Dear Parent: At VTECH® we know that a child has the ability to do great things. That’s why all of our electronic learning products are uniquely designed to develop a child’s mind and allow them to learn to the best of their ability. Whether it’s learning about letters, numbers, geography or algebra, all VTECH® learning products incorporate advanced technologies and extensive curriculum to encourage children of all ages to reach their potential.
Contents INTRODUCTION ................................................................ 1 PREPARATION.................................................................. 2 MOUSE CONNECTION ............................................................ 2 PRINTER CONNECTION .......................................................... 2 POWER SOURCE ..................................................................... 2 BATTERY INSTALLATION ....................................................... 2 BATTERY NOTICE.....
13 13 13 14 14 14 14 14 14 14 MATHEMATICS ....................................................................... 15 MATH FUN .................................................................................. 15 TIME OUT! .................................................................................. 15 COMMON GROUND .................................................................. 15 FACTOR REACTOR ................................................................... 15 COORDINATES ......................
PICTURE MAKER ...................................................................... 19 PERSONAL OFFICE............................................................... 20 WORD PROCESSOR ................................................................. 20 TELEPHONE BOOK ................................................................. 24 SCHEDULER .............................................................................. 24 SPELL CHECKER ....................................................................
INTRODUCTION Thank you for purchasing the VTECH® SILVERSTREAK™ learning product! We at VTECH® are committed to providing the highest quality products to entertain and educate your children. Should you have any questions or concerns, please call our Consumer Services Department at 1-800-521-2010 in the U.S. or at 1-800-267-7377 in Canada. The VTECH® SILVERSTREAK™ is an electronic learning aid.
PREPARATION MOUSE CONNECTION 1. Make sure the unit is turned OFF. 2. Locate the mouse jack on the back of the unit. 3. Plug the mouse into the mouse jack. PRINTER CONNECTION 1. Make sure both the VTECH® SILVERSTREAK™ learning aid and the printer are turned OFF. 2. Locate the printer port on the back of the VTECH® SILVERSTREAK™ learning product. 3. Connect the printer plug to the printer port. 4. Turn ON the VTECH® SILVERSTREAK™ learning product and the printer.
BACKUP BATTERY INSTALLATION 1. Make sure the unit is OFF. 2 Locate the backup battery cover on the bottom of the unit and open it. 3. Insert 1 CR2032 battery as illustrated. 4. Replace the battery cover. To avoid damage to the unit from leaky batteries, replace the backup battery at least once a year. NOTE: While replacing the backup battery, the 6 “AA” size batteries must be kept in the unit or the unit must be connected to the 9V adaptor while the adaptor is plugged in.
IF THE UNIT DOESN’T TURN ON OR STOPS RESPONDING If the unit does not respond when pressing the POWER button, or if the unit suddenly stops responding, the batteries may need to be replaced or the unit may need to be reset. Before inserting new batteries, press and hold the RESET button on the bottom of the unit. Use a small blunt object to gently press the RESET button.
MOUSE, KEYBOARD AND CURSOR CONTROL Left mouse button Right mouse button Mouse door ® MOUSE To use the mouse, push it in the direction that you would like the pointer on the screen to move. To move the pointer to the right side of the screen, push the mouse to the right. To move the pointer to the left side of the screen, push the mouse to the left. To move the pointer to the top of the screen, push the mouse away from you. To move the pointer to the bottom of the screen, pull the mouse towards you.
SCROLLER EED SP SPEED SCROLLER The Speed Scroller enables you to scroll quickly through text in activities such as the Word Processor. KEYBOARD Break ! @ # $ Esc 1 2 3 4 Q Tab E W AC A £ % ^ & 5 6 7 T R * 8 Y C + – X S D F G U H ( ) 9 0 I % J K : ; L Caps Lock Z X C V Shift Left Player Symbol Help Level Quick Tag Player Print Screen Answer B N M < > , . " ' ? / Space Alt Del Ins Enter PG UP Shift HOME Ctrl Backspace } ] { [ P O .
Caps Lock Key: Caps Lock Press this key to make everything you type appear in capital letters without having to press the Shift key each time. Press once to activate this key. Press it again to release it. Shift Key: Shift Press Shift to capitalize letters. This key can also access the alternate functions of other keys if pressed at the same time as those keys. Alternate functions are shown above the main function of a key.
Answer Key: Print Screen Answer Press this key to show the correct answer to a question. if this key is pressed. You will not receive points NOTE: In the 2-player mode the Answer key cannot be used during the first player’s turn. Print Screen Key: Print Screen Answer Press Shift and Print Screen to print the current screen. Ctrl Key: Ctrl Press this key with other keys to perform special commands.
PG UP Page Up Key: Press the PG UP Key with Ctrl Key in the Word Processor activity to move the cursor to the beginning of the current paragraph. Press the PG UP Key with Alt key in the Word Processor activity to move the cursor to the previous page. Page Down Key: PG DN Press the PG DN key with Ctrl Key in the Word Processor activity will move the cursor to the ending of the current paragraph. Press the PG DN key with Alt Key in the Word Processor activity will move the cursor to the next page.
CATEGORY BUTTONS There are 73 activities in the VTECH® SILVERSTREAK™ learning aid. Press any category button to go to the menu list of corresponding activities. Category buttons: Category buttons are available to go directly to the selected group activities for LANGUAGE ARTS, MATHEMATICS, TRIVIA CHALLENGE, LOGIC AND GAMES, ART STUDIO, PERSONAL OFFICE and HOMEWORK LAB™. System Setup button: Press this button and the system setup screen will be shown. please refer to System Setup on page 33.
Cartridge button: When the cartridge button is pressed, the unit will run the cartridge. If a cartridge is not in the cartridge slot, the unit will display a message telling you that a cartridge has not been inserted. NOTE: When inserting or removing a cartridge, make sure the unit is turned OFF. E-Mail button: The VTECH® E-mail Kit (sold separately) can be used with the VTECH® SILVERSTREAK™ to send and receive E-mail.
GENERAL DISPLAY In most of the activities, you will see a display of the status information as well as icons and a working window. The status information includes the names of the players, the number of chances remaining and the score for each player. It also shows the level and the time left in the game. Time Left Level On the right side of the screen under the time display, are two tabbed menus - General Setup and Favorite Activity. General Setup is the default setup.
• Mouse Pointer Select a different type of mouse pointer. • Bubble Set the bubble text ON or OFF by clicking the ON/OFF icon. • Message Scroll Speed Adjust the scroll speed of messages in the unit. LANGUAGE ARTS WORD CHALLENGE A meaning of a word will be displayed on the screen followed by a multiple choice box. Select the word that has the same meaning as the given word using the Up/Down keys or the mouse. Press Enter to confirm your answer. You can also type in 1, 2 or 3 to answer directly.
CROSSWORD This activity shows a 16 x 8 grid with 10 words missing from the puzzle. You have to solve all 10 words based on the clues given. Choose an area where a word is missing using the mouse or cursor keys and press Enter. A clue will be provided. Type in the correct word and then press Enter. Repeat the steps above until all 10 words are filled in. SYNONYMS A word and a scrambled word will be shown.
MATHEMATICS MATH FUN In levels 1 and 2, an equation of addition, subtraction, multiplication or division will appear on the screen. Input the correct answer using the number keys and then press Enter. In levels 3 and 4, a written question that includes an addition, subtraction, multiplication, or division problem will be displayed. Select the correct answer using the Up/Down keys or the mouse. Press Enter to confirm your answer. You can also type in 1, 2 or 3 to answer directly.
MULTIPLICATION In levels 1 and 2, a multiplication problem will appear on the screen. Input the correct answer using the number keys and then press Enter. In levels 3 and 4, a written question about a multiplication problem will appear. Select the correct answer using the Up/Down keys or the mouse. Press Enter to confirm your answer. You can also type in 1, 2 or 3 to answer directly. DIVISION In levels 1 and 2, a division problem will appear on the screen.
NUMBER PATTERNS A logical series of numbers will appear, but one number will be missing. You must figure out the pattern and fill in the missing number using the number keys. Press the Enter key to confirm your answer. MATH CHALLENGE In this activity, you will be challenged with random questions from Time Out!, Addition, Subtraction, Multiplication, Division and This to That. You have to select the correct answer using the Up/Down keys or the mouse. Press Enter to confirm your answer.
keys. Click the left mouse key or press the Enter key to attack. You can attack again if you hit a target. If you miss, it becomes the computer's turn. The game will end when all of your opponent’s dragons, or your dragons have been destroyed. In levels 1 and 2 the computer records all the squares that you try, even if you miss the enemy dragons. In levels 3 and 4 the computer will only record the squares if they contain an enemy dragon.
If a player is not able to make a move, the turn will go back to the other player. Whoever gets the most tiles in his/her color on the chessboard will win the game. 3D MAZE The object of this game is to reinforce the concept of direction and spatial awareness. You have to escape from the 3-dimensional maze with the help of a 2-dimensional map before your time expires. To access the 2-dimensional map, click on the Hand icon. To escape the maze you can use the Up/Down/Left/Right keys or use the arrow icons.
8. Stamp - Click on the Stamp icon to bring up the stamp window. Click on the stamp that you wish to use, then click on the Confirm icon. When you return to the picture you will see that the cursor has changed to the stamp. You can move it around with the mouse and press the left mouse button to stamp. To draw normally again, click on the Pen. 9. Line - This tool allows you to draw straight lines.
the file name. You need to type in a name and then press the Enter key to save the file. Please note that the file name should be no longer than 8 characters. Save as You can save the document with a specific name. Delete When you no longer need a file, erasing it is a good idea. Select Delete from the FILE menu and it will show a delete box. Then select the Cartridge icon to delete a file from the RAM cartridge or the Main Unit to delete a file from the Main Unit.
Pasting a Block After you have used the Cut or Copy option, move the cursor to the position where you want the block of text to be pasted. Select the Paste icon from the EDIT menu and the block of text you defined will be pasted to the selected location. Copy a Block To copy a block of text, first define the block and select the Copy icon from the EDIT menu. The block will be placed in memory. You can now add a copy of the block into any position within the text by using Paste icon.
Symbol The Symbol tool gives you a list of useful characters that you can use in your documents. Select Symbol icon from the Insert menu to see a list of characters and symbols for PG UP HOME input. PG DN Press the Right END Player keys to locate a symbol and press the Enter key or click it with the left mouse button to confirm. document. Press the Esc key to return to the Time Allows you to insert the time into your document. Date Allows you to insert the date into your document.
TELEPHONE BOOK This activity helps you keep track of personal information about your friends and relatives. The Telephone Book starts by showing the index (sorted alphabetically by first names). Click on any letter to see entries starting with that letter. Click on the Eye icon to the right side of the entry to see details for that entry. You can click on icons at the top of the screen to create a New entry, Search for an entry using name or telephone number, and Edit, Save or Delete an entry.
CONVERSION PAD This activity offers you some basic unit conversions. First the screen will display the categories of the unit for you to choose such as: 1. Speed 2. Volume 3. Energy 4. Weight 5. Time 6. Length 7. Area 8. Temperature 9. Pressure 10. Power. In the next screen, input the value you know and press Enter to see it converted. CALCULATOR This is an eight-digit, fully functional calculator for addition, subtraction, multiplication and division.
Stop Stop running the Logo program. Step This freezes the program so you can run it step by step. Press the step icon before running the routine, then start the routine. Press the directional keys to see each step performed. Print Print the graphic. COMMANDS In the home position, the Turtle is represented by a arrow and sits at the center of the screen pointing straight up. This location is indicated with the pair of numbers (0,0).
to square repeat 4 [forward 10 right 90] end The repeat command has two sets of additional information or input - a number indicating the number of times to repeat the command (“4”) and the list of commands to be repeated “(forward 10 right 90)”. Once this routine is defined, one need only to write “square” and LOGO will draw a 10-step square at the current Turtle location. This routine can draw squares of only one size.
3. Text To print the word “house”, if you write: print house LOGO sees the word “house” as a command. To enable LOGO to treat the word “house” as text, there must be double quote marks placed immediately before and after it. It should be written as print "house" 4. Variable name Placing a colon “:” before a word enables LOGO to read the word as a variable. In the example above, “forward :n” enables LOGO to read “:n” as a variable and use it as input to the command “forward.” 1.
turtlestate (ts) output 4 turtle properties: pen down? turtle visible? background colour pen colour make the turtle remain inside the graphics window no matter how large a movement command is given. Any time the turtle moves off the window borders, it wraps around the window and reappears on the opposite edge. remove the boundaries from the turtle’s field of movement. If the turtle moves beyond the borders of the graphics window, it continues to move, but cannot be seen.
sentence (se) list m n m n firstput (fput) m n lastput (lput) m n 4. Logical Commands and m n not or n m n 5. Other Commands edit load n n save open n n close print type n n n thing n pause wait n readchar (rc) readword (rw) readlist (rl) cleartext pots (ct) output a list made up of its inputs. SENTENCE expects two inputs, but will accept more if it and its inputs are enclosed in parentheses. output a list composed of its inputs.
erase (er) eraseall (erall) n remove the definition of its input from the workspace. The input to ERASE must be a procedure name. remove all procedures and variables from the workspace. 6. Flow control Commands if then [commands] The must result in a value of either TRUE or FALSE. If the is TRUE then the commands in [commands] are executed. if then [commands1] If is TRUE then the commands else [commands2] in [commands1] are executed.
LOGO ADVANCED This activity contains advanced level sample programs. MONEY MANAGER This activity teaches the basics of money management. Money Manager has three menu icons (New,Edit and Delete) along the left-top corner of the screen. To start using the Money Manager click on the New icon to set up a new data sheet. The current date will automatically appear. To change the date, simply type over it. Press Enter to confirm. Under 'Content' type in where the money has come from, and press Enter to confirm.
SYSTEM SETUP FILE CABINET File Manager allows you to view memory status of files on the Main Unit or RAM Cartridge. The File Manager allows you to move and copy files between the main unit and a RAM Cartridge (sold separately). You can also rename files and delete files. If you decide to format either the Main Unit or the RAM Cartridge, you will lose all the data that is stored in them. Make sure you have printed copies of your work if you do not want to lose it.
PRINTER SETUP There are a number of printers that the VTECH® SILVERSTREAK™ learning aid is compatible with. For the latest updates on compatible printers, please visit our website: www.vtechkids.com or call our Consumer Services Department at 1-800-521-2010. NOTE:1) The VTECH® SILVERSTREAK™ learning aid may also work with other models from the manufacturers listed in the Printer Setup list by selecting one of the Generic printers, but the unit has not been tested with these printers.
ACTIVITY CARTRIDGES FOREIGN LANGUAGES GERMAN TRANSLATOR This activity will help you learn German phrases and vocabulary. You will be introduced to simple German words and phrases. GERMAN TESTER In this activity, you will be tested on the German words and phrases that you’ve learned in the German Translator activity. FRENCH TRANSLATOR This activity will help you learn French phrases and vocabulary. You will be introduced to simple French words and phrases.
SCORING The following table lists how scoring is done for each of the activities that keep score in the VTECH® SILVERSTREAK™. NOTE: The following activities do not have scoring or a 2-player mode.
VTECH® SILVERSTREAK™ ACTIVITIES: Activities Scoring Code Word Challenge 1 Comprehension 1 Secret Word 1 Grammar Quiz 1 Parts of Speech 1 Crossword 2 Synonyms 1 Antonyms 1 Word Puzzle 2 Sound Alikes 1 Sentence Shuffle 1 Creative Writing NO All Mathematic Activities 1 All Trivia Challenge Activities 1 Dragon Challenge NO 3D Race Rally NO 3D Tic Tac Toe NO Disc Challenge NO 3D Maze NO All Art Studio NO All Personal Office NO Data Pairs 1 NO Data Pairs 2 1 Test Tr
CARE AND MAINTENANCE 1. Keep the unit clean by wiping it with a slightly damp cloth. 2. Keep the unit out of direct sunlight and away from direct sources of heat. 3. Remove batteries when the unit will not be in use for a long period. 4. Do not drop the unit on hard surfaces or try to dismantle it. 5. Do not immerse the unit in water or get the unit wet. IMPORTANT NOTE: Creating and developing electronic learning aids is accompanied by a responsibility that we at VTECH® take very seriously.