User Manual
Kill a Fish
  (Red cards):
If opponents play one or more KILL card(s) whose 
combined value is greater than the rank value of the FISH, 
the FISH is dead unless the player of the FISH can save it. 
Opponents can all contribute KILL cards to kill a FISH.
Protection
 (Green cards): 
A FISH is saved by playing one or more PROTECTION cards 
whose combined value is of greater value than the KILL 
card(s) played on the FISH. In another attempt to kill the 
fish, additional KILL card(s) may be played on top of the 
PROTECTION card(s), but the value of the KILL cards must 
exceed the value of the newly played PROTECTION cards. A 
player can also attempt to save his/her FISH by playing WTF 
cards, which may enable the FISH player to obtain additional 
PROTECTION cards (see WTF cards below).
Dead 
Fis 
:
If the FISH player is not able to save his/her FISH, he/she 
must place his/her hand face down on the table and at the 
same time announce, “Belly up, my fish is dead.” At this 
point, any player may place a (new) FISH on the discard pile 
in an attempt to swim to freedom. A Player may not hold 
any FISH separately from his/her hand in order to be the 
first person to put down a new FISH.
Flint Flush:
If, at any time, a player has no FISH in his/her hand, he/she 
may announce “Flint Flush,” show his/her cards to the rest of 
the players, discard his/her cards to the bottom of the 
discard pile, then draw a new hand of 7 cards from the draw 
pile. For 2 players, draw a new hand of 10 cards.
WTF
 Cards (Purple cards):
WTF cards can be played at any time by placing one face up 
on the table and announcing how the card is to be played. 
After the effect is realized, the card is placed at the bottom 
of the discard pile.






