User Manual
Table Of Contents
- Introduction
- Requirements
- Installing and setting up
- Overview
- Basic methods
- Editing in the Wave window
- About this chapter
- Creating new empty documents
- Opening Waves
- Window overview and adjustments
- Setting the zoom factor
- Navigating through the file
- Snapshots
- Setting the ruler start position
- Working with a meter based display
- Setting the wave cursor position
- Selecting
- Basic editing commands
- File handling in Wave windows
- Editing attributes and getting information
- About the Loudness envelope display mode
- Playback and recording
- Metering
- Off-line processing
- Introduction
- Applying processing
- Level Normalizer
- Gain Change
- Loudness Normalizer
- Pan Normalizer
- Dynamics
- Level envelope
- Fade-in and fade-out
- Crossfade
- Invert Phase
- Reverse
- Eliminate DC Offset
- Waveform Restorer
- Time Stretch
- Pitch Correction
- Pitch Quantize
- Pitch Bend
- Harmonization
- Hi-fi Chorus
- EQ
- Convert sample rate
- Effect Morphing
- Support for reNOVAtor™
- Master Section
- Spectrum Editor
- Batch processing
- Batch file encoding
- Batch renaming
- Markers
- Using Auto Split
- Preparing a Basic Audio CD
- Creating, opening and saving Basic Audio CDs
- About the Basic Audio CD window
- Adding files to a Basic Audio CD
- Setting the order of the tracks on the CD
- Deleting files from Basic Audio CDs
- Managing list columns
- “Unfolding” a track
- Opening CD tracks for wave editing
- About the relation between the track list and CD markers
- Working with CD markers
- Adjusting pauses
- Naming tracks
- Other settings
- Checking the total length of the CD
- Playing files in the track list
- Creating a disc image
- Exporting audio files from a track list
- Preparations done!
- About the DVD-Audio format
- The Audio Montage
- Introduction
- The Audio Montage window
- Assembling the Montage
- Zooming and navigating
- Playing back
- Recording
- Rearranging clips
- The Zoom view
- Editing in the Clips view
- Managing clips and source files
- The volume envelope
- Using fades and crossfades in the Montage
- The pan envelope
- Transforming clips
- Adding effects to tracks and clips
- Managing effects in the Plug-ins view
- The Meta Normalizer
- Groups
- Using markers in the Montage
- Undo/Redo and History
- File handling in the Audio Montage
- Using video tracks
- Multichannel operation in the Montage
- Mixing down – The Render function
- Preparing the Audio Montage for CD/DVD- Audio burning
- Creating an Audio CD report
- Using DVD-A picture and text tracks
- Exporting and importing AES-31 files
- XML Export/Import of Audio Montages
- DVD-Audio projects
- Burning an audio CD
- Data CD/DVD Projects
- Importing audio CD/DVD tracks
- Creating labels
- Analysis
- Generating signals
- Synchronizing WaveLab to external devices
- Using samplers and creating loops
- Introduction
- Background information
- Setting up your sampler(s)
- Transmitting samples
- Receiving samples
- Deleting and getting information about samples
- The Transmit Back feature
- In case of problems
- Using WaveLab with Steinberg HALion
- Editing sample attributes
- Basic looping
- Using the Crossfade Looper
- Using the Loop Tone Equalizer
- Audio Databases
- What is an Audio Database and why do I need it?
- Creating and opening Audio Databases
- How Audio Databases are saved
- Window overview and adjustments
- Adding files to the Audio Database
- Customizing the File List
- Selecting in the File List
- Finding out where files are located
- Opening a file for editing
- Playing a file
- Other file operations
- Working with categories
- Location operations
- Filtering the list
- Finding files
- Changing the default categories and keywords
- Workspaces
- Using WaveLab for backup
- Customizing
- Plug-in Processor Reference
- Sampler Details
- SDS - Generic Sample Dump Standard
- SMDI (Standard SCSI transfer)
- Akai S1000/1100 including PB models
- Akai S2000/S2800/S3000/S3200, including all “i”, CD, and “XL” derivatives etc.
- Ensoniq, EPS, EPS16+, ASR-10, ASR-88
- E-mu Esi-32
- E-mu EIV, e64 and other samplers running the EOS operating system
- Kurzweil K2000 and K2500
- Roland S-760
- Troubleshooting
- General problems
- Problems with opening files
- Problems with saving files
- Recording problems
- Playback problems
- Editing problems
- Audio database and workspace problems
- Troubleshooting and precautions
- Sampler communication problems
- Problems and solutions
- Questions and Answers
- Day to day precautions for trouble free CD writing
- Hardware and setup issues
- Key commands
- Index
WAVELAB
28 – 676 Using samplers and creating loops
Setting up
1. While still at the “Loop points” tab (in the Crossfade Looper dialog), try to
create as good a loop as you can.
2. Click on the Crossfade tab.
3. Make sure the Crossfade check box is activated.
There is a corresponding check box on the Post-Crossfade tab. This lets you choose if reg-
ular crossfading and/or post-crossfading will be performed when you click Apply later.
The Crossfade tab with crossfading activated.
4. Decide on a length for the crossfade either by dragging the length handle
or by adjusting the Length value below the graph.
The length is used to adjust the amount of the audio file that will be processed. This area is
always located just before the end of the loop, but the Length value adjusts how far towards
the start of the loop it stretches. As you can see, an equally large area before the loop start
is used as basis for the processing. However, this area is not processed, just analysed.
Generally you will want the crossfade to be as short as it can be, with an
acceptable result:
• Using a long crossfade will be a better guarantee that the loop will be smooth. How-
ever, more of the waveform will be processed and hence changed in character.
• Using a short crossfade will ensure the sound is affected as little as possible.
However, the loop might then not be as smooth as otherwise.
5. Decide on a crossfade shape, by dragging the shape handle or by adjust-
ing the shape value.
The considerations for this are the same as when creating other crossfades, see “Cross-
fade” on page 192. 0% means that the sound level will be equal in the middle of the cross-
fade, whereas 100% means that the energy will be equal in the middle of the crossfade.
Use low values for “simple” sounds and high values for “complex” sounds.