User's Manual

Table Of Contents
vMix User Guide
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Select any Camera input already added to vMix here, if you add an input later on you can revisit this
configuration window by clicking the cog icon in the Instant Replay Controller window.
Output is also supported as one of the four camera inputs, and will record all video and audio playing in the
vMix output just like a standard recording.
Playback Audio Source
This is the audio source vMix will use when playing back events.
Master can be selected which represents the master audio mix at the time the event being played back
occurred.
In Transition
Select the transition to use when playing back events. This can be a standard transition, or optionally any
stinger that has already been configured.
Out Transition
Select the transition to use once the event playback has completed.
Event Transition
Select the transition to use between each event when more than one event is selected for playback, such as
in a highlight reel.
Workflow Overview
Once a new Instant Replay session has been configured and added to vMix (See Getting Started)
two new Inputs will appear. Replay A and Replay B.
These are two playback channels that can be used to play previously recorded footage at any time.
Each can have a camera angle assigned from any of the recorded cameras and these can be switched live.
Basic Replay Example
Consider a basketball game where the live Camera 1 is currently selected into the vMix output.
1. Make sure vMix Replay is recording by clicking the record button so it lights up red.
2. When a team scores a goal, click the -5 button to instantly create a replay.
3. When you are ready to play back that goal, click the automatic replay button .