Operation Manual

12
GAME TERMS
DESTROY:
When a card is destroyed, it is placed face-up on top of its owners
discard pile. Important: Destroyed Heroes of the Resistance are
removed from the game.
SACRIFICE:
A sacrice is a game event that cannot be prevented. When a card
is sacriced, it is placed face up on top of its owner’s discard pile.
Important: Sacriced Heroes of the Resistance are removed
from the game.
OPPOSING:
This indicates that an eect can only be used in the same invasion
zone, i.e. the column directly opposite the invasion zone where the
card that mentions “opposing” is played.
Example: The invader plays the Alien Legionnaires card into
the Africa invasion zone. The card says that he can ‘Destroy an
opposing
card.’ This denotes that only a Mankind card in the
Africa invasion zone could be targeted as long as it has a
icon.
IMPERVIOUS:
A card featuring this term cannot be aected or destroyed by the
specic conditions, keywords, or cards mentioned in its text.
ICONS
COMMON
DISCARD COSTS:
Cost for playing a card; discard
other cards your hand, equal to
the stated cost, face up upon your
discard pile.
DRAIN:
Cost for playing a card; ip cards
from your draw pile, equal to the
stated cost, directly face up upon
your discard pile.
COME INTO PLAY EFFECT:
Follow the instructions on this card
when this card comes into play.
POWER:
A cards power adding up the total
power of a particular invasion zone.
MANKIND
Defender
Hero
Skull
Location
Tech
Support
INVADER
Desolator
Tentacle
Pyramid
Invader
Pod
Scourge
Alien tech