User Manual

Kill a Fish
(Red cards):
If opponents play one or more KILL card(s) whose
combined value is greater than the rank value of the FISH,
the FISH is dead unless the player of the FISH can save it.
Opponents can all contribute KILL cards to kill a FISH.
Protection
(Green cards):
A FISH is saved by playing one or more PROTECTION cards
whose combined value is of greater value than the KILL
card(s) played on the FISH. In another attempt to kill the
fish, additional KILL card(s) may be played on top of the
PROTECTION card(s), but the value of the KILL cards must
exceed the value of the newly played PROTECTION cards. A
player can also attempt to save his/her FISH by playing WTF
cards, which may enable the FISH player to obtain additional
PROTECTION cards (see WTF cards below).
Dead
Fis
:
If the FISH player is not able to save his/her FISH, he/she
must place his/her hand face down on the table and at the
same time announce, “Belly up, my fish is dead.” At this
point, any player may place a (new) FISH on the discard pile
in an attempt to swim to freedom. A Player may not hold
any FISH separately from his/her hand in order to be the
first person to put down a new FISH.
Flint Flush:
If, at any time, a player has no FISH in his/her hand, he/she
may announce “Flint Flush,” show his/her cards to the rest of
the players, discard his/her cards to the bottom of the
discard pile, then draw a new hand of 7 cards from the draw
pile. For 2 players, draw a new hand of 10 cards.
WTF
Cards (Purple cards):
WTF cards can be played at any time by placing one face up
on the table and announcing how the card is to be played.
After the effect is realized, the card is placed at the bottom
of the discard pile.