59792 OTTOBOT INSTRUCTION MANUAL 200102210IWTI-01 SIZE: 4” X 4” (FOLDED) COLOR: PMS280C TO: ANGI/JEFF/JASON FM: SANDIE FILE:59792INS4.FH8 PROJECT NAME DESCRIPTION REV. DATE PAGE OTTOBOT INSTRUCTION 04 09/06/2001 24 AGES 6 & UP TM Instruction Manual A division of Hasbro, Inc. Where Technology Comes to Play! ™ ®, TM, & © 2001 Tiger Electronics All rights reserved. 980 Woodlands Parkway Vernon Hills, IL 60061USA www.tigertoys.com MADE AND PRINTED IN CHINA Item No.
TM TM Introduction Hi friend! Ottobot is an inquisitive little robot who wants to be your friend while seeing and doing everything! He loves to walk around and explore almost as much as he enjoys playing with you. Ottobot features a full array of sensors that allow him to see the world and interact with you. He is completely independent and navigates around his surroundings. Although he tries to be, Ottobot is not perfect and some surfaces may interfere with his sensors, causing them to fail.
TM TM Ottobot loves to play and has an array of buttons and sensors that allow him to interact and respond to you. Activating any of these sensors will start Ottobot and he will respond and invite you to play. Following is a detailed list of Ottobot’s features and where they are located. Light-up control panel Orientation sensor (Tilt and invert sensors) Light sensor Sound sensor Edge detection sensor Ottobot can’t wait to be your friend, but before you can play with him, he will first need batteries.
TM Quick start Instructions Ottobot is a very independent little robot and will often speak, invite you to play games or walk around exploring all by himself. But he loves to interact with you and these simple tips will help you quickly learn how to play with him. Ottobot will respond to any of his sensors being activated and will try to figure out what you would like to do. So play around with triggering the following sensors so you and Ottobot can get used to each other.
TM TM Instructions Red Green Yellow Yellow Red Blue Green Copycat Programmed Walk Roulette Hide and Seek Blue By pressing the green button 3 times you will access the Activity menu, where Ottobot will prompt you to choose from 4 different activities by pressing the corresponding colored button Once you’ve installed Ottobot’s batteries he is ready to explore and play with you.
TM Control Panel Located on the top of Ottobot’s head are four colored buttons that make up his control panel. This is Ottobot’s most useful sensor as it allows you to choose and play many different games. It is very easy to access any game or activity that you would like to play by pressing the red or green buttons three times. Ottobot will then ask you what game you would like to play, allowing you to choose from 4 different choices linked directly to a color.
TM Light sensor Ottobot is able to detect whether it is light or dark in a room and will respond accordingly. In the dark he will light up his control panel buttons as a beacon to attract your attention as well as ask before playing in case it is time to sleep. By covering and revealing the light sensor Ottobot realizes that you are looking to play and will offer up jokes, games and riddles. TM Ottobot’s ages Ottobot is programmed with four distinct ages, each with developing content.
TM Fun and Games Ottobot is filled to the brim with all sorts of interactive fun including games, jokes and riddles. These are accessed 3 different ways. 1. Independently Ottobot will often offer up games to play or a joke to share. He is also able to remember what your favorite game is and invite you to play. 2. Game and Activity menus Ottobot's control panel allows for very intuitive access to all of his games and content.
TM 5) When Ottobot “steps” right or left he will only turn to that direction. Choose forward or backward steps for Ottobot to proceed in an actual direction after completing a turn. 6) During this game Ottobot will go exactly where you direct him to and will not try to avoid obstacles or edges. Be careful not to program Ottobot to walk to areas that may be dangerous to him.
TM Jokes (Quick launch code - Blue/ blue/ blue) Ottobot loves jokes and is happy to share them with you or other Ottobots. He’ll tell you as many as you want or respond back and forth having loads of laughs with any other Ottobots in the room. 1) Ottobot will begin his joke and wait for you to press his hand before continuing on to the next part. For Knock-Knock jokes, answer “Who’s there?” before pressing his hand to continue. 2) After the joke Ottobot will ask if you would like to hear another.
TM Clap controlled walking (Quick launch code - Left hand/ right hand/ yellow) Ottobot will be under your complete control as he responds to the directions of your clap commands. Clap once and he will walk forward, twice for backwards, and three or four times for left or right. Loud noisy fun, just as Ottobot likes it! 1) Ottobot loves this game as it combines two of his favorite thingsexploring and loud noises! Ottobot will be under your complete command as you give him instructions by your claps.
TM TM 90-Day limited warranty FCC Rules Tiger Electronics (Tiger) warrants to the original consumer purchaser of this product that the product will be free from defects in materials or workmanship for 90 days from the date of original purchase. This warranty does not cover damages resulting from accident, negligence, improper service or use, or other causes not arising out of defects in materials or workmanship.