Owner's Manual

29
Editing Voices
If you’ve read through all the preceding
sections, and especially if you’ve been trying out
the various features along the way, you should
have a pretty solid grounding in how the AN1x
creates and enhances sound, as well as how the
various controls work to manipulate the many
features. This section provides an overview of
the steps required for the procedure of editing a
voice, along with the key procedures required to
build up your own voices from scratch.
Voice Edit Procedure
The AN1x is so naturally intuitive, the procedure for
editing a voice is extremely simple. There are only a few
basic steps, as follows:
1. Select a voice using the PROGRAM CHANGE
keypad.
2. Set the status of Layer mode with the [LAYER]
switch and Poly mode (located in the VOICE
SCENE SETUP menu).
Mode
Poly
Por t
VOICE
SCENE SETUPLFO Rst
Ctrl Matrix
Set No
Param Source
Depth
Layer
Pan
Separate
Unison
Detune
DEMO
PORTAMENTO
STORE
ARPEGGIO/SEQ
LAYER
PROGRAM CHANGE
VWX
MNO
7
YZ
8
PQR
5
GHI
2
4
DEF
1
ABC
0
OTHERS
STU
9
6
JKL
3
YES/ENTERNO
3. Edit the various tone generator parameters
for each Scene, using the KNOB PARAMETER
GROUP switches and CONTROL knobs.
4. Depending on your needs, use the panel Edit
matrix to designate effects configuration and
settings, record real-time knob movements
for one or more parameters using the 4-track
Free EG function, designate Arpeggiator
settings, create a Step Sequence, assign
Control Matrix sets, and set any other voice
parameters.
5. Store the voice data to a voice memory
location (1 - 128) using the Voice Store
operation (see page 98).
Parameters which you can edit at any time but which are not stored as voice data
include system-related parameters accessible from the UTILITY SETUP menu, as
well as Effect Bypass status (VOICE COMMON menu) and MIDI Pattern Transmit
Channel (VOICE ARPEGGIO/SEQ menu). As such, they will remain as set
regardless of which voice is selected.
Mode
Poly
Por t
Tempo Split Pnt
Track Common
Trigger
LoopType
Common
Arp /SEQ
Type/No
Knob
Event
1-8/9-16
System
Mstr Tune
Kbd Trans
VOICE
SCENE SETUP
VOICE
COMMON
VOICE
FREE EG
VOICE
ARPEGGIO/SEQ
SEQ
EDIT/SETUP
UTILITY
SETUP
LFO Rst
Ctrl Matrix
Set No
Vari EF/EQ
Param Data
Length
Key Track
KbdMode Hold
Step Hold
Pattern
Bank
Kbd Vel
MIDI
Tx Ch
Param Source
Vari EF
Dry:Wet
Dly/Rev EF
Param
Param
Track
Track No
SceneSw
MIDI
Ptn Tx Ch
No
Base Unit
Rx Ch
DeviceNo Local
BulkDump
Length LoopType
Arpeggio
Subdivide
Play EF
Swing
Scene Sw
Track Job
Rec
Data
Depth
EF
Bypass
Layer
Pan
Separate
Unison
Detune
Name
Cursor Char
Copy Undo
Velocity
GateTime
Ctrl No
SEQ
Store
Ctrl
Device
Ctrl No
KNOB PARAMETER GROUP
PEG/LFOSYNC/FM
VCO1
VCO2
MIX/VCF
VCF
VCA
ASSIGN
Algorithm
Wave
Attack
Attack
ASSIGN 1 ASSIGN 2
ASSIGN 3
ASSIGN 4
PEG Decay
Wave
VCO1
Fine
Fine
PEG Sw
FM Src2
LFO2 Spd
PmodDepth PmodDepth
Level
LFO1 Wave LFO1 Spd
LFO1 Dly
PW
ASSIGN 5
ASSIGN 6 ASSIGN 7 ASSIGN 8
VCF
Cutoff
Sync
Pmod Sw
Sync Pitch
Pitch Pitch
PEG Depth
Decay
Decay
VCO2
Level
FM Depth
FM Src1
Sync Pitch
Depth
Sustain
Ring
Mod
Sustain
Sync Pitch
Src
Edge
Port Time
Edge
Release
Release
Noise
Level
PW
HPF
Feedback
VCF
PWM Depth
PWM Src PWM Src
PWM Depth
Type
Reso
nance
Volume
FEG
Depth
Fmod
Depth
Amod Depth
Vel
Sens
Key
Track
Vel Sens