User’s Manual ClassMaster™ Notebook
Dear Parent, At VTech®, we know that kids have a lot to juggle these days - busy school schedules, sports, extracurricular activities, and of course, homework. That’s why we created the XL Series™ — an innovative line of portable learning companions designed to fit the always on-the-go lifestyle of your school-aged child.
ClassMaster™ Notebook Thank you for purchasing the VTech® ClassMaster™ Notebook learning toy. The ClassMaster™ Notebook is a sleek, computer-connected learning device in a compact design that provides kids age 9+ with a competitive edge in the classroom. ClassMaster features powerful school tools as well as fun game-style activities where children can practise key skills such as grammar, reading comprehension and advanced math.
Contents INTRODUCTION .......................................................... 1 PREPARATION ............................................................ 2 GETTING STARTED ...................................................................... CONNECTING THE MOUSE ............................................................. CONNECTING A PRINTER .............................................................. POWER SOURCE.........................................................................
KEYBOARD & CURSOR PAD............................................ 8 BASIC OPERATION ....................................................... 9 MOVING THE CURSOR FROM ONE FIELD TO ANOTHER ........................... 9 CONFIRMING A SELECTION OR COMMAND ..........................................9 SELECTING A FOLDER ...................................................................9 SELECTING OPTIONS FROM A PULL-DOWN MENU ................................ 9 LAUNCH THE ACTION MENU ................................
PRE-ALGEBRA ............................................................................................................ 18 ENTERTAINMENT ....................................................................... 18 SOLITAIRE .................................................................................................................. 18 DOMINO CRISIS ......................................................................................................... 19 FENCES ........................................
Deleting Activities From Your ClassMaster™ Notebook ......................... 35 Uploading Files From Your ClassMaster™ Notebook to Your Computer ...... 35 IR .......................................................................... 36 Effective Working Position for IR Communication ................................ 37 TROUBLE SHOOTING ................................................... 38 DISCLAIMER AND LIMITATION OF LIABILITY....................... 39 TECHNICAL SUPPORT...................................
INTRODUCTION Thank you for buying the VTech® ClassMaster™ Notebook learning aid! We at VTech® are committed to providing the best possible products to entertain and educate your child. Should you have any questions or concerns, please call our Consumer Services Department at 1-800-521-2010 in the U.S. or 1-800-267-7377 in Canada. ClassMaster™ Notebook is one of the VTech® XL Series™ products.
Back Mouse Port Printer Port irPort PREPARATION GETTING STARTED Please remove tab from the backup battery cover located on the back of ClassMaster™ Notebook before playing, otherwise the saved information might be lost. CONNECTING THE MOUSE • Make sure the unit is off. • Locate the mouse port on the back of the unit and plug the mouse into it. CONNECTING A PRINTER • Make sure both your unit and the printer are off. • Only the VTech® VT-41 is compatible with your unit.
BATTERY INSTALLATION 1. Make sure the unit is OFF. 2. Open the battery cover on the bottom of the unit. 3. Insert 4 new “AA” batteries (UM-3 / LR6) as illustrated. DO NOT USE RECHARGEABLE BATTERIES in this unit. 4. Close the battery cover. NOTE: Remove all pre-installed batteries and the use of new, alkaline batteries is recommended for maximum performance.
AC ADAPTOR Use VTech® or any standard adaptor complying with EN61558 DC 9V AC centre-positive adaptor. 300mA USING THE AC ADAPTOR 1. Make sure the unit is OFF. 2. Locate the adaptor jack on the left side of the unit. 3. Insert the adaptor plug into the unit’s adaptor jack. 4. Plug the adaptor into a wall outlet. 5. Turn the unit ON. NOTE: If the unit suddenly stops working or the sound seems weak, it may be the result of the adaptor connection. Turn the unit OFF and unplug the adaptor for 15 seconds.
BACKUP BATTERY INSTALLATION ClassMaster™ Notebook comes with a backup already installed. Before using the unit, remove the protective strip from the backup battery by pulling on the plastic tab. To avoid damage to the unit from leaky batteries, replace the backup battery at least once a year. To replace the backup battery: 1. Make sure the unit is OFF. 2. Using a a small cross-head screwdriver, loosen the battery cover. 3. Insert 1 CR2032 size battery as illustrated. 4.
MOUSE Left mouse button Right mouse button Mouse door Once the mouse is installed, you may move the cursor around the screen freely. The mouse has a roller ball in it; therefore, it should be used on a clean, flat surface. The mouse is compatible with VTech® products only. CONNECTING THE MOUSE • Make sure the unit is off. • Locate the mouse port on the back of the unit and plug the mouse into it. USING THE MOUSE 1. Move the mouse in the direction you want the cursor to move. 2.
PLAYER GUIDE Caps Lock SPECIAL ICONS Caps Lock: Indicates capital letters locked or unlocked Insert: Indicates whether you are typing over existing information or inserting new info Power: Indicates the unit is on or off Insert Power CONTRAST/VOLUME CONTROL BUTTON • Slide the Volume control • Slide the Contrast Control to adjust the loudness of the sound. to adjust the darkness/lightness level of the screen. GENERAL BUTTONS Power Button Press this button to turn the unit ON.
KEYBOARD & CURSOR PAD Here are some special function keys: Esc Press to exit the current activity Tab Press to move the blinking cursor forward Caps Lock Press to type in capital letters, press again to type in lower case letters Shift Hold the Shift key down to type letters in upper case Symbol Press to display the Symbol screen Insert Toggle between Insert mode (add new info) and Overwriting mode (typing over existing info) Alt Press together with other keys to access a special function Spa
BASIC OPERATION MOVING THE CURSOR FROM ONE FIELD TO ANOTHER To move the cursor between fields, categories or folders, you can: • Use the mouse or Cursor pad to click on the area you want to go • Press the Tab key. • Press the Up or Down Direction keys. OR • Press the Enter key. CONFIRMING A SELECTION OR COMMAND To confirm a highlighted command or selection, you can: • Press the Enter key. • Click the left key on Cursor Pad. • Click the left mouse key.
INTRODUCTION TO COMMON COMMANDS Here are some of the most common commands used in our unit: Menu Item Functions New Create a new document Edit Change, delete, or add new text to a selected record Delete Remove selected record Delete All Remove all records, words or phrases in program Save Save the document Save As Save the document with another filename Print Print the current document Cut Cut the selection and store it in the clipboard Paste Insert the clipboard contents at the insertion
COPYING/CUTTING AND PASTING TEXT Press the Shift key + the Direction keys to highlight the text you want to copy. Press the Action key and select the Copy command or select Cut command from the Action menu. After you have copied the text, place the cursor in the field you want the text to appear. Press the Action key and select Paste from the Action menu. SORTING RECORDS OR FILES Press the Action key and select Sort from the Action menu.
MANAGING YOUR PROGRAMS OPEN A PROGRAM The ClassMaster™ Notebook helps you organize by saving programs in files. To open program, open the folder first, then you’ll see the folder’s programs displayed on the screen. Select the program you want to use by moving the cursor with your mouse or the arrow keys and press Enter. DELETE A PROGRAM If you want to delete a program you’ve downloaded, go to the Main Menu Screen and choose the program you want to delete.
SIMPLE CALCULATOR The simple calculator lets you solve everyday math problems of addition, subtraction, multiplication and division. Use the mouse to click on the calculator buttons or use the keyboard to enter numbers and math symbols. Then click the “=” button or press Enter to get the correct answer. You can change numbers from positive to negative or vice versa by clicking the “+/-” button. To add the displayed value to value in memory, you need click “M+” button.
SCIENTIFIC CALCULATOR This is an advanced, fully functional calculator that allows you to calculate square roots, sine, cosine and more. Use the mouse or keyboard to perform calculations just like the simple calculator.
Buttons on Calculator Function Enter a number for x, press this key, then enter a number for y to calculate the xth root of y Enter a number and press this key to calculate the factorial of value Enter a number and press this key to calculate its reciprocal Press this key and then enter a number to calculate its common logarithm Press this key and then enter a number to calculate its natural logarithm Press this key and then enter a number to see it as an exponent of 10 Press this key then enter a number t
Set Alignment for Your Text: Set alignment for selected text with the following: : Left-aligns the selected content or left justifies new text : Centers the selected content or center new text. : Right-aligns the selected content or right justifies new text : Creates a numbered list : Creates a bulleted list Insert Clip Art: Place cursor where you want to insert the clipart. Select Insert Clip Art from the Action menu, then choose the clipart from the next screen.
TYPING CHALLENGE Try this cool game to improve your typing speed and accuracy. Select the appropriate level. Words will cascade down from the top of the screen, try your best to type all the words with the keyboard! CLASS SCHEDULE List your daily Class Schedule with the times and room numbers. Select the cell you want to change or edit by using the mouse or arrow keys and then press Enter. You can also use the copy, cut and paste functions to move classes or times around.
GEOMETRY Want a geometry refresher? At random, a 2dimensional or 3-dimensional object will appear and you’ll be asked to find its area, perimeter or volume. Input your answer by button typing in the number then press the to confirm your answer. For a hint on how to button to approach the problem, press the button show the relevant formula. Press the to get the correct answer, but you’ll forfeit one “life” in the game. When user has lost all lives, game is over.
DOMINO CRISIS A fun game that tests your reactions as it challenges your mathematical skills. The object of Domino Crisis is to eliminate dominos. Use the Up and Down arrow keys to move the flying domino. You can rotate the flying domino by pressing the Enter or Space key. When you match dominos with the same number and that add up to the same total, the dominos will automatically be cleared. For example: to clear a domino with two, you have to place two dominoes with number two together.
BRIXX Just like in the arcades, Brixx tests your reaction speed. Use the arrow keys to move the paddle so you can catch the ball. Then “throw” it against the brick wall by pressing any key to launch it. You never know how many times you have to hit a brick before it will disappear. It could be only once, it could be twice. Some bricks will actually make more with your bricks when hit. Catching the paddle helps you break some bricks. To slow as it falls.
REVERSI The ultimate game of skill and strategy: You’ve got to get more of the board filled with your discs than your opponent’s. There are white discs on one side, black discs on the other. You and your opponent alternate placing discs on to the board, placing them so they enclose your rival’s pieces. Doing so will convert your rival’s discs to your color. You can move vertically, horizontally or diagonally. 3D TIC TAC TOE Takes Tic Tac Toe to a new dimension.
PUZZLER The object of Puzzler is to move blocks of the same pattern together so that they will be cleared from the screen. To move a block, click the mouse on the block you want to move and drag to the right or left position, and then lift the mouse. When you are playing, you can click button to undo the last move(s) you on the have made. When all blocks are cleared from the screen, Puzzler will take you to next level.
TRIVIA Ready to prove what you know? This challenging trivia game tests your knowledge of Sports, Entertainment and more. First select the topic you want to be tested on. Then you’ll be given a series of multiple-choice questions. Use the mouse, cursor pad or the arrow keys to move between the answers. Press Enter to select your answer. Or you can type 1, 2, or 3. At any time, you can change the level of the questions by selecting the Level common from the Action menu.
MY WORLD ADDRESS BOOK Address Book helps you keep track of your friends and family by storing their names, phone numbers, e-mail address and other information. Use the mouse, cursor pad or arrow keys to move among entries, then press Enter to open a record. At any time you can select the New command from the Action menu to create a new entry. Or you can edit an existing record by selecting the Edit command. To print a record, select the Print command.
CALENDAR Too busy to remember what day it is let alone what you’ve got to do next? Calendar helps you keep track of any and all events. You select the way you want to view your schedule: Daily, Weekly or Monthly. Select Daily View and you’ll see all of the events for a specific day. Move the cursor to an individual event and press Enter to view its contents. Select Weekly or Monthly View and you’ll see an overview of your schedule.
TO DO LIST Use the To Do List to create reminders and assign due dates to tasks. When you open the To Do List, you’ll see a list of your tasks you’ve previously entered. You can open an existing task by moving the cursor with the mouse, cursor pad or arrow keys and pressing Enter. To create a new task, select the New command from the Action menu. To save it, press Done from the Action menu. Using the Edit command lets you modify an existing task.
CREATIVITY CREATION STATION Create your own creature with Creation Station. Then use IR and send it to your friend while you chat. To create a new character, press the New button or select the New command from Action menu, then enter the name of character and select the components. At any point, you can press Random All to generate a character by randomly. You can press Undo to resume making your own selections. By pressing the Restore button you can revert to the latest saved version of your character.
Select Icon Click on this to define the area you want to draw in. Then, while holding down the left key of the mouse, drag the mouse to cover the area you want to draw in. When you release the mouse, the area will be covered with a rectangular box. You can now cut or copy into the selected area. Text Icon Click on this to add text to your drawing. Then select the icon and select the font and type style you want, place the mouse where you want to insert the text, then type.
ANIMATION EDITOR Create your own cartoon with Animation Editor! When you open the program, you’ll see a list of files that you can open. Select any file with the mouse or the arrow keys and press Enter to open the animation. To create your own animation, press the New button. Select a frame from the draw area and start drawing with the drawing tools (See above Art Work Studio.) Remember to save your drawing by selecting Save from the Action menu. You can draw a maximum of four pictures. .
Music Tools Function Inserts dotted crotchet rest Inserts quaver rest Inserts semi quaver rest Copies the selected notes Pastes the notes to the staff from the clipboard Flattens a note Sharpens a note Resets a sharp or flat note to normal ACCESSORIES MY SETUP My Setup in the Accessories folder lets you customize your ClassMaster™ Notebook. Set the date and time, adjust the tracking speed of the mouse, change skin, sound and other settings.
SYSTEM Select this category to change the screen wallpaper, program icons and select the number format. You can turn the Intro and Main Animations on or off and set the timing for Autosleep. MOUSE/KEY With the Mouse/Key category, you can set the tracking speed of your mouse. You can also program the mouse buttons so that the leftbutton or right-button make selections. SECURITY You can activate the Security function and create a password.
FILE AND UPLOAD MANAGER File and Upload Manager lets you organize and transfer files. Select the file you want to upload then press the Upload button. Press the Sync key so that the file can be transferred. To open a program, select it and press Launch. You can delete a file by selecting it and pressing Delete. Press the Sort button to rearrange files on the main screen by name, size or type. WORLD TIME Use World Time to set your local time and view times around the world.
Sync “Syncing” is the process of connecting your ClassMaster™ Notebook to your computer. It exchanges and updates information between your ClassMaster™ Notebook and your personal computer. Changes you make on your ClassMaster™ Notebook or your PC will appear in both places after the Sync process. For example, if you changed records in your ClassMaster™ Notebook, after Sync, the changes will be updated on the related files in your computer.
3. Complete the User Information form. 4. Enter your User Name. 5. If you want to protect your User Account with a password, click the option box to set Security On. 6. Then, enter your password into the password box. 7. And enter your password again to confirm. 8. Personal folder is where your uploaded files are saved. Click the Set Personal Folder icon to change your folder, if necessary. Click OK to save and back to the User Information form screen. 9.
3. Now you can select the activities you want to add to your ClassMaster™ Notebook. To select an activity or file, click on it, and then click the Add to List button. The number of activities and data you can add to ClassMaster™ Notebook is limited by the amount of available memory on your ClassMaster™ Notebook. 4. To remove an activity or file from the list, click on the item you want to remove, and then click on the Remove from List button. 5.
folder, select Options in the menu bar and click Set Personal Folder. When uploading files, if a file with the same name already exists in your Personal Folder, a new “ index number” will be automatically added after your filename to avoid overwriting. You can check the sync log for the filename used. To open the uploaded file, open the application that can read RTF format or BMP format (for e.g. Microsoft Word for RTF format). Then pick the file open function and select the file from your Personal Folder.
Effective Working Position for IR Communication 1. Make sure the IR lenses of the two units are facing to each other and at the same level. 2. It is recommended to have the best working distance between 5 cm and 45 cm ( 2 inches and 1.5 feet). 3. It is not recommended to work under direct sunlight or other bright or heat. Note: In case you encounter problems in connecting with another unit, please check if the IR lens of the VTech ClassMaster™ Notebook is facing to the correct direction.
TROUBLE SHOOTING 1. When I press the ON button, nothing happens • Make sure the power button is turned on and your unit is plugged in. • If you are using batteries, check to see if they are aligned correctly. 2. The low battery message keeps appearing • Back up your data to the Computer, then replace your batteries immediately. 3. The power light is on, but I cannot see anything • Adjust the screen contrast using the contrast control dial. 4.
10. I cannot send and receive information with IR Communication • Make sure both devices are on and are directly pointed to each other without any obstacles in the way. They should only be a few inches apart. • Make sure the receiving device has enough memory. DISCLAIMER AND LIMITATION OF LIABILITY VTech® Electronics North America, L.L.C. and its suppliers assume no responsibility for any damage or loss resulting from the use of this handbook. VTech® Electronics North America, L.L.C.
FCC NOTICE This equipment generates and uses radio frequency energy. It must be installed and used properly, in accordance with the manufacturer’s instructions. Otherwise, it may cause interference to radio and television reception. It has been type tested and found to comply within the limits for a Class B computing device in accordance with the specifications in Subpart J of Part 15 FCC Rules, which are designed to provide reasonable protection against such interference in a residential installation.