Technical information

Apollo Software Manual Chapter 9: Working With Apollo 162
Using Apollo with Console (without a DAW)
Apollo and Console can be used without a DAW or any other audio software. Using Con-
sole without a DAW provides access to all Apollo functionality and simplifies the use of
Apollo’s digital mixing, monitoring, and Realtime UAD Processing features when a DAW’s
recording and playback features are not needed.
Apollo has an internal DSP mixer for realtime mixing and monitoring of Apollo inputs,
with optional Realtime UAD Processing using UAD plug-ins. The software interface for
this functionality is the Console application, but the actual mixing and signal processing
occurs inside Apollo.
Using Console by itself
To use Console by itself for input monitoring and Realtime UAD Processing, there aren’t
any special considerations; just launch Console and start using it. Full explanations of all
Console features and functionality are in “Chapter 4: Console Reference” beginning on
page 45.
Using Console with other audio applications
System Audio
When the OS is set to use Apollo for computer system audio (page 161), the computer
system audio is routed to Console’s monitor outputs and mixed with Apollo inputs (if
any).
Apollo’s input levels can be adjusted with Console’s input channel faders, while the com-
puter system’s audio level at the monitor outputs is determined by the volume settings
of the audio software using the system outputs. The computer system volume level is not
adjusted with Console’s input faders.
With a DAW
Digital Audio Workstations have their own audio mixer. Understanding the interactions
between Console and the DAW will help to ensure an optimized workflow in this scenario.
See “Using Apollo Concurrently with a DAW and Console” on page 167 for details.