User Manual

HOW TO RACE CONTINUED
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DURING THE RACE CONT...
Pit Stops
During a race with hazards, fuel consumption or tire wear enabled, your vehicle will most likely
require maintenance of some kind - either to prevent a catastrophic failure or to repair one.
Should you be called to the pit lane, approach the entrance to the pit and engage R/C assist
mode. This will allow you to steer off the main track and into the pit lane. Once your vehicle is
on the pit lane gradient, R/C assist mode can be disengaged.
As your vehicle crosses the entry marker to the pit lane, the handset will announce “Pit” and as
your vehicle passes over the exit marker you will hear “You’re good to go”. At this time, all
vehicle handicaps are removed and, if enabled, targeted hazards are replenished.
If you do not hear both “Pit” and “You’re good to go”, then you did not drive through the pit lane
accurately enough and will need to attempt your pit stop again.
“You’re good to go!”
“Pit!”
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Targeted Hazards
If targeted hazards have been enabled, a driver can “launch” a
hazard at an opponent wherever they are on the track (provided
that the targeted vehicle is not in the pit lane, is not moving or is
configured as a pace car.
Each vehicle starts the race with three targeted hazards that can
be launched at an opponent. This is done by pressing the numbered
special function button that corresponds to the target’s player
number. The targeted opponent will then be hit by either an oil slick
or a bad gear change.
NOTE: A player can be reminded of their own player number by
pressing the ' ' button during the race.
Once a player has used up all three of their targeted hazards, they
can return to the pit lane to be rearmed with a further three
targeted hazards. There is no limit to the number of times that a
vehicle can be rearmed in this way.
Pace Cars
Pace cars are not affected by random hazards, targeted hazards,
tyre wear, or fuel consumption even if human controlled vehicles in
the race are.
If a pace car leaves the track, for any reason, the onboard AI will
disable the vehicle until it is manually returned to the track and the
button is pressed on the corresponding handset.
RFX IM STAGE1.indd 13 04/09/2014 07:05