User's Manual

Table Of Contents
Apollo Solo USB Manual Working With Apollo Solo USB 58
Virtual I/O Examples
Adjust DAW Levels Within Console
By default, the DAW’s main stereo outputs (the playback mix) is routed to Apollo Solo
USB’s main outputs and blended with Console’s inputs, and the DAW playback level is
adjusted with the DAW’s outputs controls.
By digitally routing the DAW playback mix into Console’s virtual input(s) with Virtual
I/O, the DAW playback level can be adjusted with Console’s virtual input faders. This is
particularly useful when overdubbing — you can balance the DAW playback level along
with the live input levels without leaving Console.
Reduce UAD Processing Latency on Virtual Instruments
When playing a virtual software instrument plug-in via the DAW, the monitored
performance is subject to I/O buffering latency. If the live instrument is processed by a
UAD plug-in in the DAW, latency is further increased due to additional buffering to and
from Apollo Solo USB’s DSP.
By digitally routing the live software instrument channel into Console’s virtual input(s)
with Virtual I/O, the UAD plug-in(s) can be used inside Console for Realtime UAD
Processing instead of the DAW’s buffered UAD plug-in processing. This setup reduces
monitored input latency by more than half.