User's Manual
Table Of Contents
- A Letter from Bill Putnam Jr.
 - Introducing Apollo Solo
 - Getting Started
 - Hardware Controls & Connectors
 - Apollo Solo System Overview
 - Working With Apollo Solo
 - Console Overview
- What is Console?
 - Console Functions
 - Global Functions
 - When To Use Console
 - Interactions Between Console and Apollo Solo
 - Accessing Console
 - Console Layout
 - Global Window Elements
 - Meter Bridge Overview
 - Info Bar Overview
 - Current Bank Overview
 - View Column Overview
 - Monitor Column Overview
 - Channel Strips Overview
 - Console Plug-In Inserts Overview
 - Insert Effects Overview
 - Popover Windows
 - HP Cue Overview
 - Sends Overview
 - Console Sessions Overview
 - Console Settings Overview
 - I/O Matrix Overview
 - Multiple Undo/Redo
 - Keyboard Focus & Control
 - Adjusting Console Controls
 - Controls Shortcuts
 - Keyboard Shortcuts
 
 - Console Reference
 - Console Plug-In Inserts
- Insert Types
 - Inserts Signal Flow
 - Inserting UAD Plug-Ins
 - Removing UAD Plug-Ins
 - Editing UAD Plug-Ins
 - Insert Assign Popover
 - Inserts Display
 - Insert State Indicators
 - Insert Hover Options
 - Insert Options Menu
 - Channel Insert Effects
 - Plug-In Editor Window
 - Channel Strips
 - Presets Manager
 - Presets Manager Popover
 - Save Preset Popover
 
 - Console Settings
 - Unison
 - Console Recall Plug-In
 - UAD Meter & Control Panel
 - Using UAD Plug-Ins
 - Tempo Sync
 - UA Account & Store
 - Expanded UAD Systems
 - Latency & Apollo Solo
 - Device Drivers
 - Troubleshooting
 - Glossary
 - Specifications
 - Hardware Block Diagram
 - Universal Audio History
 - Notices
 - Technical Support
 
Apollo Solo Manual Glossary 242
Glossary
A/D An acronym for “Analog to Digital,” which refers to the conversion of analog signals 
to digital data.
Acronym  A word formed from the first letters of other words (e.g., GUI, ADAT, TRS, etc.).
ADAT  An acronym for “Alesis Digital Audio Tape.” ADAT was the name given to the 
Alesis-branded products of the 1990s which recorded eight tracks of digital audio on a 
standard S-VHS video cassette. The term now generally refers to the 8-channel optical 
“Lightpipe” connection that is used in a wide range of digital products from many 
manufacturers.
AES  (sometimes written as “AES/EBU“) The name of a digital audio transfer standard 
jointly developed by the American-based Audio Engineering Society and the European 
Broadcast Union. Designed to carry two channels of 16-, 20- or, 24-bit digital audio at 
sampling rates of up to 192kHz, the most common AES physical interconnect utilizes a 
3-conductor 110 ohm twisted pair cable, terminating at standard XLR connectors. (See 
“Dual Wire” and “Single Wire”) 
Analog  Literally, an analog is a replica or representation of something. In audio signals, 
changes in voltage are used to represent changes in acoustic sound pressure. Note that 
analog audio is a continuous representation, as opposed to the quantized, or discrete 
“stepped” representation created by digital devices. (See “Digital”)
API  Acronym for Application Programming Interface. A software layer between an 
operating system and third-party hardware (such as an audio interface) and/or software 
(such as a DAW). For example, a computer OS’s audio API enables audio hardware and 
audio software from different vendors to communicate with the OS and each other.
Apollo Universal Audio’s line of high-resolution audio interface products featuring low-
latency monitoring of hardware inputs with Realtime UAD Processing.
Apollo Expanded Universal Audio’s name for connecting more than one Apollo device 
together via Thunderbolt in a multi-unit cascading setup for increased I/O.
Arrow Universal Audio’s entry-level audio interface featuring Realtime UAD Processing.
ASIO  Acronym for Audio Stream Input/Output. ASIO is an audio interface driver protocol 
for Windows operating systems developed by Steinberg GmbH.
Balanced  Audio cabling that uses two twisted conductors enclosed in a single shield, 
thus allowing relatively long cable runs with minimal signal loss and reduced induced 
noise such as hum. 
Bit  A contraction of the words “binary” and “digit,” a bit is a number used in a digital 
system, and it can have only one of two values: 0 or 1. The number of bits in each 
sample determines the theoretical maximum dynamic range of the audio data, regardless 
of sample rate being used. Each additional bit adds approximately 6 dB to the dynamic 
range of the audio. In addition, the use of more bits helps capture quieter signal more 
accurately. (See “Sample” and “Dynamic range”)










