User Guide

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1. Above the Stage, click the green flag to start the
game.
2. Press the Space key at the title screen.
3. When the main sprite appears, stop all of the
scripts.
4. In the Sprite List, click Paint new sprite.
5. Click Import.
6. Browse to the graphic file for the first costume of
the main sprite, click it, and then click OK.
7. Draw a solid color rectangle (any color) around the
feet of the main sprite.
8. Using the Eraser and Selection tools, delete the
rest of the sprite.
9. Click OK.
10. In the Sprite List, click the new sprite.
11. In the Scripts Area, rename the sprite GBilly.
12. Add the following scripts to the Scripts Area:
Scratch will put the current sprite coordinates into the go to x: y:
block. You do not need to change them. The rectangle should
be positioned correctly over the feet of the Billy sprite. If it is not,
you may have to move it in the Paint Editor.
Make a note of the difference between the y position of the
ghost sprite and that of the Billy sprite. Then go back to the Billy
sprite and change the number in the when I receive
MoveToGBilly script from 34 to this value.
Moving the Ghost Sprite
To move the wall-sensing sprite, first: