User's Manual
Table Of Contents
- A Letter from Bill Putnam Jr.
- Introducing Apollo Solo USB
- Getting Started
- Hardware Controls & Connectors
- Apollo Solo USB System Overview
- Working With Apollo Solo USB
- Essential Apollo Solo USB Concepts
- Setting the DAW to use Apollo Solo USB I/O
- Accessing Apollo Solo USB’s I/O in the DAW
- Input Monitoring with the DAW
- Using Console with the DAW
- UAD Plug-Ins: Console versus DAW
- Virtual I/O
- Using Apollo Solo USB for System Sound I/O
- Using Apollo Solo USB Without Audio Software
- Console Overview
- What is Console?
- Console Functions
- Global Functions
- When To Use Console
- Interactions Between Console and Apollo Solo USB
- Accessing Console
- Console Layout
- Global Window Elements
- Meter Bridge Overview
- Info Bar Overview
- Current Bank Overview
- View Column Overview
- Monitor Column Overview
- Channel Strips Overview
- Console Plug-In Inserts Overview
- Insert Effects Overview
- Popover Windows
- HP Cue Overview
- Sends Overview
- Console Sessions Overview
- Console Settings Overview
- Multiple Undo/Redo
- Keyboard Focus & Control
- Adjusting Console Controls
- Controls Shortcuts
- Keyboard Shortcuts
- Console Reference
- Console Plug-In Inserts
- Insert Types
- Inserts Signal Flow
- Inserting UAD Plug-Ins
- Removing UAD Plug-Ins
- Editing UAD Plug-Ins
- Insert Assign Popover
- Inserts Display
- Insert State Indicators
- Insert Hover Options
- Insert Options Menu
- Channel Insert Effects
- Plug-In Editor Window
- Channel Strips
- Presets Manager
- Presets Manager Popover
- Save Preset Popover
- Console Settings
- Unison
- Console Recall Plug-In
- UAD Meter & Control Panel
- Using UAD Plug-Ins
- Tempo Sync
- UA Account & Store
- Latency & Apollo Solo USB
- Device Drivers
- Troubleshooting
- Glossary
- Specifications
- Hardware Block Diagram
- Universal Audio History
- Notices
- Technical Support

Apollo Solo USB Manual Console Reference 112
Input label Notes
• To identify the hardware input when an input name is customized, click the input
label. The hardware input name appears at the top of the Rename/Link popover.
• Input labels are stored in Console session files and the Console Recall plug-in.
• Auxiliary return labels cannot be customized.
• Custom input labels are visible within Console only.
• Input labels are not displayed within a DAW.
Show/Hide Inputs
Console can hide any input channel strip from view. This feature reduces the need for
horizontal scrolling when the Console window is narrow (when all visible channels don’t
fit) and/or reduces visual distractions when there is no need to see a particular input.
How To Use Show/Hide Inputs
1. Either choose “Show/Hide Inputs” from the View Menu, use the keyboard shortcut
(Ctrl+I), or right-click (control-click) the Input Label Menu. Modifier icons appear
on all Input Labels.
2. Click or swipe across the Input Labels. The modifier toggles between green and
gray. The input will be shown when its modifier is green, and hidden when gray.
3. Click the DONE switch in the View Column or use the keyboard shortcut (Ctrl+I).
The inputs with gray modifiers are hidden. To bring hidden inputs back into view,
repeat the procedure.
Show/Hide Input Notes:
• A minimum of one input channel must be shown.
• All input channels remain active even if they are hidden from view.
• The Show Aux Returns switch is available to show/hide the aux return strips.
• Show/Hide status is stored in Console session files and the Console Recall plug-in.