User's Manual
Table Of Contents
- Introduction and Features
- Getting Started
- Presets
- Video Controls
- Fullscreen
- Transitions
- Production Clocks
- Categories
- Fade Bar
- Pause Inputs
- Overlays
- Right Click Menus
- Settings
- Inputs
- Input Settings
- Audio
- Recording
- Live Streaming
- External Output
- Keyboard, MIDI and Controller Shortcuts
- Activators - MIDI Lights and Faders
- vMix Control Surface
- Web Controller
- Instant Replay
- PTZ - Pan Tilt Zoom
- NDI - Network Device Interface
- SRT - Secure Reliable Transport
- Data Sources
- vMix Call
- GT Title Designer
- vMix Title Designer (Legacy)
- PlayList
- MultiCorder
- Tally Lights
- Interlaced Support
- Statistics
- Snapshot
- Padlock
- Scripting and Automation
- Developer Information
- Shortcut Function Reference
- Safe Areas
- Undo Button
- Waveform and Vectorscope Monitor
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Step 4 - Repeat steps 2 and 3 to create as many virtual inputs as needed
Step 5 - Use these inputs just as you would if multiple real cameras were
available
Any time one of these inputs is selected into Preview, the PTZ camera will automatically move into position.
When the input is not visible in either Preview or Output, a static image of what the camera was seeing
when the input was created will be displayed to make it easy to locate a particular camera angle.
PTZ enables the operator to create the illusion of a large multi camera
production with just 2 PTZ cameras!
The basic work flow involves swapping between the two cameras, paying careful attention to make sure the
movement of a camera is complete in Preview before switching it to Output.
Updating PTZ Virtual Inputs
Each virtual input that is created will create a corresponding update button in the Input Settings PTZ tab.