User Manual
Table Of Contents
- Table of Contents
- Installation and Setup
- HALion Control Panel
- Common Editing Methods
- Global Functions and Settings
- Plug-in Functions Section
- Plug-in Name and Steinberg Logo
- Toolbar
- Keyboard Editor
- Quick Controls
- Value Tooltips
- Assigning Quick Controls
- Unassigning Quick Controls
- Single Assignment vs. Multi Assignment
- Quick Control Assignments Editor
- Managing Quick Controls
- Setting the Scope for Quick Control Assignments
- Receiving Quick Controls
- Adjusting the Curvature
- Setting the Mode for the Quick Control Assignment
- Neutral Setting
- Bypassing Quick Controls
- Assigning Quick Controls in the Modulation Matrix
- Options Editor
- AI Knob Support
- Automation
- Managing Your Sounds
- About Programs, Layers, Multis, Macro Pages, and Presets
- Registering VST Sounds
- Loading Programs and Layers
- Load Dialog
- Slot Rack
- Managing and Loading Files
- Managing Multis
- Managing Files via the MediaBay
- Loading Files Using the Browser
- Working with General MIDI Files
- Mapping Zones
- Editing Programs and Layers
- Editing Zones
- Adding Zones
- Zone Types
- Adding Samples to Empty Zones
- Absolute and Relative Editing
- Editing Selected Zones or All Zones
- Global Zone Settings
- Voice Control Section
- Voice Control Section for Organ Zones
- Pitch Section
- Oscillator Section
- Sample Oscillator Section
- Organ Oscillator Section
- Wavetable Section
- AudioWarp Section
- Filter Section
- Amplifier Section
- Envelope Section
- LFO Section
- Step Modulator
- Modulation Matrix
- Editing Samples in the Sample Editor
- Wavetable Synthesis
- Granular Synthesis
- MIDI Editing and Controllers
- Mixing, Routing, and Effect Handling
- Loading and Managing Programs via the Program Table
- Program Tree
- Program Tree Elements
- Program Tree Columns and Controls
- Editing Programs, Zones and Layers
- Importing Samples
- Replacing Samples
- Exporting Samples
- Exporting Programs and Layers with Samples
- Exporting Programs and Layers as HALion Sonic SE Layer Presets
- Importing Sliced Loops
- Selections in the Program Tree
- Navigating in the Program Tree
- Sorting the Program Tree Elements
- Setting Up the Program in the Program Tree
- Renaming Elements
- Sample Recorder
- Included Instruments
- Parameter List
- Macro Pages
- Macro Pages, Templates, Controls, Resources, and Libraries
- Getting Started
- Macro Page Designer
- Editing and Assembling Elements
- Libraries
- Connecting Macro Page Controls to HALion Parameters
- Collaborating on Macro Pages
- Cleaning Up and Consolidating Your Macro Pages
- Saving Macro Pages
- Library Creator
- Library Manager
- Effects Reference
- MIDI Modules Reference
- Key Commands Reference
- Note Expression
- Using the Standalone Version of the Plug-In
- Index
Editing Zones
AudioWarp Section
116
Start
Adjusts the start of the noise sample. With a value of 50
%, playback starts in the
middle of the sample.
Random Start
Selects a random playback start within a specific range around the current
position.
At a setting of 100 %, the playback position jumps to a random position between
the specified Start value and the end of the noise sample.
Level
Adjusts the output level of the Noise section.
Pan
Determines the position of the noise in the stereo panorama. At a setting of -100
%, the sound is panned hard left, and at +100
%, it is panned hard right.
NOTE
Speed, Level, and Pan can be modulated in the modulation matrix.
AudioWarp Section
In this section, you can apply time stretching and formant shifting to the audio in your sample
zones.
Mode
On the Mode pop-up menu, you select the mode that is used for the AudioWarp
functions.
• Off deactivates the AudioWarp section.
• Solo offers parameters for time stretching and formant shifting. This
mode is suitable for solo instruments and vocals. It is highly efficient and
supports polyphonic playback.
• Music offers parameters for time stretching. This mode is suitable
for complex material like drum loops and samples with mixed music.
It uses considerably more CPU time than Solo mode. Therefore, it
is recommended for monophonic playback. The more the sample is
stretched, the higher the CPU load.
Music mode can only be used with mono and stereo samples. If you
process multi-channel samples, only the left and right channels are
stretched. The remaining channels are turned off.