Operation Manual
Table Of Contents
- Table of Contents
- Introduction
- Common Editing Methods
- Getting Started
- Window Overview
- Agents, Kits, Multis, and Content Files
- Loading a Kit
- Pattern and Instrument Pads
- Browsing for MIDI Patterns and Styles
- Playing back Pattern Pads
- Converting Styles to MIDI Patterns
- Modifying MIDI Patterns in the Pattern Editor
- Creating the Different Sections of a Drum Track
- Recording Trigger Notes for Your Patterns
- Dragging Patterns into a Project
- Editing Patterns in the DAW
- Working with Multiple Agents
- Recording the MIDI Output
- Note Repeat
- Decompose
- Managing Your Sounds
- Loading Kits
- Kit Slot
- Kit Rack
- Kit Context Menu
- Managing and Loading Files
- Managing Files via the Kits, Instruments, Styles, and MIDI Pages
- Loading Files Using the Browser
- Working With Pads
- Pad Section
- Renaming Pads
- Using Different MIDI Channels/Ports for Instrument Pads and Pattern Pads
- Instrument Pads
- Pattern Pads
- Assigning MIDI Patterns or Styles to Pads
- Assigning Multiple Files to Pads
- Pattern Pad Context Menu
- Global Pattern Pads
- Removing MIDI Files from Pads
- Locking Pad Settings
- Moving and Copying Pattern Pads
- Pattern Groups
- Agent Page
- Overview Page
- Pattern Editor
- Beat Agent
- Beat Agent Sound Editing
- Absolute and Relative Editing
- Showing Information About the Pads
- Locking Color and Output Settings
- Editing Selected Samples or All Samples
- Soloing the Focused Sample
- Assigning Samples to Pads
- Assigning Samples to Outputs
- Removing Samples From Pads
- Changing the Order of Pads
- Saving Beat Agent Instruments
- Loading Beat Agent Instruments
- Mapping View
- Main Tab
- Editing Envelopes
- Pitch Tab
- Filter Tab
- Amp Tab
- Sample Tab
- Slice Tab
- Decompose Tab
- Recorder Tab
- Importing and Exporting Files
- Beat Agent Sound Editing
- Acoustic Agent
- Percussion Agent
- Mixing and Effect Handling
- Effects Reference
- Automation and MIDI Controllers
- Global Functions and Settings
- Using the Standalone Version of the Plug-in
- Mixer Routing Diagrams
- Index
Pads
Pattern pads trigger MIDI drum patterns or styles. Instrument pads trigger samples.
● Pads show the associated MIDI note in the top right corner.
For pattern pads, you can change the MIDI note assignment. For instrument pads, you can
only change this if Use Hardware Controller Mapping is activated.
●
In the lower section, the name of the pad is displayed.
●
If samples are assigned to an instrument pad, the LED above the pad lights up.
●
If a MIDI le is mapped to a pattern pad, the LED above the pad lights up.
●
A pad lights up if the associated MIDI note is triggered.
●
To select a pad without triggering a sample or pattern, Alt/Opt -click the pad.
●
A yellow frame around a pad indicates that this pad is selected for editing.
●
You can edit multiple selected pads. The rst selected pad shows a yellow frame, the rest of
the selected pads a lighter yellow frame.
Pad Colors
You can colorize the pads using up to 16 different colors. This can improve the overview over the
instruments within your kit. For example, you can set the bass drum to one color, the snare to
another, toms and cymbals to another, etc.
● To apply a color to a pad or to several selected pads, open the context menu and select a
color from the Set Color submenu.
NOTE
If you use the pattern pads in individual mode, you can set up different pad colors for each kit
slot.
RELATED LINKS
Recording MIDI Events Live on page 89
Jam Mode on page 76
Beat Agent Sound Editing on page 90
Acoustic Agent Sound Editing on page 136
Percussion Agent Sound Editing on page 145
Renaming Pads
Renaming pads is useful if the names of the samples or the MIDI les are either too long or not
very intuitive. Furthermore, it allows you to indicate that more than one sample is mapped to a
pad, for example.
PROCEDURE
● To change the name of a pad, right-click it, select Rename Pad, enter a new name and press
Enter .
Working With Pads
Renaming Pads
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Groove Agent 5.0.30