User's Manual
Table Of Contents
- A Letter from Bill Putnam Jr.
- Introducing Apollo Solo USB
- Getting Started
- Hardware Controls & Connectors
- Apollo Solo USB System Overview
- Working With Apollo Solo USB
- Essential Apollo Solo USB Concepts
- Setting the DAW to use Apollo Solo USB I/O
- Accessing Apollo Solo USB’s I/O in the DAW
- Input Monitoring with the DAW
- Using Console with the DAW
- UAD Plug-Ins: Console versus DAW
- Virtual I/O
- Using Apollo Solo USB for System Sound I/O
- Using Apollo Solo USB Without Audio Software
- Console Overview
- What is Console?
- Console Functions
- Global Functions
- When To Use Console
- Interactions Between Console and Apollo Solo USB
- Accessing Console
- Console Layout
- Global Window Elements
- Meter Bridge Overview
- Info Bar Overview
- Current Bank Overview
- View Column Overview
- Monitor Column Overview
- Channel Strips Overview
- Console Plug-In Inserts Overview
- Insert Effects Overview
- Popover Windows
- HP Cue Overview
- Sends Overview
- Console Sessions Overview
- Console Settings Overview
- Multiple Undo/Redo
- Keyboard Focus & Control
- Adjusting Console Controls
- Controls Shortcuts
- Keyboard Shortcuts
- Console Reference
- Console Plug-In Inserts
- Insert Types
- Inserts Signal Flow
- Inserting UAD Plug-Ins
- Removing UAD Plug-Ins
- Editing UAD Plug-Ins
- Insert Assign Popover
- Inserts Display
- Insert State Indicators
- Insert Hover Options
- Insert Options Menu
- Channel Insert Effects
- Plug-In Editor Window
- Channel Strips
- Presets Manager
- Presets Manager Popover
- Save Preset Popover
- Console Settings
- Unison
- Console Recall Plug-In
- UAD Meter & Control Panel
- Using UAD Plug-Ins
- Tempo Sync
- UA Account & Store
- Latency & Apollo Solo USB
- Device Drivers
- Troubleshooting
- Glossary
- Specifications
- Hardware Block Diagram
- Universal Audio History
- Notices
- Technical Support
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Apollo Solo USB Manual Working With Apollo Solo USB 52
Using Console with the DAW
The primary function of Console is the low-latency monitoring of Apollo Solo USB’s
inputs during live performance, either with or without Realtime UAD Processing. When
used with a DAW, Console controls front-end monitor mixing and signal processing,
replacing the DAW’s software monitoring functions.
Important Fundamental Concept: The primary function of Console is to control
Apollo Solo USB’s low-latency hardware input monitoring, Unison plug-ins, and
Realtime UAD Processing. Console must be used to take advantage of these
features.
Disable DAW Input Monitoring when Input Monitoring via Console
When using Console for low-latency input monitoring and recording with a DAW, the
DAW’s software input monitoring feature must be disabled to prevent doubled signals at
Apollo Solo USB’s outputs. See How To Disable Software Input Monitoring for details and
methods.
Disable Console Input Monitoring when Input Monitoring via DAW
When monitoring live inputs via the DAW’s software monitoring feature, Console’s inputs
must be muted to prevent doubled signals at Apollo Solo USB’s outputs. See How To
Disable Hardware Input Monitoring for details and method.
Controlling Apollo Solo USB’s Unique Functions
Apollo Solo USB’s unique Unison and Realtime UAD Processing features are controlled
by the Console application. These are special functions that are available only when UAD
plug-ins are inserted within Console. To activate these features, simply insert UAD plug-
ins within Console. See Console Plug-In Inserts for details.
Sharing UAD Resources
The UAD DSP resources that are available for UAD plug-in processing are shared
between UAD plug-ins loaded within Console and UAD plug-ins loaded within the DAW.
To maximize UAD resources when monitoring and tracking live inputs, disable unused
UAD plug-ins within the DAW. Conversely, when mixing, disable unused UAD plug-ins
within Console.
Note: For important related information, see UAD Plug-Ins: Console versus DAW.
Saving Console Setups Within DAW
The Console Recall plug-in offers additional convenience when using Apollo Solo USB
with a DAW. Console Recall is a utility plug-in that doesn’t process audio. Instead, it
stores Console’s current configuration within the DAW project file. When the saved DAW
project is subsequently opened, the complete Console configuration is restored.