User's Manual
Table Of Contents
- A Letter from Bill Putnam Jr.
- Introducing Apollo Solo
- Getting Started
- Hardware Controls & Connectors
- Apollo Solo System Overview
- Working With Apollo Solo
- Console Overview
- What is Console?
- Console Functions
- Global Functions
- When To Use Console
- Interactions Between Console and Apollo Solo
- Accessing Console
- Console Layout
- Global Window Elements
- Meter Bridge Overview
- Info Bar Overview
- Current Bank Overview
- View Column Overview
- Monitor Column Overview
- Channel Strips Overview
- Console Plug-In Inserts Overview
- Insert Effects Overview
- Popover Windows
- HP Cue Overview
- Sends Overview
- Console Sessions Overview
- Console Settings Overview
- I/O Matrix Overview
- Multiple Undo/Redo
- Keyboard Focus & Control
- Adjusting Console Controls
- Controls Shortcuts
- Keyboard Shortcuts
- Console Reference
- Console Plug-In Inserts
- Insert Types
- Inserts Signal Flow
- Inserting UAD Plug-Ins
- Removing UAD Plug-Ins
- Editing UAD Plug-Ins
- Insert Assign Popover
- Inserts Display
- Insert State Indicators
- Insert Hover Options
- Insert Options Menu
- Channel Insert Effects
- Plug-In Editor Window
- Channel Strips
- Presets Manager
- Presets Manager Popover
- Save Preset Popover
- Console Settings
- Unison
- Console Recall Plug-In
- UAD Meter & Control Panel
- Using UAD Plug-Ins
- Tempo Sync
- UA Account & Store
- Expanded UAD Systems
- Latency & Apollo Solo
- Device Drivers
- Troubleshooting
- Glossary
- Specifications
- Hardware Block Diagram
- Universal Audio History
- Notices
- Technical Support
Apollo Solo Manual Console Overview 78
Channel Strips Overview
Each Console input channel strip (illustrated at right)
controls a corresponding Apollo Solo input. The output
of all Console channel input strips are always routed to
Console’s monitor outputs (except when muted).
Console’s input channel strips are essentially the same for
all inputs, however there are some differences among the
analog and virtual inputs, as noted below.
Note: For detailed descriptions, see Channel Input
Controls.
Signal Flow
Audio signals in a Console channel flow through the
inserts serially from top to bottom. Therefore, if more
than one plug-in is inserted in a channel, the location of
a plug-in within the inserts can impact the sound of the
channel. Plug-ins can be reordered by dragging them to
change the serial processing order.
Input Types
Console has analog and virtual inputs. The controls that
are available in each strip depends on the type of input.
Preamp Inputs
Inputs 1 and 2 are analog preamp channels that have
multiple physical inputs (mic, line, Hi-Z) that can be
selected with the preamp controls.
The analog inputs are switched between mic and line
inputs manually via Console or Apollo Solo’s top panel.
Channel 1 is automatically switched to Hi-Z input when a
¼” mono (tip-sleeve) cable is plugged into Apollo Solo’s
front panel Hi-Z input jack.
Virtual Inputs
The virtual input channels do not control Apollo Solo’s
hardware inputs. Instead, they receive digital signals from
DAW outputs via Apollo Solo’s device drivers, enabling
Realtime UAD Processing on any DAW output. This
feature is especially useful when playing virtual software
instruments live through UAD plug-ins because it reduces
I/O buffered input latency. For complete details about this
feature, see Virtual I/O.
Preamp
Controls &
Unison Insert
Standard
Channel Plug-In
Inserts
Aux & Cue
Sends Display
Monitor Mix
Controls
Input
Label
Input channel strip