of the lower section.
2. Select Musical > GM Sound.
3. Select the sound to which you want to apply the GM program change number.
4. In the GM Sound column for the sound, select the General MIDI program change number
that you want to use.
You can assign the same GM Sound program number several times. If a program number is
used more than once, the
Rating attribute can be used to decide which program to load.
File Info Section
The File Info section below the results list shows information about the selected le.
● For MIDI les, original tempo, signature, and length are shown, as they are saved in the le.
● For styles, signature and length are shown.
● For instruments, the name of the instrument and the number of samples that it contains are
shown.
Prelisten Section for MIDI Patterns and Styles
The Prelisten section below the results list allows you to listen to the selected MIDI pattern or
style.
For MIDI pattern and style les, the following controls are available:
Level
Adjusts the playback level.
Play
Plays back the focused le.
Stop
Stops playback. The playback cursor jumps back to the start of the le.
Pause
Pauses playback. Click again to resume playback.
Auto Play
Automatically starts playback of the focused le.
Loop Playback
If this button is activated, the focused le is played back repeatedly.
Managing Your Sounds
Managing and Loading Files
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Groove Agent 5.0.30