JURASSIC PARK SERVICE AND OPERATION MANUAL SERVICE AND OPERATION MANUAL WARNING IMPORTANT HEALTH WARNING: PHOTOSENSITIVE SEIZURES - A very small percentage of people may experience a seizure when exposed to certain visual images, including flashing lights or patterns. Even people with no history of seizures of epilepsy may have an undiagnosed condition that can cause “photosensitive epileptic seizures” due to certain visual images, flashing lights or patterns.
TABLE OF CONTENTS 1. Setup and Moving................................... 3 2. SPIKE System and Node Guide............. 9 3. Light, Switch, and Driver Reference.... 11 4. Electronic Pinouts and Schematics.... 23 5. Parts Reference..................................... 35 2 1.1 1.2 1.3 1.4 1.5 1.6 First-Time Setup Instructions................................ 3 Adjustments Menu................................................ 6 Transporting the Game.........................................
SETUP AND MOVING 1. SETUP AND MOVING 1.1 FIRST-TIME SETUP INSTRUCTIONS Your brand new Stern Pinball Machine is carefully packed for safety and security. For your safety, exercise caution and use the correct tools and sufficient help when setting up your new game. TOOLS REQUIRED • • • • 2 2 CAUTION: AT LEAST TWO (2) PEOPLE ARE REQUIRED TO MOVE AND MANEUVER THE GAME. USE PROPER MOVING EQUIPMENT AND EXTREME CARE WHILE HANDLING. STERN PINBALL MACHINES WEIGH OVER 250LBS BOXED.
SETUP AND MOVING FIRST-TIME SETUP CONTINUED 21 17 19 15. Cut nylon strapping and remove protective strap corner guards. 16. Locate the factory keys, either on the shooter rod or taped to the playfield glass. 17. Using snips, cut the tie-wrap securing the keys if required. One set of keys is for the front coin door, the other set of keys is for accessing components in the backbox. 18. Open the front coin door. 19. Reach into the game and remove the retaining clip at the rear of the cash box. 20.
SETUP AND MOVING FIRST-TIME SETUP CONTINUED 30. If pinballs were already installed into the lower ball trough, remove them before lifting the playfield. 31. Grasp the lower arch between the flippers, and firmly but gently pull directly up to raise the playfield 8 to 12 inches. 32. While holding the playfield up, pull the playfield toward you until the two playfield supports are over the front edge of the cabinet. 33. Rest the playfield on the front edge of the cabinet. 34.
SETUP AND MOVING 1.2 ADJUSTMENTS MENU STANDARD ADJUSTMENTS Perform the below steps to review the adjustments. Enter the Service Menu, then enter the Standard Adjustments Menu. Press SELECT. Press BACK to exit or escape at any time. Press [>]. Go to the ADJ icon. Press SELECT. Go to the S.P.I. icon. Press SELECT.
SETUP AND MOVING 1.3 TRANSPORTING THE GAME CAUTION When transporting the game, such as in the back of a truck or with a hand truck, the game’s backbox must be secured to prevent damage to the side rails. 1. SECURE THE BACKBOX 1.
SETUP AND MOVING 1.4 MAINTENANCE REGULAR MAINTENANCE - (MONTHLY/500 GAMES) • Remove the playfield glass • Enter the software diagnostics menu, start lamp test, then clean and wax the playfield. • While cleaning the playfield, identify and repair malfunctioning lights, loose parts, cracked plastics and worn rubber parts. • While in diagnostics, enter the switch test (Select the "SW" Icon, then "TEST" Icon). • Use a pinball to actuate all switches and verify the correct switch registers with the switch test.
SPIKE SYSTEM AND NODE GUIDE 2. SPIKE SYSTEM AND NODE GUIDE 2.1 SPIKE SYSTEM OVERVIEW 2.3 SYSTEM POWER A Stern Pinball machine based on the SPIKE system will have at least two nodes networked together with the SPIKE node bus, a custom industrial pinball control bus that is designed around industry standards and optimized for the pinball environment. The primary CPU node is networked to one or more input/output nodes over standard Category 5 UTP (unshielded twisted pair) ethernet cabling. 2.
SPIKE SYSTEM AND NODE GUIDE SPIKE SYSTEM AND NODE GUIDE CONTINUED 2.5 SPIKE NODE PROGRAMMING The SPIKE nodes are smart nodes that have on-board processors and run embedded code. The nodes are programmed automatically by the CPU node whenever software updates are installed to the CPU. When replacing a node, the CPU node will detect and update the node to the latest software with no user intervention. Always replace nodes with the power to the game turned OFF. 2.
LIGHT, SWITCH, AND DRIVER REFERENCE NODE BOARD ID INSTRUCTION SHEET 3.
SPIKE SYSTEM AND NODE GUIDE 3.2 DRIVER REFERENCE ID Name Node Connector Ret. Wire CN8 CN8 CN8 CN8 CN8 CN8 CN16 CN7 CN7 Ret.
SPIKE SYSTEM AND NODE GUIDE DRIVER REFERENCE CONTINUED Figure 3.2.1. Playfield driver locations (top view). © Universal City Studios LLC and Amblin Entertainment, Inc. All Rights Reserved.
SPIKE SYSTEM AND NODE GUIDE 3.3 SWITCH REFERENCE ID Name Input Input Wire Pin 4 LGN RED 5 LGN ORG GND Pin 11-12 11-12 Ground Wire BLK ORG BLK ORG Location Type Address Part Number Left Outlane Left Return Lane Node Node Conn.
SPIKE SYSTEM AND NODE GUIDE SWITCH REFERENCE CONTINUED ID Name Input Input Wire GND Pin Pin Ground Wire Location Type Address Part Number 46 47 48 49 50 51 52 Node Node Conn.
SPIKE SYSTEM AND NODE GUIDE SWITCH REFERENCE CONTINUED Figure 3.3.1. Playfield switch locations (top view). Continued on next page... 16 JURASSIC PARK PRO MANUAL 500-55M1-01 © Universal City Studios LLC and Amblin Entertainment, Inc. All Rights Reserved.
SPIKE SYSTEM AND NODE GUIDE SWITCH REFERENCE CONTINUED ID Name C10 C11 C12 C17 C18 Service Plus Service Minus Service Back Headphone Detect Headphone Kit Cable Detect Volume Encoder 1 DIP 2 Volume Encoder 2 DC Sense Coin Door Interlock DIP 3 DIP 4 DIP 5 DIP 6 DIP 7 DIP 8 Service Select C19 C2 C20 C24 C25 C3 C4 C5 C6 C7 C8 C9 Node Node Ext 0 0 0 0 0 - Conn.
SPIKE SYSTEM AND NODE GUIDE 3.4 LIGHT REFERENCE ID Name Conn. Ret. Pin CN8 6 CN6 3 CN6 2 CN7 2 CN7 3 CN7 4 Src. Pin BLK GRY 2 YEL BRN 1 YEL RED 1 RED WHT 1 GRN WHT 1 BLU WHT 1 Src. Wire Location Type Coin Enable Start Button Tournament Start Lockdown Button-R Lockdown Button-G Lockdown Button-B Node Node Ext. 1 1 1 1 1 1 - 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 Ret.
SPIKE SYSTEM AND NODE GUIDE LIGHT REFERENCE CONTINUED Figure 3.4.1. Playfield light locations (top view). Continued on next page... © Universal City Studios LLC and Amblin Entertainment, Inc. All Rights Reserved.
SPIKE SYSTEM AND NODE GUIDE LIGHT REFERENCE CONTINUED ID Name 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 20 Raptor Pit Lower Left Target Raptor Pit Right Target Raptor Pit Electric Fence Raptor Pit Capture Raptor Pit Jackpot Node Node Ext. 9 9a Conn. Ret.
SPIKE SYSTEM AND NODE GUIDE LIGHT REFERENCE CONTINUED ID Name Amber Bonus Smart Missile Chaos Node Node Ext. 8 8b2 8 8b2 8 8b2 Conn. Ret.
SPIKE SYSTEM AND NODE GUIDE LIGHT REFERENCE CONTINUED ID Name 153 154 155 156 157 158 159 160 161 Top GI-Right Top GI-Left 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 22 Node Node Ext. 9 9 - Conn. Ret. Pin CN15 5 CN15 6 Src.
ELECTRONIC PINOUTS AND SCHEMATICS 4. ELECTRONIC PINOUTS AND SCHEMATICS 4.1 SPIKE-2 CPU NODE 0 509-1003-01 DIRECT SWITCH MAPPING (CN25) The coin-door diagnostic switches are connected directly to the CPU node via the Cabinet Node. Note that both the CPU and Cabinet nodes are required for diagnostic switch operation. ID Name Conn.
ELECTRONIC PINOUTS AND SCHEMATICS SPIKE-2 CPU NODE 0 CONTINUED AUDIO PINOUTS ID Type Pin Description Minimum Impedance CN1 .156" 5-pin Header 2 1 Speaker Right Ground (-) 4 Ohms - 3 n/c - - 4 CN3 .100" 7-pin Header 5 1 GND 6 CN5 .100" 7-pin Header 7 1 15 mW 15 mW - - Figure 4.1.1. SPIKE 2 CPU Node connector detail. - Woofer Ground (-) 8 Ohms - GND - - R-IN 30K Ohms 0.
ELECTRONIC PINOUTS AND SCHEMATICS USA & INTERNATIONAL (NON-EURO) STANDARD PRICING SELECT TABLE * © Universal City Studios LLC and Amblin Entertainment, Inc. All Rights Reserved.
ELECTRONIC PINOUTS AND SCHEMATICS EURO SUMMARY & INTERNATIONAL (EURO) STANDARD PRICING SELECT TABLE CPU/SOUND PCB DIP SWITCH SW1 SETTING Pos. ON OFF COUNTRY SETTING OPTION(S) COIN MECHANISMS (SWITCHES) COINS THRU ... SLOT: LEFT CENTER RIGHT 4TH EUR // EUROPEAN UNION EUROS // [ Default Highlighted S E E B E L O W S E T T I N G S Euro 1-12 are alternate settings for countries using the Euro.
ELECTRONIC PINOUTS AND SCHEMATICS 4.2 CABINET NODE 1 520-6967-72 ID CN1 CN2 CN3 CN4 CN5 CN6 CN7 CN8 Type .100" 8-Pin Header Universal Card Link Pin 1 2 3 4 5 6 7 8 .100" 5-Pin Header 1 low ticket 2 3 4 5 .100" 3-Pin Header 1 2 Meter 1 3 .100" 3-Pin Header 1 2 Meter 2 3 .100" 9-Pin Header 1 2 3 4 5 6 7 8 9 .100" 14-Pin Header 1 2 Cabinet Left 3 4 5 6 7 8 9 10 11 12 13 14 .100" 12-Pin Header 1 2 Cabinet Right 3 4 5 6 7 8 9 10 11 12 .100" 10-Pin Header 1 dual row.
ELECTRONIC PINOUTS AND SCHEMATICS 4.3 LOWER PLAYFIELD 48V DRIVER PINOUT NODE 8 520-7017-72 CN11 .100" 12-Pin Header 1 2 3 4 5 6 7 8 9 10 11 ID SW1 CN4 CN5 CN6 Type Address DIP RJ45 RJ45 .156" 5-Pin Header Node Power Pin - 1 2 3 4 CN7 CN8 .
ELECTRONIC PINOUTS AND SCHEMATICS 4.4 MID UPPER PLAYFIELD 48V DRIVER PINOUT NODE 9 520-7017-72 CN11 .100" 12-Pin Header 1 V+ - 3 9-SW-27 Switch LGN 2 4 5 6 7 8 9 10 11 ID SW1 CN4 CN5 CN6 Type Address DIP RJ45 RJ45 .156" 5-Pin Header Node Power Pin - - - 1 2 3 4 CN7 .156" 4-Pin Header (White) 5 1 2 3 CN8 .156 11-Pin Header (White) 4 1 2 3 4 5 6 7 8 9 10 CN9 .100" 8-Pin Header 11 1 2 3 4 5 6 7 CN10 .
ELECTRONIC PINOUTS AND SCHEMATICS 4.5 LOWER MID LED BOARD 8B 520-8405-00 ID CN1 Type .100" 4-Pin Header CN2 .100" 3-Pin Header CN3 .100" 7-Pin Header CN4 .100" 9-Pin Header CN5 .100" 11-Pin Header CN6 .
ELECTRONIC PINOUTS AND SCHEMATICS 4.6 LOWER LEFT LED BOARD 8B1 520-8406-00 4.7 UPPER MID LED BOARD 8B2 520-8414-00 ID CN1 ID CN1 CN2 CN3 Type Pin .100" 13-Pin Header 1 2 3 4 5 6 7 8 9 10 11 12 13 .100" 3-Pin Header 1 2 3 .100" 4-Pin Header 1 2 3 4 Description +5 VDC +5 VDC LED 1 & LED 2 LED 3 LED 4 LED 5 LED 6 LED 7 LED 8-R LED 8-G LED 8-B LED 9 LED 10 +5 VDC NC LED 9-OUT +5 VDC +5 VDC NC LED 7-OUT © Universal City Studios LLC and Amblin Entertainment, Inc. All Rights Reserved.
ELECTRONIC PINOUTS AND SCHEMATICS 4.9 UPPER RIGHT LED BOARD 8B3 4.10 UPPER LEFT LED BOARD 9A 520-8408-00 ID CN1 Type .100" 16-Pin Header CN2 .100" 3-Pin Header CN3 .100" 3-Pin Header CN4 .100" 4-Pin Header CN5 .
ELECTRONIC PINOUTS AND SCHEMATICS 4.11 TROUGH SERIAL OPTO RECEIVER EXTENSION 8A 4.13 DUAL INTERRUPTER OPTO 520-8102-00 520-7001-00 ID CN1 Type .100" 7-Pin Header Pin 1 2 3 4 5 6 7 Description Ground MISO Output Data MOSI Input Data SCK Serial Clock RCK Register Clock N/C +5 VDC IN Wire Color BLK VIO-BLK VIO-RED VIO-ORG RED ID CN1 Type .100" 4-Pin Header Pin 1 2 3 4 Description +5 VDC Opto 1 Opto 2 GND Wire Color RED TAN-BLK TAN-RED BLK-BLU 4.14 MAIN POWER SUPPLY 4.
ELECTRONIC PINOUTS AND SCHEMATICS 4.15 POWER DISTRIBUTION BOARD 4.16 POWER PLUG WIRING 520-8096-00 CAUTION TO MAINTAIN SAFETY, GROUND WIRE FROM LINE FILTER IS TO BE MOUNTED FIRST ON GROUNDING STUD AND SECURED WITH NUT. ALL OTHER GROUNDS MAY THEN BE ATTACHED TO GROUNDING STUD. NORTH AMERICA REPLACE ALL FUSES WITH CORRECT CURRENT RATINGS! NORTH AMERICA NEMA 5-15 PREWIRED OUTLET FUSE L ID Type Pin Description Wire Color G LINE FILTER CN1 .
PARTS REFERENCE 5. PARTS REFERENCE 5.1 PLAYFIELD RUBBER PARTS ID 1 2 3 4 5 6 6 2 1 RUBBER O-RINGS Qty 6 2 3 2 2 8 Size (ID) 3/16" 5/16" 3/4" 1" 2-1/2" Size (OD) 7/16" Durometer 50 50 50 50 50 50 Color Black Black Black Black Black Black Part Number 545-5348-01 545-5348-02 545-5348-04 545-5348-05 545-5348-09 545-5348-17 Figure 5.1.2. Rubber o-ring part numbers and usage. ID: Inner Diameter, OD: Outer Diameter, Durometer: Higher number is firmer, less bounce, and more durable.
PARTS REFERENCE 5.
PARTS REFERENCE 5.4 PLAYFIELD ASSEMBLIES, BOTTOM ID 1 2 3 4 5 6 7 8 9 10 11 1 11 11 Part Number 520-7017-72 520-8405-00 520-8406-00 520-8407-00 520-8408-00 520-8414-00 520-8415-00 515-2041-00 530-5133-00 535-5988-01 535-0781-01 Description Core Node Driver Board LED Board - 8b LED Board - 8b1 LED Board - 8b4 LED Board - 8b3 LED Board - 8b2 LED Board - 9a Opto Bracket Pivot Pin Edge Slide Bracket Playfield Support Rail Qty 2 1 1 1 1 2 2 2 2 2 2 2 3 4 5 7 8 6 9 10 9 1 10 8 Figure 5.4.1.
PARTS REFERENCE 5.5 BACKBOX PARTS 4 3 1 3 2 7 LCD BACKBOX 5009995-XX LCD BACKBOX DOMESTIC VERSION 500-9995-XX 8 1 5 7 6 8 3 5 2 6 4 9 Figure 5.5.1. Backbox external assemblies and components Figure 5.5.2. Backbox internal assemblies and components EXTERNAL INTERNAL ID 1 2 3 4 5 6 7 8 Part Number 660-5052-00 830-8427-M1 545-5018-17 545-5018-15 545-6313-01 500-9996-00 820-76M1-01 820-76M1-02 Description Backglass Translite Art Plastic Extrusion 15-.
18 32 20 16 5 14 PARTS REFERENCE 12 5.
PARTS REFERENCE 5.8 BALL SHOOTER ASSEMBLY 5.
PARTS REFERENCE 5.10 BALL TROUGH ASSEMBLY 5.11 SLINGSHOT ASSEMBLY 500-9820-00 11 10 500-9920-01 2 1 7 9 7 10 8 11 12 12 6 5 5 8 6 10 4 3 13 1 4 2 9 7 9 2 3 10 7 8 11 12 6 5 8 ID Part Number 1 515-7811-00 2 515-7812-00 3 237-5975-04 4 266-5020-00 5 535-5203-03 6 545-5076-01 7 240-5102-00 3545-5105-00 8 9 515-7309-01 10 237-5909-00 11 520-5344-00 12 520-7001-00 13 090-5004-ND 98* 605-5006-00 99* 036-5611-11-F5 Description MAIN BRKT.
PARTS REFERENCE 5.12 FLIPPER ASSEMBLY, LEFT 5.
PARTS REFERENCE 5.14 POP BUMPER ASSEMBLY 516-6784-XX 1 20 19 10 18 14 17 12 2 11 15 8 3 16 9 7 4 13 5 6 ID 1 2 3 4 5 6 Part Number 520-5307-03 545-5197-00 515-5085-00 545-5607-00 266-5048-00 545-5195-00 Description POP BUMPER LED MODULE BUMPER BODY RING AND ROD ASSY BUMPER SKIRT BUMPER SKIRT COMP SPRING BUMPER BASE © Universal City Studios LLC and Amblin Entertainment, Inc. All Rights Reserved.
PARTS REFERENCE 5.15 BALL GUIDE ASSEMBLY 5.17 ORBIT OPTO ASSEMBLY 511-2009-09 511-2753-00 2 4X 4 3 3 2 3 1 1 ID 1 2 3 Part Number 535-2039-09 511-7962-00 237-6087-00 Description BALL GUIDE, JURASSIC PARK, -09 ONE WAY GATE ASM, BG MNT 4-40 x 3/16 PFH MS - ZINC Qty 1 1 2 5.
PARTS REFERENCE 5.19 RIGHT RAMP ROLLUNDER ASSEMBLY 5.21 STAINLESS STEEL UP-POST ASSEMBLY 511-7963-00 500-9914-00 2 1 3 2 4 4 2 7 3 6 5 5 3 ID 1 2 3 4 5 Part Number 535-2056-00 180-5087-00 237-5937-02 535-6539-00 535-2057-00 Description BRACKET, ROLLUNDER GATE, BG MNT SWITCH - GATE SCREW, 2-56 X 1/2" HWH MS SWITCH BODY PROTECT PLATE WIRE, ROLLUNDER GATE, BG MNT Qty 1 1 2 1 1 5.
PARTS REFERENCE 5.22 TRUCK SPINNER BOTTOM ASSEMBLY 5.
PARTS REFERENCE 5.25 PLASTIC 03 ASSEMBLY 5.26 PLASTIC 04 ASSEMBLY 511-2772-03 511-2772-04 5 5 5 4 4 5 3 3 2 3 2 2 4 4 1 6 1 6 ID 1 2 Part Number 830-1038-03 254-5000-14 3 4 5 6 830-1038-87 242-5001-00 232-5206-00 240-5005-00 Description PLASTIC, JURASSIC PARK PRO, -03 NYLON SPACER - BLACK - 3/8 OD X .
PARTS REFERENCE 5.28 PLASTIC 08 ASSEMBLY 5.
PARTS REFERENCE 5.30 PLASTIC 11 ASSEMBLY 5.32 PLASTIC 15 ASSEMBLY 511-2772-11 511-2772-15 3 3 1 4 2 1 4 2 ID 1 2 3 4 Part Number 830-1038-11 237-5809-00 545-5348-17 550-5052-01 Description PLASTIC, JURASSIC PARK PRO, -11 SCREW, #6 X 1/2" PTH A 7/16 O.D. RUBBER RING - BLACK MINI POST - CLEAR Qty 1 1 1 1 5.31 PLASTIC 12 ASSEMBLY ITEM # QTY PART # DESCRIPTION 1 1 830-1034-11 PLASTIC, JAWS LE, -11 2 1 237-5809-00 SCREW, #6 X 1/2" PTH A 3 1 545-5348-17 7/16 O.D.
PARTS REFERENCE 5.33 PLASTIC 16 ASSEMBLY 5.
PARTS REFERENCE 5.35 PLASTIC 23 ASSEMBLY 5.
PARTS REFERENCE 5.37 PLASTIC 39 ASSEMBLY 5.
PARTS REFERENCE 5.40 PLASTIC 63 ASSEMBLY 5.41 PLASTIC 64 ASSEMBLY 511-2772-63 511-2772-64 3 2 5 1 1 4 3 4 6 2 4 3 4 6 3 5 ID 1 2 Part Number 830-1038-61 510-7787-63 3 510-7787-62 4 5 6 237-6331-00 242-5002-00 535-2098-00 Description PLASTIC, JURASSIC PARK PRO, -61 RIVETED PLASTIC ASM, JURASSIC PARK PRO, -63 RIVETED PLASTIC ASM, JURASSIC PARK PRO, -62 SCREW, 4-40 X 1/4" PPH MS BLACK #4 FLAT WASHER - 5/16" O.D.
PARTS REFERENCE 5.42 PLASTIC 81 ASSEMBLY 5.
PARTS REFERENCE 5.45 LEFT HALFPIPE ASSEMBLY 5.
PARTS REFERENCE 5.
PARTS REFERENCE 5.
SPECIFICATIONS 6. SPECIFICATIONS 500-55M1-01 SPECIFICATIONS, MECHANICAL, GAME SETUP SPECIFICATIONS, ENVIRONMENT Specification Weight Max dimensions, leg levelers extended (h, w, d) Minimum game dimensions (h, w, d) Minimum room dimensions per game (h, w, d) Imperial 210 lbs 78 x 27.75 x 57 in Metric 96 kg 198 x 70.5 x 145 cm 76 x 27.75 x 57 in 193 x 70.5 x 145 cm 80 x 36 x 84 in 203 x 91 cm x 214 cm • (h, w, d) = height, width, depth.
SPECIFICATIONS 6.2 WARRANTY 500-55M1-01 Stern Pinball machines are assembled in Elk Grove Village, Illinois, USA; each pinball machine has unique characteristics that make it a one-of-a-kind American-made product. Each machine will have variations in appearance resulting from differences in the machine’s particular wood parts, individual silk screened art and mechanical assemblies. Stern Pinball has inspected each game element to insure it meets stringent quality and playability standards.
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