AGES 12 & UP OBSTACLE LEFT FRONT RIGHT DARK BRIGHT ON or OFF A division of Hasbro, Inc. Where Technology Comes to Play! ™ TIGER name and logo and package design ®, TM, & © 2001 Tiger Electronics. All rights reserved. 980 Woodlands Parkway, Vernon Hills, IL 60061, U.S.A. www.tigertoys.com MADE AND PRINTED IN CHINA Item No. 70709 TM, © 2000 Bandai. WonderBorg, Robotworks and all related logos, names and distinctive likenesses thereof are the property of Bandai.
INTRODUCTION A word from Tiger Electronics What is the WonderBorg ------------------------- Thank you for buying the WonderBorg. Please read this instruction manual carefully before using your Wonderborg, and always use the product as directed. We also recommend that you keep this instruction manual in a safe place. Hardware: How to Assemble the Robot What is the WonderBorg? The WonderBorg is a robot kit developed especially to let you experience the fun of creation.
CONFIGURATION OF THE WONDERBORG Configuration of the WonderBorg CONFIGURATION OF THE WONDERBORG The WonderBorg's Body The computer determines how the WonderBorg reacts to information perceived by the sensors. The left and right legs are moved by their respective motors. When the legs on both sides move forward, the WonderBorg advances. When the legs on the right move forward and the legs on the left move backward, the WonderBorg turns to the left.
CONFIGURATION OF THE WONDERBORG The WonderBorg's Intelligence (i.e. the Program) The robot’s sensors and its movements are linked together by the program, which could be called the WonderBorg’s "intelligence". For example, you could program the WonderBorg as follows: "if either antenna sensor reacts, turn four steps to the right " and "if there is nothing there, move forward (advanced)". In this case, the WonderBorg will change direction when it bumps into an obstacle, as shown in the illustration below.
HARDWARE BASICS Names of Parts HARDWARE BASICS Tools Required List of Parts Note: These tools are not supplied with this product. Electronic Parts Wire-cutters Motherboard: 4 Motherboard Battery 1 3 2 8 11 1 10 Plastic Parts Leg 9 7 Body Shell: 1 Frame: 1 Battery Cover: 1 Motor Unit 6 Needle-nose pliers 5 1. POWER switch When this switch is turned ON, the WonderBorg enters standby mode. When the WonderBorg is not in use, this switch should be turned OFF. 2.
HARDWARE BASICS HARDWARE BASICS The Basics List of Parts Set of Rubber Parts (with runners) Other Parts Foot A: Please be sure to follow the instructions exactly. 2 You will need to be extremely careful, because you are going to assemble a set of precision electronic parts. 6 Special plastic antenna wire (thin): 1 Foot B: Assembling the Mechanism 1-1 Special plastic leg wire (thick): 1 Set of Rubber parts: Now, at last, you are ready to start assembling the WonderBorg.
HARDWARE BASICS Fitting the Legs Installing the Motherboard 2-1 2-4 Slot the hook on the frame into the hole at the rear of the motherboard. Plug the motor unit connectors onto the connectors on the rear underside of motherboard. The connector from the motor unit installed on the left should be plugged into the motherboard’s left connector, and the connector from the right motor unit should be plugged into the motherboard’s right connector. (Do not plug either into the motherboard’s central connector.
HARDWARE BASICS HARDWARE BASICS Fitting the Legs Fitting the Antennae Fitting the Antennae 3-6 4-1 4-5 4-8 Insert the legs into the sockets on the WonderBorg’s body. Push each segment of plastic-covered leg wire into the socket as far as it will go. If you have difficulty inserting the wire, push it in from a slight angle. Using the wire-cutters, cut a length of about 15cm off the plastic-covered antenna wire (use the handy ruler on the page 56 of this manual).
HARDWARE BASICS HARDWARE BASICS Bending the Legs and Antennae Fitting the Body Shell 5-1 5-4 6-1 Insert three AAA alkaline batteries (sold separately) in the WonderBorg, as shown in the diagram. Be careful to insert the batteries the right way. Turn the POWER switch ON. Press the body shell down on to the WonderBorg s body so that the pins on the left and right side of the frame slot into the holes in the body shell. The START / STOP switch should protrude through the hole.
HARDWARE VARIATIONS Variation: The operations described from this point on are variations. If you are interested, try them for yourself: however, they are not essential. HARDWARE VARIATIONS 8-8 Install the motor in the gearbox (below). Changing the Gears By changing the gears on the motor units, you can determine whether to prioritize speed, or power. 8-1 8-4 Turn the POWER switch OFF, then unplug the motor unit connectors from the motherboard.
HARDWARE VARIATIONS The Option connector Assembly Variations Left 9-1 Fitting Plastic Leg and Antenna Parts Right Antenna Socket HARDWARE VARIATIONS Leg Housing The WonderBorg has an Option connector, allowing even more advanced remodeling. The Option connector is on the underside of the WonderBorg)s rear end, and allows you to connect one external load such as a motor, or one external sensor such as a switch. To use this connector, you will need general knowledge of electrical circuits, a 2.
HARDWARE VARIATIONS Personalize your WonderBorg ROBOT WORKS: CONTENTS Software License Agreement -----------------------------Introduction -------------------------------------------- 52 23 Setup: Preparing to Use Robot Works Use the stickers / decals (included) to decorate the shell of your WonderBorg. Paint can also be used to customize the shell (paint sold seperately).
INTRODUCTION Introduction SET UP Installing the software - To install Robot Works, you will need at least 30MB of free disk space. Have you assembled your WonderBorg? The WonderBorg is not operated by remote control: it is an autonomous robot. In other words, it uses its own sensors to find out about its surroundings, and decides for itself how it should move. If you teach your WonderBorg what to do in a given situation, it will exhibit all sorts of behavior.
SET UP - Connecting the Interface Caution: Be sure to switch the PC power OFF before starting this operation. Use only the Interface supplied with this product. Make sure that no other device is connected to the external serial port of your PC. PC’s serial port (COM port) SET UP Names of Interface Parts and Their Function Infrared Transmitter - Sends programs and Infrared signals to the WonderBorg.
SET UP OVERVIEW OF THE PROGRAMMING OPERATION Setting the serial Port Overview of the Programming Operation Before using Robots Works for the first time, you will need to set the serial port. This is done by opening Robots Works and following the procedure described below. The main operating screens in Robot Works, and the way they relate to one another, are shown below. 1. When you open Robot Works, the title screen will appear.
OVERVIEW OF THE PROGRAMMING OPERATION Let's get started! OVERVIEW OF THE PROGRAMMING OPERATION 7. You have now created a program that says "When there is nothing there, the WonderBorg must move forward". It’s time to try programming your WonderBorg. 1. Open robots works, and click "CLICK TO START" on the title screen. The Panel Screen will then appear. 8. Turn the WonderBorg’s POWER switch ON. Power Switch 2. Left-click the blue square in the top left corner of the screen.
OVERVIEW OF THE PROGRAMMING OPERATION OVERVIEW OF THE PROGRAMMING OPERATION How to Read the Screens Operations are carried out using three basic screens: the Panel screen, the Sensor Block Factory screen, and the Command Block Factory screen. This section explains the role of each screen and how to switch between them. When you open Robot Works, the title screen appears. Left clicking here will take you to the Panel screen. Go to Sensor Block Factory Note: To go to the Sensor Block Factory.
THE PANEL SCREEN THE PANEL SCREEN 1. Names of Parts This section gives the names of all parts of the Panel screen. The parts below are defined on the following pages. 2. Sensor Block Factory Trash Can Panel Name Download To Robot Copy Command Block Factory: Takes you to the Command Block Factory. Note: You can also move to the Command Block Factory by clicking one of the pink triangles on the screen. 3.
THE PANEL SCREEN 14. Program name: This box displays the name of the file containing the current program. If you are creating a new program, it will read "Untitled Program". 15. New: If you click this button, the whole panel you are currently creating will be deleted, and a new program will be created. If you click this button while in the middle of creating a program, a save dialog window will open, allowing you to choose whether to save the current program.
THE SENSOR BLOCK FACTORY THE SENSOR BLOCK FACTORY How to Create a Sensor Block 2-1 The Sensor Block Factory You can move to the Sensor Block Factory screen by clicking "Create sensor block" at the top of the Panel screen, or by clicking one of the blue squares on the Panel screen. On the Sensor Block Factory screen, select and click the desired sensor from the sensor list in the middle of the screen.
THE SENSOR BLOCK FACTORY THE COMMAND BLOCK FACTORY Sensor Table The Command Block Factory This table sets the function of each sensor You can move to the Command Block Factory screen by clicking "Create command block" at the top of the Panel screen, or by clicking one of the pink triangles on the Panel screen.
THE COMMAND BLOCK FACTORY Often-Used Commands Priority Order Basic Movements When two sensor blocks react at the same time, the sensor block on the higher line of the program takes priority, and the WonderBorg executes the command linked to that sensor. If the WonderBorg does not behave as you expect it to, check the priority order. Switching panels Command Table Icon The basic movements are those from "Stop" to "Rotate from right to left" on the command table.
TRANSMITTING A PROGRAM TO THE WONDERBORG THE SET UP SCREEN Sending a Program to the WonderBorg The Set Up Screen Check that the interface’s main switch is ON. If it is currently OFF, turn it ON. Clicking "Set Up" on the Panel screen will take you to the Settings Screen. Note: The WonderBorg must be in standby mode (i.e. the green LED should be glowing) before you start transmitting a program. Main Switch On Names of Parts The names of the parts of the screen are shown below.
THE SET UP SCREEN 1. Return Go back to Panel screen. 2. Set Serial port: Select the serial port (COM port) to which the Interface is connected. 3. Robot settings: By moving the adjustment knobs on the screen left or right, you can set various WonderBorg functions. The sensitivity of an infrared sensor (corresponding to a sensor block such as "something in front") has four adjustment settings.
PROGRAMMING: GETTING STARTED PROGRAMMING: GETTING STARTED Exercise 2: Modifying the Program so that the WonderBorg can Avoid Obstacles Programming Exercises In this section you will learn how to write programs to make your WonderBorg move. Exercise 1: Creating a Program that Simply Makes the Robot Go Forward We’re now going to modify the program from Exercise 1 so that the WonderBorg will use its touch sensor to detect obstacles, and take evasive action.
PROGRAMMING: GETTING STARTED Exercise 3: Modifying the Program so that the WonderBorg can Pick Up and Follow an Infrared Signal In this exercise, we’re going to modify the program from Exercise 2, so that if the robot detects an infrared signal, it will enter "Following mode (Panel 2)", and start following the infrared signal. This program uses 2 panels.
PROGRAMMING: GETTING STARTED Exercise 4: Modifying the Program to Make the WonderBorg Follow an infrared Signal Reliably In this exercise, we are going to take the program on Panel 2 from Exercise 3, and modify it, using the "interrupt" function, so that the WonderBorg will follow infrared signal 2 (Way Point) more reliably.
TROUBLESHOOTING Troubleshooting Operating Problems - If the WonderBorg does not beep when the power is turned ON: Check that the motherboard and motor units are properly connected. - If nothing happens when the power is switched ON: If you have previously opened the motor unit to change the gears, check whether you have done this correctly. Check that the batteries have been inserted, and that they are the right way.
WARRANTY APPENDIX 25 90-Day Limited Warranty Template for Legs and Antennae Tiger Electronics (Tiger) warrants to the original consumer purchaser of this product that the product will be free from defects in materials or workmanship for 90 days from the date of original purchase. This warranty does not cover damages resulting from accident, negligence, improper service or use, or other causes not arising out of defects in materials or workmanship.
FCC STATEMENT This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions : (1) this device may not cause harmful interference, and (2) this device must accept any interference received, including interference that may cause undesired operation. Warning: Changes or modifications to this unit not expressly approved by the party responsible for compliance could void the user’s authority to operate the equipment.