Operation Manual
Table Of Contents
- Table of Contents
- Introduction
- Common Editing Methods
- Getting Started
- Window Overview
- Agents, Kits, Multis, and Content Files
- Loading a Kit
- Pattern and Instrument Pads
- Browsing for MIDI Patterns and Styles
- Playing back Pattern Pads
- Converting Styles to MIDI Patterns
- Modifying MIDI Patterns in the Pattern Editor
- Creating the Different Sections of a Drum Track
- Recording Trigger Notes for Your Patterns
- Dragging Patterns into a Project
- Editing Patterns in the DAW
- Working with Multiple Agents
- Recording the MIDI Output
- Note Repeat
- Decompose
- Managing Your Sounds
- Loading Kits
- Kit Slot
- Kit Rack
- Kit Context Menu
- Managing and Loading Files
- Managing Files via the Kits, Instruments, Styles, and MIDI Pages
- Loading Files Using the Browser
- Working With Pads
- Pad Section
- Renaming Pads
- Using Different MIDI Channels/Ports for Instrument Pads and Pattern Pads
- Instrument Pads
- Pattern Pads
- Assigning MIDI Patterns or Styles to Pads
- Assigning Multiple Files to Pads
- Pattern Pad Context Menu
- Global Pattern Pads
- Removing MIDI Files from Pads
- Locking Pad Settings
- Moving and Copying Pattern Pads
- Pattern Groups
- Agent Page
- Overview Page
- Pattern Editor
- Beat Agent
- Beat Agent Sound Editing
- Absolute and Relative Editing
- Showing Information About the Pads
- Locking Color and Output Settings
- Editing Selected Samples or All Samples
- Soloing the Focused Sample
- Assigning Samples to Pads
- Assigning Samples to Outputs
- Removing Samples From Pads
- Changing the Order of Pads
- Saving Beat Agent Instruments
- Loading Beat Agent Instruments
- Mapping View
- Main Tab
- Editing Envelopes
- Pitch Tab
- Filter Tab
- Amp Tab
- Sample Tab
- Slice Tab
- Decompose Tab
- Recorder Tab
- Importing and Exporting Files
- Beat Agent Sound Editing
- Acoustic Agent
- Percussion Agent
- Mixing and Effect Handling
- Effects Reference
- Automation and MIDI Controllers
- Global Functions and Settings
- Using the Standalone Version of the Plug-in
- Mixer Routing Diagrams
- Index
NOTE
This button is only available if Edit Selected Samples or Pads is set to SEL.
Assigning Samples to Pads
You can assign samples to pads by using drag and drop, replace existing samples using the
mapping view context menu, or add samples to pads using the Browser.
You can drag one or more samples from the File Explorer/macOS Finder and from your host
application onto
Groove Agent. Samples can be mapped to the same pad, or to different pads.
●
To assign a sample to a pad, drag it onto the pad.
You can drag les from the following locations of the host application:
●
MediaBay
●
Project window
●
Pool
●
Sample Editor (regions)
●
Audio Part Editor
● LoopMash slices
When you drag one or more samples onto a pad, the drop icons are shown. These determine
whether the samples are added to the pad, whether the current sample is replaced with the one
you are dragging, or whether the samples that you drag are assigned to multiple consecutive
pads.
● Drag samples to the topmost drop icon to add them to the pad.
You can assign up to 32 samples to a pad.
● Drag one or more samples to the middle drop icon to replace the currently assigned samples
with the ones that you are dragging.
● Drag several samples to the lowest drop icon to assign them to several consecutive pads in
one or in several groups.
A yellow border is shown around the pads that receive one of the samples.
NOTE
How many samples can be dropped to several pads depends on the number of available
pads.
Beat Agent
Beat Agent Sound Editing
92
Groove Agent 5.0.30