User's Manual

Using Objet Studio
5–20 DOC08010 Rev. A (DRAFT 1)
Theȱobjectȱappears—onȱtheȱbuildȱtrayȱandȱinȱtheȱmodelȱtree—asȱanȱ
assemblyȱofȱpartsȱ(“shells”).ȱYouȱcanȱassignȱeachȱpartȱaȱdifferentȱmodelȱ
materialȱ(Thisȱisȱexplainedȱinȱ“ModelȬMaterialȱSettings”ȱonȱpage 20).ȱ
Figure 5-23: Object after being converted to an assembly of component parts
Model-Material
Settings
BeforeȱplacingȱobjectsȱonȱtheȱbuildȱtrayȱinȱObjetȱStudio,ȱyouȱshouldȱpayȱ
attentionȱtoȱtheȱmaterialȱselectionȱsettingsȱonȱtheȱTrayȱSettingsȱribbon.
Figure 5-24: Material selection settings
Byȱdefault,ȱtheȱmaterialȱselectionȱsettingsȱonȱtheȱribbonȱcorrespondȱtoȱ
theȱmodelȱcartridgesȱloadedȱinȱtheȱprinter.
Theȱmaterialȱdisplayedȱonȱtheȱtopȱ(VeroBlack,ȱinȱtheȱfigureȱabove)ȱisȱ
consideredȱtheȱprimaryȱmodelȱmaterialȱ(“ModelȬ1”).ȱItȱisȱassignedȱtoȱ
objectsȱthatȱdoȱnotȱhaveȱaȱmaterialȱassignmentȱwhenȱyouȱplaceȱthemȱonȱ
theȱbuildȱtray.ȱForȱexample,ȱsinceȱstlȱfilesȱdoȱnotȱcontainȱinformationȱ
aboutȱtheȱmodel
ȱmaterial,ȱObjetȱStudioȱassignsȱtheȱprimaryȱmodelȱ
materialȱtoȱthem.ȱAlso,ȱifȱyouȱtryȱtoȱinsertȱobjdfȱfilesȱwhoseȱassignedȱ
materialsȱareȱnotȱrecognizedȱbyȱyourȱversionȱofȱObjetȱStudio,ȱyouȱcanȱ
insertȱtheȱfileȱbyȱsubstitutingȱtheȱprimaryȱmodelȱmaterialȱforȱtheȱ
missingȱmaterials.
SelectȱSingle Materialȱifȱyouȱwantȱtoȱprintȱusingȱonlyȱoneȱmaterial—ȱofȱ
theȱmaterialȱdropȬdownȱmenusȱcontainȱtheȱsameȱmaterial.ȱIfȱyouȱdecideȱ
toȱprintȱwithȱmultipleȱmaterials,ȱtheȱmaterialȱinȱtheȱtopȱdropȬdownȱ
menuȱremainsȱassignedȱtoȱtheȱobjectȱuntilȱyouȱselectȱanotherȱmaterial.
Ifȱyouȱinsertȱanȱobjdfȱfileȱintoȱanȱemptyȱbuildȱtray,ȱandȱtheȱmodelȬ
materialȱassignmentȱdoesȱnotȱmatchȱtheȱsettingsȱonȱtheȱTrayȱSettingsȱ
ribbon,ȱtheseȱsettingsȱareȱchangedȱautomatically.ȱHowever,ȱifȱthereȱisȱanȱ
objectȱalreadyȱonȱtheȱbuildȱtrayȱwhoseȱmaterialsȱdoȱnotȱmatchȱtheȱ
materialȱassignmentȱin
ȱtheȱobjdfȱfile,ȱyouȱcannotȱplaceȱtheȱnewȱobjectȱonȱ
theȱtray.ȱToȱprintȱthisȱobject,ȱyouȱhaveȱtheȱfollowingȱoptions:
Insteadȱofȱprintingȱitȱonȱtheȱsameȱbuildȱtray,ȱprintȱtheȱnewȱobjectȱasȱaȱ
separateȱjob.
Changeȱtheȱmaterialsȱassignedȱtoȱobjectsȱonȱtheȱbuildȱtrayȱtoȱmatchȱ
thoseȱassignedȱtoȱtheȱnewȱobjectȱ(seeȱ“ChangingȱtheȱModelȱ
Material”ȱandȱ“AssigningȱaȱModelȱMaterialȱtoȱObjects,”ȱbelow).
Changeȱtheȱmaterialsȱassignedȱtoȱtheȱnewȱobjectȱbeforeȱinsertingȱit,ȱ
soȱthereȱisȱnoȱconflictȱwithȱtheȱsettingsȱonȱtheȱTrayȱSettingsȱribbon.
To change the materials assigned to an object before inserting it:
1. OpenȱanotherȱObjetȱStudioȱwindow,ȱbyȱrunningȱtheȱapplicationȱfromȱ
theȱWindowsȱStartȱmenu.
2. Insertȱtheȱnewȱobjectȱ(objdfȱfile)ȱintoȱtheȱemptyȱbuildȱtray.