User's Manual
Table Of Contents
- A Letter from Bill Putnam Jr.
- Introducing Apollo Solo
- Getting Started
- Hardware Controls & Connectors
- Apollo Solo System Overview
- Working With Apollo Solo
- Console Overview
- What is Console?
- Console Functions
- Global Functions
- When To Use Console
- Interactions Between Console and Apollo Solo
- Accessing Console
- Console Layout
- Global Window Elements
- Meter Bridge Overview
- Info Bar Overview
- Current Bank Overview
- View Column Overview
- Monitor Column Overview
- Channel Strips Overview
- Console Plug-In Inserts Overview
- Insert Effects Overview
- Popover Windows
- HP Cue Overview
- Sends Overview
- Console Sessions Overview
- Console Settings Overview
- I/O Matrix Overview
- Multiple Undo/Redo
- Keyboard Focus & Control
- Adjusting Console Controls
- Controls Shortcuts
- Keyboard Shortcuts
- Console Reference
- Console Plug-In Inserts
- Insert Types
- Inserts Signal Flow
- Inserting UAD Plug-Ins
- Removing UAD Plug-Ins
- Editing UAD Plug-Ins
- Insert Assign Popover
- Inserts Display
- Insert State Indicators
- Insert Hover Options
- Insert Options Menu
- Channel Insert Effects
- Plug-In Editor Window
- Channel Strips
- Presets Manager
- Presets Manager Popover
- Save Preset Popover
- Console Settings
- Unison
- Console Recall Plug-In
- UAD Meter & Control Panel
- Using UAD Plug-Ins
- Tempo Sync
- UA Account & Store
- Expanded UAD Systems
- Latency & Apollo Solo
- Device Drivers
- Troubleshooting
- Glossary
- Specifications
- Hardware Block Diagram
- Universal Audio History
- Notices
- Technical Support
Apollo Solo Manual Working With Apollo Solo 59
Routing DAW Outputs to Console Inputs
To route a DAW output signal into Console
for monitoring and/ Realtime UAD
Processing, assign any Console virtual
channel (or channel pair, when the DAW
source is stereo) as the output device for
any DAW track, bus, or output.
That DAW output signal then appears in
the associated virtual input channel(s) in
Console, and it can be processed or routed
the same as Apollo Solo’s hardware inputs.
At Right: A stereo DAW channel’s outputs
assigned to Console’s virtual inputs
Routing Console Outputs to DAW Inputs
To route a Console output signal into the DAW
so it can be recorded, assign any Console virtual
channel (or channel pair, when the Console
source is stereo) as the input source for any
DAW input.
That Console signal can then be recorded or
routed by the DAW as if it were a hardware
input.
Tip: This technique can be used to re-capture
and record (bounce) a software instrument
performance that was virtually routed from
the DAW into Console for Realtime UAD
Processing.
At right: Console’s virtual outputs assigned to a DAW
channel’s input. Note that any output listed here
(including Console’s stereo MON, HP, and AUX mix
buses) can be used for DAW input.