Operation Manual

Effect Parameter List
● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● A5000/A4000 • Appendix 259
6: JUMP
1 Depth 0 — 127 Modulation depth
2 Speed 0 — 127 Modulation speed
3 Direction L<>R,L>>R Modulation type
@4 Type Type-A,Type-B,Type-C Modulation type
@5 Jump Wave Type Type-A,Type-B,Type-C,Type-D Modulation type
@6 Resolution 1/1 — 1/256 Resolution
7 LPF Frequency 1.0kHz — 18.0kHz, thru Frequency at which the low pass filter will cut the high range
8 HPF Frequency thru, 20Hz — 8.0kHz Frequency at which the high pass filter will cut the low range
9 Dry/Wet Balance D63>W — D=W — D<W63 Balance between the dry sound and effect sound
7: BEAT CHANGE
1 BeatChange(Ctrl) -63 — +63 A beat change effect
2 Beat Range 0 — 12 Width of variation for sample playback speed
3 PitchChange(Ctrl) -63 — +63 A pitch change effect
4 Pitch Range 0 — 12 Width of variation for Pitch Change
@5 Accuracy Type sound4 — normal — rhythm4 Balance between emphasis on sound quality and emphasis on sense of beat
6 EQ Frequency 100Hz — 10.0kHz Frequency at which the EQ will boost/cut the mid range
7 EQ Gain -12dB — +12dB Gain by which the EQ will boost/cut the mid range
8 EQ Width 1.0 — 12.0 Width of the area in which the EQ will boost/cut the mid range
9 Dry/Wet Balance D63>W — D=W — D<W63 Balance between the dry sound and effect sound
You can use this effect to set up a controller so that the controller will vary the playback speed while leaving the pitch unchanged.
In order to use this effect a controller must first be assigned to “E*-1” (“*” is the effect number used for this effect) in the program controller setup display after selecting the effect. Then
“2. BeatRange” must be set as required. “1. BeatChange(Ctrl) and 3. PitchChange(Ctrl are controlled from controllers and should be set to “0.
8: PITCH CHANGE 1, 9: PITCH CHANGE 2
1 Dry/Wet Balance D63>W — D=W — D<W63 Balance of the dry sound and effect sound
2 Pitch -24 — +24 Pitch change in semitone steps
3 Initial Delay 0.1ms — 200.0ms Delay length
4 Fine1 -50 — +50 Fine pitch setting for first unit
5 Fine2 -50 — +50 Fine pitch setting for second unit
6 Feedback Level -63 — +63 Amount of feedback
7 Pan1 -63 — 0 — +63 Panning of first unit
8 Output Level1 0 — 127 Output level of first unit
9 Pan2 -63 — 0 — +63 Panning of second unit
10 Output Level2 0 — 127 Output level of second unit
The Fine1 and Fine2 settings are in cents for the PITCH CHANGE 2 effect only.
10: LOW RESOLUTION
1 Mod Depth 0 — 127 Modulation depth
2 Mod Delay Offset 1 — 127 Modulation delay offset
3 Mod Feedback -63 — +63 Feedback amount
@4 Resolution 1/1 — 1/128 Resolution
5 Mod Mix Balance 0 — 127 Delay sound and bypass sound balance
6 Phase Inverse R off,Wet,Wet+Dry Left/right phase reversal
7 Dry/Wet Balance D63>W — D=W — D<W63 Balance between dry sound and effect sound
11: NOISY
1 Drive 0 — 127 Degree of distortion
2 Mod Depth 1 — 10 Modulation depth
3 Mod Speed 0 — 127 Modulation speed
4 Mod Feedback -63 — +63 Feedback amount
5 AM Speed 0.00Hz — 39.7Hz Amplitude modulation frequency
6 AM Depth 0 — 127 Amplitude modulation depth
7 Mod Mix Balance 1 — 127 Balance between noise modulated sound and bypass sound
8 LPF Frequency 1.0kHz — 18.0kHz, thru Frequency at which the low pass filter will cut the high range
9 LPF Resonance 1.0 — 12.0 Resonance of the low pass filter
10 EQ Frequency 100Hz — 10.0kHz Frequency at which the EQ will boost/cut the mid range
11 EQ Gain -12 — +12dB Gain by which the EQ will boost/cut the mid range
12 EQ Width 1.0 — 12.0 Width of the mid range area which the EQ will boost/cut
13 Dry/Wet Balance D63>W — D=W — D<W63 Balance between the dry sound and effect sound
12: ATTACK LOFI
1 Sensitive 0 — 127 Sensitivity
@2 Resolution 1/1 — 1/32 Resolution
3 Peak Frequency 100Hz — 10.0kHz Frequency at which a peak will be created in the mid range
4 LPF Frequency 1.1kHz — 18.0kHz, thru Frequency at which the low pass filter will cut the high range
5 Flanger Speed 0.00Hz — 39.7Hz Frequency of delay modulation
6 Flanger LFO Wave tri,sine,saw up,saw down Modulation waveform selection
7 Flanger Depth 0 — 127 Modulation depth
8 Fln Depth Ofst R -64 — +63 R ch offset for depth
9 Flanger Delay 0.1 — 650.0ms Delay time
10 Fln Delay Ofst R 0 — 884 R ch offset for delay time
11 Flanger Feedback -63 — +63 Feedback amount
12 Flanger FB Ofst R -63 — +63 R ch offset for feedback
13 Flanger FB HiDamp 0.1 — 1.0 Adjust the high range attenuation (low values will cause the high range to decay faster)
14 FB HiDamp Ofst R -0.9 — +0.9 R ch offset for high damp
15 Fln Mix Balance 1 — 127 Balance between flanger sound and bypass sound
16 Dry/Wet Balance D63>W — D=W — D<W63 Balance between dry sound and effect sound