User Manual

Table Of Contents
WAVELAB
Master Section 10 – 233
Making settings
When dithering, there are no hard and fast rules for how to set up the pa-
rameters – this largely depends on the type of material. We recommend
that you experiment and let your ears be the final judge.
The available parameters are different for the internal algorithm and the
UV22 algorithms:
Internal dithering
Internal dithering must be used when rendering multichannel Montages,
see “Dithering and multichannel Montages on page 526.
Parameter Description
Noise Type Determines the dithering method used:
In “Off” mode, no dithering is applied – use this as a Bypass function.
The “Type 1” mode is the most “all-round” type of method.
The “Type 2” mode emphasizes higher frequencies more than Type 1.
Noise Shaping This parameter alters the character of the noise added when dithering.
Again, there are no hard and fast rules, but you may notice that the higher
the number you select here, the more the noise is moved out of the ear’s
most sensitive range, the mid-range.
Output Bit
Resolution
This is where you specify the intended bit resolution for the final audio, after
dithering, regardless of whether you will “Render” the settings or play back
in real-time.
It is very important to set this to the correct resolution!
Dithering will change the sample resolution, but not the sample size. E.g.
when dithering 24-bit to 16-bit, the file will be still be 32-bit in size, al-
though only 16 bits of information will have significance.
Hence, when rendering to a 16-bit file, specify the desired file resolution to
avoid wasting space!