Datasheet

Initially Microsoft didn’t realize the mobile market was undergoing a major overhaul. It failed to
react quickly to accommodate the dramatic growth of the smartphone market driven by explosive
adoption of the iPhone among average consumers. In 2007 and 2008, Microsoft worked on
Windows Mobile 7, which for the most part resembled Windows Mobile 6 from a user interface
perspective but with multi-touch support. In the interim, Microsoft released Windows Mobile 6.5,
which provided a minor update with fi nger-friendly tiles and menus. Unsurprisingly, it failed to
impress the market.
Google entered mobile space with Android in 2008, and has enjoyed rapid growth since then,
partly because Microsoft has failed to release a major update for about three years (since Windows
Mobile 6.1). Google has formed the Open Handset Alliance (OHA) with major handset makers,
silicon vendors, and mobile operators to create the Android open platform. As Microsoft struggled
to build Windows Mobile 7, handset makers turned to Google Android.
Feeling the pressure from Apple and Google, Microsoft has shuf ed its mobile business division,
reset the Windows Mobile 7 effort, and started WP7 from scratch. WP7 sports a new tile interface,
Marketplace application store, Silverlight- and XNA-based application framework, and Xbox LIVE
and Zune integration. The effort has fi nally paid off. WP7 was launched in Europe, Singapore, and
Australia in October 2010, and in the U.S. and Canada in November 2010. Microsoft shipped 1.5
million WP7 devices in the fi rst six weeks. Its still too early to project WP7s future in terms of
market share. Nonetheless, WP7 is unique in many ways compared to iOS and Android, and thus
offers another choice for smartphone users. Microsoft continues to invest in mobile technology and
keeps improving Windows Phone. It’ll be quite interesting to see the competition among the three
major mobile operating systems for the next few years.
The Big Ideas
WP7 is the outcome of Microsofts new mobile strategy, which is to shift from enterprise-oriented
mobile product design to consumer-focused design. As Andy Lees, Microsofts president of the
mobile and embedded division, put it in an interview:
We made a very big decision to re-examine everything, because the industries
surrounding mobile are at an in ection point. . . . The technological advances
over the past few years enable us to do bold new things we’ve never done before.
But the most important thing is that we are bringing it all together with an almost
maniacal focus on the consumer.
www.microsoft.com/presspass/features/2010/
feb10/02-15windowsphone7.mspx
The following list describes the overall goals that Microsoft tried to achieve when developing WP7:
Consumer Focused: Microsoft reviewed its competitors’ offerings in order to understand
what the consumer wants in terms of mobile user experience. For example, consumers want
to touch the screen using their fi ngers, rather than using a stylus. Therefore, the developer
must create a graphical user interface (GUI) thats fi nger-friendly, with enlarged actionable
components that support tapping (brie y using a fi nger to touch the surface), dragging
An Overview of Windows Phone 7
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