User Manual

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in accordingly. However, you should check whether the port values have changed since this list
was created, and you must fill in the IP address field.
IP Address
Enter the local network IP address of the system hosting the server, for example
192.168.0.50. You can select a computer from the list of DHCP clients in the "Computer
Name" drop-down menu, or you can manually enter the IP address of the server computer.
TCP Ports
Enter the TCP ports to open (for example
6159-6180, 99
).
UDP Ports
Enter the UDP ports to open (for example
6159-6180, 99).
Schedule
Select a schedule for the times when this rule is in effect. If you do not see the schedule you
need in the list of schedules, go to the Too ls Schedules
screen and create a new schedule.
Inbound Filter
Select a filter that controls access as needed for this rule. If you do not see the filter you need
in the list of filters, go to the Advanced Inbound Filter
screen and create a new filter.
Save/Update
Record the changes you have made into the following list.
Clear
Re-initialize this area of the screen, discarding any changes you have made.
With the above example values filled in and this Port Forwarding Rule enabled, all TCP and UDP
traffic on ports 6159 through 6180 and port 99 is passed through the router and redirected to
the Internal Private IP Address of your Game Server at 192.168.0.50.
Note that different LAN computers cannot be associated with Port Forwarding rules that contain
any ports in common; such rules would contradict each other.
Port Forwarding Rules
This is a list of the defined Port Forwarding Rules. Click the Enable checkbox at the left to
directly activate or de-activate the entry. An entry can be changed by clicking the Edit icon or
can be deleted by clicking the Delete icon. When you click the Edit icon, the item is highlighted,
and the "Edit Port Forwarding Rule" section is activated for editing.
Advanced_ StreamEngine