User Manual

Table Of Contents
Program Tree
Importing Sliced Loops
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NOTE
HALion can directly play back REX1 audio files. For REX2 files, HALion first extracts a WAV
file and saves it in the same folder as the REX file.
Importing Sliced Audio Events from Cubase
You can import sliced audio events from Cubase using drag and drop.
When you drop a sliced audio event in the Program Tree, HALion recognizes that the event
contains positional information for the different slices. In the Import Samples dialog, the
button Create Sliced Loop becomes available. If you click this button, HALion creates
a sample zone for each slice and adds a slice player that contains the required MIDI
information. Any further mapping options are ignored.
You can also drag selected audio events from a Cubase project to the Program Tree to create
a sliced loop.
Playing Back Sliced Loops
You can play back the loop at its original key or in a transposed version.
By default, the original loop is played using C2 (#48), but you can specify another key using
the Key Follow and Center Key parameters. Pressing a key below C3 plays transposed
versions of the original loop. The keyboard range above C3 provides the slice sample zones
that are triggered by the slice player, but can also be triggered manually while the loop is
playing.
If the REX file or audio event contains more than 128 slices, HALion automatically creates
additional layers with MegaTrig modules that are preconfigured to use key switches. This
way, you can create up to 1024 zones distributed over up to 32 layers.
Slice Player
If you have created or imported sliced loops, the Slice Player becomes available in the
Program Tree.
You can make settings for the Slice Player in the MIDI Modules Editor.
Active
Activates the slice player.
Random
If this button is activated, the slices are played back in random order. The timing
is not affected by this.