User's Manual © 2002 VTech Printed in China 91-02050-005
Dear Parent: At VTech® we know that a child has the ability to do great things. That’s why all of our electronic learning products are uniquely designed to develop children’s minds and allow them to learn to the best of their ability. Whether it’s learning about letters, numbers, geography or algebra, all VTech® learning products incorporate advanced technologies and extensive curriculum to encourage children of all ages to reach their potential.
INTRODUCTION Thank you for purchasing the VTech® Search ’n Discover™ Book: The Detectives learning toy. We at VTech® are committed to providing the best possible products to entertain and educate your child. Should you have any questions or concerns, please call our Consumer Services Department at 1-800-521-2010 in the U.S. or 1-800-267-7377 in Canada.
INCLUDED IN THIS PACKAGE • One VTech® Search ’n Discover™ Book: The Detectives learning toy. • One instruction manual. • One demonstration tag. WARNING: All packing materials such as tape, plastic sheets, wire ties and tags are not part of this toy, and should be discarded for your child’s safety. BATTERY INSTALLATION 1. Make sure the unit is OFF. 2. Locate the battery cover on the back of the unit. Use a coin or screwdriver to open the battery cover. 3.
• Do not dispose of batteries in fire. • • • Do not attempt to recharge ordinary batteries. The supply terminals are not to be short-circuited. Only batteries of the same and equivalent type as recommended are to be used. WE DO NOT RECOMMEND THE USE OF RECHARGEABLE BATTERIES. NOTE: If for some reason the product or an activity stops working, please follow these steps: 1. Please turn the unit OFF. 2. Interrupt the power supply by removing the batteries. 3.
Magnifying Glass Operation Method 1. Place the magnifying glass on the surface of the pages, as shown. 2. The red light on the magnifying glass will flash when one of the sensors are detected on the page. 3. Press the button on the magnifying glass when the red light flashes to activate the phrases and sounds.
Demo Feature The Search ’n Discover™ Book: The Detectives cover demonstrates the product’s main features. 1. Press the button on the magnifying glass when the book is closed. You will hear, “Use the magnifying glass to uncover the clues!” 2. Place the magnifying glass over one of the text bubbles on the book cover. You will see the hidden images on the 3 text bubbles through the transparent red magnifying glass. Once the red light flashes, press the button on the magnifying glass.
4. Hold the magnifying glass over the text bubble near the girl on the book cover. You will uncover the hidden image of the camera. Once the red light flashes, press the button on the magnifying glass. You will hear “I’m Dee Tective!”, “Let’s find the clues!”, and a camera sound effect. 5. Hold the magnifying glass over the text bubble near the mouse on the book cover. You will uncover the hidden image of the piece of cheese. Once the red light flashes, press the button on the magnifying glass.
3. The “Uncover it” mode will be automatically activited when the book is opened. You will hear “Use the magnifying glass!”, “Touch the objects to uncover the words!” 4. Press the ACTIVITY BUTTONS to choose from one of the five activities that are featured on each page. A. Uncover It: This mode identifies each object on every page. For example, “Notebook.” B. Explore It: This mode asks the child to find certain objects. For example, “Find the notebook.” C. Count It: This mode teaches counting and objects.
ACTIVITIES A. Uncover it 1. Open the book and press the “Uncover it” button. You will hear a short tune, “Use the magnifying glass!”, “Touch the objects to uncover the words!” 2. Use the magnifying glass to explore each page. When the red light on the magnifying glass flashes, press the button on the magnifying glass to identify the object. You will hear the object identified. For example, “Notebook.” 3.
B. Explore it 1. Open the book and press the “Explore it” button. You will hear a short tune, “Use the magnifying glass!”, “Let’s explore!” 2. You will be asked to find certain objects on the page. For example, “Find the notebook.” Place the magnifying glass over the notebook. Once the red light flashes, press the button on the magnifying glass. If you answer the question correctly, you will hear“This is the notebook”, “You’re a smart solver!”, and a trumpet sound effect. 3.
C. Count It 1. Open the book and press the “Count it” button. You will hear a short tune, “Use the magnifying glass!”, “Count the objects to solve the case!” 2. You will be asked to count certain objects that are located on the selected pages. For example, “Touch 3 animals.” Place the magnifying glass over one of the animals. Once the red light flashes, press the button on the magnifying glass.
D. Solve It (1) “Following Order” 1. To play an order game, turn to page 1 & 2, and press the “Solve it” button. You will hear a shor t tune, “Use the magnifying glass!”, “Follow me!” 2. You will be asked to count certain objects in a certain sequence. For example, “Touch the notebook, then the camera.” Place the magnifying glass over the notebook. Once the red light flashes, press the button on the magnifying glass.
(2) “Sound” 1. To play a sound game, turn to page 3 & 4, and press the “Solve it” button. You will hear a short tune, “Use the magnifying glass!”, “Let’s find the sounds!” 2. You will be asked to find the animal that makes a particular sound. For example, “Find the animal that makes this sound”, “Grrr.” Place the magnifying glass over animal that makes the particular sound. Once the red light flashes, press the button on the magnifying glass.
(3) “Guessing the Clues” 1. To play a “Guessing the Clues” game, turn to page 5 &6, and press the “Solve it” button. You will hear a short tune, “Use the magnifying glass!”, “Let’s solve the case!” 2. You will be asked to find who ate a particular object. For example, “Find who ate the cookies.” Use the magnifying glass to uncover the hidden images within the pages to discover who ate what object. Once the red light flashes, press the button on the magnifying glass.
E. Search It (1) “Shape” 1. To play a shape game, turn to page 1 & 2, and press the “Search it” button. You will hear a short tune, “Use the magnifying glass!”, “Let’s search for shape clues!” 2. You will be asked to find the shapes. For example, “Find the circle.” Place the magnifying glass over the object that represents the shape. Once the red light flashes, press the button on the magnifying glass.
(2) “Big & Small” 1. To play a size game, turn to page 3 & 4, and press the “Search it” button. You will hear a short tune, “Use the magnifying glass”, “Let’s search for more clues!” 2. You will be asked to find different sizes of objects. For example, “Find something big.” Place the magnifying glass over the object that represents the size. Once the red light flashes, press the button on the magnifying glass.
(3) “Size & Shape” 1. To play a size/shape game, turn to page 5 & 6, and press the “Search it” button. You will hear a short tune, “Use the magnifying glass”, “Let’s search for more shape clues!” 2. You will be asked to find different sizes and shapes. For example, “Find the big diamond.” Place the magnifying glass over the object that represents the size and shape. Once the red light flashes, press the button on the magnifying glass.
CARE AND MAINTENANCE 1. Keep the unit clean by wiping it with a slightly damp cloth. 2. Keep the unit out of direct sunlight and away from any direct heat source. 3. Remove the batteries when the unit is not in use for an extended period of time. 4. Do not drop the unit on hard surfaces and do not expose the unit to moisture or water. IMPORTANT NOTE: Creating and developing preschool products is accompanied by a responsibility that we at VTech® take very seriously.
NOTE: This equipment generates and uses radio frequency energy and if not installed and used properly, that is, in strict accordance with the manufacturer’s instructions, it may cause interference to radio and television reception. It has been type tested and found to comply within the limits for a Class B computing device in accordance with the specifications in Subpart J of Part 15 FCC Rules, which are designed to provide reasonable protection against such interference in a residential installation.