Operation Manual

SAMPLER BASICS
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Phase 2: EDITING
Making Your Samples Sound Right
Once the sample(s) you intend to use have been satisfactorily recorded and placed in the sampler’s memory,
then you can edit the sample data to create exactly the sound you want. This can involve anything from sim-
ply trimming/looping and mapping the sample (procedures which do not actually change the sound of the
sample), to applying filter, envelope generator, low-frequency modulation, and effects which might dramat-
ically alter the basic timbre and sound of the sample.
Although you probably won’t need to use all of the available editing functions for every sample, the normal
sequence of editing procedures would be:
1. Trimming and/or Looping
Once you’ve recorded a sample you might find that there’s unnecessary space or noise preceding or
following the sound you want to use. Or you might only want to use a portion of the sound you ini-
tially recorded. Trimming, as the term implies, allows you to “trim” away unwanted portions of the
recorded sound, leaving only the sound you want to use.
Step-by-Step procedure on page 42.
If you simply want your sample to play back in linear fashion from beginning to end, then looping is
not necessary. But if you want the entire sample to repeat continuously, or you want a specified seg-
ment of the sample to repeat continuously to create a sustained tone, then you will need to specify the
appropriate looping parameters.
Step-by-Step procedure on page 44.
ORIGINAL
SAMPLE
TRIMMED
SAMPLE
TRIM
STRAIGHT PLAYBACK
(NO LOOP)
LOOPED PLAYBACK
(ONE EXAMPLE)
The sample plays from beginning to end
(or until the note is released).
In this example the specified loop repeats until the
note is released, then the final decay portion of the
sample plays. There are other types of loops.
LOOP