Operation Manual

Set Up
Put all nine character cards into sleeves with the human side face up.
Put all nine character tokens into the bag and mix them thoroughly.
Shue the character deck and place it face down on the table.
is deck is called the city.
Draw the top three cards and place these face up in a line next to the city.
is line of cards is called the castle.
Put all attack/defence tokens on the table in easy reach of both players.
Decide who will play the vampires and who will play the humans. Each player takes the
corresponding deck, shues the cards and places the deck face down in front of him.
Both players draw eight cards from their respective decks.
e vampire player draws three tokens from the bag, looks at them, and puts them face
down in front of him without showing them to his opponent. ese three characters are
vampires, initially only known by the vampire player.
e human player draws two random tokens from the bag, looks at them, and puts them
face down in front of him without showing them to his opponent. ese two characters
are trustworthy humans, whom the human player knows from the start.
Leave the other four tokens in the bag. ese tokens are also humans, but their
identities are not known from the beginning. e human player has to discover
their identities during the game.
Playing Area
City and castle
Each player has his own playing area. Between both players is the city (face down
character deck) and the castle (three face up character cards). e castle should always
have 3 characters. If at any time during the game a character disappears from the castle,
a new card should be drawn immediately from the city to replace it.
Note: e castle can have less than three characters only when the city is empty (more
than 6 characters has been killed).
VAMPIRE
PLAYER:
moat deck cellar
cellar deck moat
the Castle the City
HUMAN
PLAYER:
-3-