User Manual
Table Of Contents
- Introduction
- Requirements
- Installing and setting up
- Overview
- Basic methods
- Editing in the Wave window
- About this chapter
- Creating new empty documents
- Opening Waves
- Window overview and adjustments
- Setting the zoom factor
- Navigating through the file
- Snapshots
- Setting the ruler start position
- Working with a meter based display
- Setting the wave cursor position
- Selecting
- Basic editing commands
- File handling in Wave windows
- Editing attributes and getting information
- About the Loudness envelope display mode
- Playback and recording
- Metering
- Off-line processing
- Introduction
- Applying processing
- Level Normalizer
- Gain Change
- Loudness Normalizer
- Pan Normalizer
- Dynamics
- Level envelope
- Fade-in and fade-out
- Crossfade
- Invert Phase
- Reverse
- Eliminate DC Offset
- Waveform Restorer
- Time Stretch
- Pitch Correction
- Pitch Quantize
- Pitch Bend
- Harmonization
- Hi-fi Chorus
- EQ
- Convert sample rate
- Effect Morphing
- Support for reNOVAtor™
- Master Section
- Spectrum Editor
- Batch processing
- Batch file encoding
- Batch renaming
- Markers
- Using Auto Split
- Preparing a Basic Audio CD
- Creating, opening and saving Basic Audio CDs
- About the Basic Audio CD window
- Adding files to a Basic Audio CD
- Setting the order of the tracks on the CD
- Deleting files from Basic Audio CDs
- Managing list columns
- “Unfolding” a track
- Opening CD tracks for wave editing
- About the relation between the track list and CD markers
- Working with CD markers
- Adjusting pauses
- Naming tracks
- Other settings
- Checking the total length of the CD
- Playing files in the track list
- Creating a disc image
- Exporting audio files from a track list
- Preparations done!
- About the DVD-Audio format
- The Audio Montage
- Introduction
- The Audio Montage window
- Assembling the Montage
- Zooming and navigating
- Playing back
- Recording
- Rearranging clips
- The Zoom view
- Editing in the Clips view
- Managing clips and source files
- The volume envelope
- Using fades and crossfades in the Montage
- The pan envelope
- Transforming clips
- Adding effects to tracks and clips
- Managing effects in the Plug-ins view
- The Meta Normalizer
- Groups
- Using markers in the Montage
- Undo/Redo and History
- File handling in the Audio Montage
- Using video tracks
- Multichannel operation in the Montage
- Mixing down – The Render function
- Preparing the Audio Montage for CD/DVD- Audio burning
- Creating an Audio CD report
- Using DVD-A picture and text tracks
- Exporting and importing AES-31 files
- XML Export/Import of Audio Montages
- DVD-Audio projects
- Burning an audio CD
- Data CD/DVD Projects
- Importing audio CD/DVD tracks
- Creating labels
- Analysis
- Generating signals
- Synchronizing WaveLab to external devices
- Using samplers and creating loops
- Introduction
- Background information
- Setting up your sampler(s)
- Transmitting samples
- Receiving samples
- Deleting and getting information about samples
- The Transmit Back feature
- In case of problems
- Using WaveLab with Steinberg HALion
- Editing sample attributes
- Basic looping
- Using the Crossfade Looper
- Using the Loop Tone Equalizer
- Audio Databases
- What is an Audio Database and why do I need it?
- Creating and opening Audio Databases
- How Audio Databases are saved
- Window overview and adjustments
- Adding files to the Audio Database
- Customizing the File List
- Selecting in the File List
- Finding out where files are located
- Opening a file for editing
- Playing a file
- Other file operations
- Working with categories
- Location operations
- Filtering the list
- Finding files
- Changing the default categories and keywords
- Workspaces
- Using WaveLab for backup
- Customizing
- Plug-in Processor Reference
- Sampler Details
- SDS - Generic Sample Dump Standard
- SMDI (Standard SCSI transfer)
- Akai S1000/1100 including PB models
- Akai S2000/S2800/S3000/S3200, including all “i”, CD, and “XL” derivatives etc.
- Ensoniq, EPS, EPS16+, ASR-10, ASR-88
- E-mu Esi-32
- E-mu EIV, e64 and other samplers running the EOS operating system
- Kurzweil K2000 and K2500
- Roland S-760
- Troubleshooting
- General problems
- Problems with opening files
- Problems with saving files
- Recording problems
- Playback problems
- Editing problems
- Audio database and workspace problems
- Troubleshooting and precautions
- Sampler communication problems
- Problems and solutions
- Questions and Answers
- Day to day precautions for trouble free CD writing
- Hardware and setup issues
- Key commands
- Index
WAVELAB
Using samplers and creating loops 28 – 669
Basic looping
Instrumental sounds in samplers rely heavily on looping. Looping a
sound
allows you to repeat a section of the sample indefinitely, to
create a sus-
tain of unlimited length. An example of this would be an organ sound.
Without looping you will only be able to play notes as
long as the original
recording. With looping, notes can be of any length.
Finding a good loop point takes a bit of practice. Here is some advice:
• There are only two types of loops: very long and very short. Loops of intermediate
lengths usually don’t work very well.
• A long loop will sound the most natural, and should be used whenever possible.
However, if the sound does not have a stable section in the middle (an
even sus-
tain part), it might be hard to find a good long loop. For example, a
piano note –
which decays continuously – will be hard to loop since the start point of the loop
will be louder than the end. A flute will be much simpler, because the sound in the
sustain section is very stable.
• Very short loops (covering only a few cycles or periods) can almost always be
found, but may sound “static” and unnatural.
• A loop should normally start a short time after the “attack” portion, that is, when
the sound has “stabilized” to a sustaining note.
• If you try to set up a long loop, it should end as late as possible, but before the
sound starts decaying to silence (if it does).
• If you go for a short loop, it is harder to say exactly where in the sound to put it,
but it should definitely be towards the end.
More information about looping in general, and the exact capabilities of
your sampler in particular, can be found in the sampler’s manual. Below
follows a description of WaveLab’s set of tools for setting up loops.
Adding, moving and playing loop markers
Loop markers are added, moved and otherwise edited just as any other
type of marker. This is described in the section “Introduction” on page 328
and onwards.
Please note the points about marker pairs (see “About marker pairs” on
page 329).