Owner’s Manual EN
FCC INFORMATION (U.S.A.) 1. IMPORTANT NOTICE: DO NOT MODIFY THIS UNIT! This product, when installed as indicated in the instructions contained in this manual, meets FCC requirements. Modifications not expressly approved by Yamaha may void your authority, granted by the FCC, to use the product. 2. IMPORTANT: When connecting this product to accessories and/or another product use only high quality shielded cables. Cable/s supplied with this product MUST be used. Follow all installation instructions.
PRECAUTIONS PLEASE READ CAREFULLY BEFORE PROCEEDING * Please keep this manual in a safe place for future reference. WARNING Always follow the basic precautions listed below to avoid the possibility of serious injury or even death from electrical shock, short-circuiting, damages, fire or other hazards. These precautions include, but are not limited to, the following: Power supply/Power cord Water warning • Only use the voltage specified as correct for the device.
• Avoid locations where the unit will be subject to strong vibration. Excessive vibration can damage the internal hard disk and CD-RW drive. Handling caution • Do not block the vents. This device has ventilation holes at the top to prevent the internal temperature from becoming too high. In particular, do not place the device on its side or upside down. Inadequate ventilation can result in overheating, possibly causing damage to the device(s), or even fire.
Caution for Laser This product utilizes a laser. Use of control, adjustment or performance of procedures other than those specified herein may result in hazardous radiation exposure. Do not open covers and do not repair yourself. Refer servicing to qualified personnel. Laser properties of the Drive Laser Class : Class 1 (HHS and IEC 825-1) Wavelength : for CD 784 nm for DVD 662 nm The label shown below is located on the bottom of this product.
Internal Hard Disk Precautions • During some hard disk operations a small amount of vibration might be felt at the control panel and you might hear some mechanical noises. This is normal. • Do not subject the unit to strong physical shock. Excessive physical shock can damage the internal hard disk. • Always turn the power off when moving the unit from one location to another. Data on the internal hard disk can be lost or corrupted if the unit is moved while the power is on.
Contents 1. Before you start 9 Introduction................................................................... 9 Remember to back up your data .................................. 9 About the built-in CD-RW drive .................................. 10 Using the CD-RW drive .............................................. 10 Connecting the AC adaptor ........................................ 11 Turning the power on/off ............................................ 11 2.
Contents 10. Creating an audio CD 101 Creating an audio CD ............................................... 101 Types of media that you can use with the CD-RW drive........................... 101 Methods of writing an audio CD ............................... 102 Basic settings for the CD-RW drive .......................... 103 Writing audio data (Track At Once) .......................... 104 Writing audio data (Disc At Once) ............................ 106 Finalizing CD-R/RW media........................
Chapter 1 Before you start Before you start 1 This chapter explains what you should know before you begin using the AW1600. Introduction ■ Check the included items The AW1600 package contains the following items. If any are missing, please contact your dealer. • • • • The AW1600 AC adaptor (PA-300) Owner’s manual (this book) CD-ROM ■ Copyright Copying of commercially available music sequence data and/or digital audio files for any purpose other than your own personal use is strictly prohibited.
About the built-in CD-RW drive • Using the CD-RW drive About the built-in CD-RW drive 1 Before you start A built-in CD-RW drive is a device that lets you create or play audio CDs, backup and restore data from the internal hard disk, and read data from a CD-ROM. ■ Handling 1 Never touch the objective lens. B Be careful that the objective lens does not become IMPORTANT • Even if a CD-RW drive is operating normally, it may fail a read or write operation approximately once in five hundred times.
Connecting the AC adaptor • Turning the power on/off Connecting the AC adaptor 1 Before you start When connecting the included AC adaptor (PA-300), you must first connect it to the DC IN jack of the AW1600, and then to the AC wall outlet. After connecting the AC adaptor to the AW1600, wrap the cable around the hook as shown in the diagram. This will prevent the cable from being accidentally pulled out, causing the AW1600 to unexpectedly lose power.
1 Before you start 12 AW1600 Owner’s Manual
Chapter 2 Introducing the AW1600 2 Introducing the AW1600 This chapter describes the features of the AW1600, the name of each part and its function, and introduces terminology you need to know when using the AW1600. Features of the AW1600 The AW1600 is an audio workstation that combines a digital mixer, multi-effect processor, hard disk recorder, sampler, and CD-RW drive. The following diagram shows the signal flow within the AW1600.
Features of the AW1600 2 Introducing the AW1600 ■ Recorder section ■ Quick Loop Sampler section ● 8-track Simultaneous Recording & 16-track Simultaneous Playback (16-bit songs) The AW1600 has a built-in pad-type sampler. You can assign sixteen stereo waveforms to the four pads with sample banks. Audio tracks from the hard disk, or WAV files from a CD-ROM disc or computer can be loaded. The timing at which each pad is pressed can be recorded on a dedicated pad track, and edited later.
AW1600 terminology AW1600 terminology ■ Paired tracks ■ Tracks A location where data is recorded is called a “track.” The AW1600’s recorder section uses the following types of track. ● Audio tracks The physical tracks used to record and play back audio data are called “audio tracks,” or simply “tracks.” The AW1600 has sixteen audio tracks. You can record eight tracks simultaneously, and play back 16 tracks simultaneously (16-bit songs).
AW1600 terminology ■ Paired channels 2 Introducing the AW1600 For track channels 9/10–15/16, pad channels 1–4, and return channels 1/2, the parameters (except for pan and phase) are always linked for adjacent pairs of channels. These are called “paired channels.” For input channels 1–8 and track channels 1–8, you can also switch two adjacent odd-numbered/even-numbered channels to function as paired channels.
Parts of the AW1600 and what they do Parts of the AW1600 and what they do This section explains the names and functions of the various items on the AW1600’s top panel, rear panel, and front panel. 2 Work Navigate section (P. 18) Input/output section (P. 17) Selected Channel section (P. 19) Introducing the AW1600 Top panel Data entry/control section (P. 20) Display (P. 18) Quick Navigate section (P. 18) Quick Loop Sampler section (P. 18) Mixer section (P. 19) Transport section (P.
Parts of the AW1600 and what they do ■ Work Navigate section 2 C [TRACK] key This key accesses the TRACK screen, where you can check whether each track contains data, and switch the virtual tracks that will be used for recording and playback. Introducing the AW1600 1 2 3 4 D [EDIT] key This key accesses the EDIT screen, where you can copy or erase tracks.
Parts of the AW1600 and what they do ■ Mixer section 1 2 3 Introducing the AW1600 2 4 5 6 D Faders 1–8 E Faders 9/10–15/16 1 [TRACK SEL] keys 1–8 B [TRACK SEL] keys 9/10–15/16 C [STEREO SEL] key Use these keys to select the mixer track channels or recorder tracks that you want to control. Normally, these faders adjust the playback level of each recorder track. By changing the internal settings, you can also use these faders to control the input levels of input channels 1–8 and pads 1–4.
Parts of the AW1600 and what they do ■ Data entry/control section 2 B [SCENE] key This key accesses the SCENE screen, where you can save or recall scene memories. 1 4 2 Introducing the AW1600 3 C [JOG ON] key This key is an on/off switch for the Nudge function (→ p. 71) which uses the [DATA/JOG] dial (5). When this function is on, the key will light. D [CURSOR] keys ([ ]/[ ]/[ ]/[ ] keys) These keys move the cursor in the screen (the blinking frame) to select a specific item.
Parts of the AW1600 and what they do ■ Transport section 2 C FF [ ] key This key fast-forwards the current location. Each time you press this key, you will alternate between 8x speed and 16x speed. 3 D STOP [■] key This key stops playback, recording, fast-forward, or rewind. 4 1 RTZ [ 5 6 ] key This key moves directly to the relative zero time location. Used in conjunction with the [SET] key, this registers the current location as the relative zero time.
Parts of the AW1600 and what they do 2 Introducing the AW1600 F USB Connector This connector allows the unit to be directly connected to a USB-equipped computer via a standard USB cable (compatible with USB 2.0). When the USB Storage mode is selected WAV files and song files can be transferred between the AW1600 and the computer. In the “normal” mode the USB connection can be used for MIDI control. The USB interface does not directly handle audio signals.
Parts of the AW1600 and what they do M POWER switch This switches the power between ON and STANDBY. NOTE • When switching the power of the AW1600 between ON and STANDBY, you must follow the “Turning the power on/off” (→ p. 11) procedures described. 2 Introducing the AW1600 N DC IN connector Connect the included AC adaptor (PA-300) to this connector. CAUTION • Use only the included AC adaptor (PA-300) for this unit. Using other types may be a fire and electrical shock hazard.
Basic operation on the AW1600 Basic operation on the AW1600 This section explains basic operations on the AW1600. 2 ● Buttons Viewing the display Introducing the AW1600 The display of the AW1600 shows the following information. 1 2 3 4 Buttons in the display are used to switch a parameter on/off, to select one of multiple choices, or to execute a specific function. A button that is currently on will be displayed in black with white text.
Basic operation on the AW1600 either repeatedly press the same key as in step 1, or hold down the same key as in step 1 and use the CURSOR [ ]/[ ] keys. If there are more pages than can be shown in one screen, an arrow like the following will appear in the page display area. This arrow means that one or more additional hidden pages exist in that direction. To access a hidden page, hold down the same key as in step 1, and press the [CURSOR] key of the same direction as the arrow.
Basic operation on the AW1600 Using the Selected Channel section 2 You can use the knobs and keys of the Selected Channel section to directly operate the mix parameters (EQ, dynamics, pan, etc.) of the currently selected channel. 1 Use the [TRACK SEL] keys, [INPUT SEL] Introducing the AW1600 keys, [STEREO SEL] keys, or pads 1–4 to select the channel that you want to operate. When using the Selected Channel section, you must first select the channel that you want to operate.
Chapter 3 Listening to the demo song Connect external devices and turn on the power The following diagram shows a typical example of connections to the AW1600. Connect your mics, instruments, and external devices as shown in this diagram.
Loading the demo song Loading the demo song Here’s how to load the demo song from the hard disk. 1 In the Work Navigate section, press the [SONG] key. 3 3 Turn the [DATA/JOG] dial to select the song “The_Only_One.” The SONG screen will appear, where you can save or load songs. Listening to the demo song 4 Move the cursor to the LOAD button in the screen, and press the [ENTER] key.
Playing the demo song Playing the demo song Here’s how to play back the demo song you loaded, and adjust the monitor level. hold down the [VIEW] key and use the CURSOR [ ]/[ ] keys to access the VIEW screen METER page. 3 Press the PLAY [ ] key. 3 The demo song will begin playing, and the level of each track channel will be displayed in the METER page of the VIEW screen. 4 To adjust the monitor level appropriately, use the AW1600’s [MONITOR PHONES] knob and the volume control of your monitor system.
Mixing the demo song Mixing the demo song When you play back a song, tracks 1–16 of the recorder are directly connected to track channels 1–8 and 9/10–15/16 of the mixer. The signals that pass through track channels 1–8 and 9/10–15/ 16 are sent to the stereo bus, routed through the stereo output channel, and sent from the STEREO/AUX OUT jacks or the MONITOR OUT jacks.
Mixing the demo song ] key. 5 Press the [TRACK SEL] key(s) for the track channel(s) that you want to mute. (You may select more than one channel.) 3 The demo song will be rewound to the beginning. 2 Press the PLAY [ ] button. The demo song will begin playing. 3 While listening to the demo song, try operating faders 1–8 and 9/10–15/16. Notice that the level of the corresponding track will change. Operating the [STEREO] fader will change the overall level of the song.
Mixing the demo song 8 Press the [TRACK SEL] key of the track channel that you want to solo. 3 Listening to the demo song For example if you press [TRACK SEL] key 3, the screen will change as follows, and channels other than track channel 3 will be muted. At this time, [TRACK SEL] key 3 will light orange, and the other [TRACK SEL] keys and [INPUT SEL] keys will go dark. NOTE • Only one channel can be soloed at a time.
Chapter 4 Recording to a sound clip Connecting your instrument or mic First, the instrument or mic that you want to record must be connected to a MIC/LINE INPUT jack. The various types of jack are compatible with the following sources. ● MIC/LINE INPUT (XLR) jacks 1–8 These are XLR-type balanced input jacks. Use a male XLR ↔ female XLR cable to connect your mic, direct box, or a guitar/bass preamp that has a balanced output jack.
Adjusting the input level Adjusting the input level The signals that are input from MIC/LINE INPUT jacks 1–8 are sent to input channels 1–8 respectively. Here’s how to adjust the input level of the input channel, and make settings so that you can hear the sound from your monitor system via the stereo bus. 1 Lower the [STEREO] fader to the – ∞ posi- tion. Also turn down the [GAIN] knob for the MIC/LINE INPUT jack to which your instrument/mic is connected.
Recording/playing a sound clip Recording/playing a sound clip Now that preparations are complete, let’s record to a sound clip. The post-fader signal of the stereo output channel can be recorded directly on a sound clip. For playback, the signal will be sent immediately before the stereo output channel fader. (EQ and dynamics cannot be applied to the playback of a sound clip.
Recording/playing a sound clip 4 In the Transport section, hold down the ■ Recording a sound clip REC [●] key and press the PLAY [ 1 In the Locate section, press the [SOUND CLIP] key. The CLIP screen will appear, where you can record and play sound clips. ] key. The metronome will begin sounding, and the counter display will advance. The counter in the CLIP screen always starts from 0, and indicates the current time in minutes/seconds/milliseconds.
Recording/playing a sound clip 4 Stop playback, move the cursor to the CLIP ■ Playing a sound clip button, and press the [ENTER] key. sound clip, press the PLAY [ ] key. The region from where you began recording to where you stopped recording will play repeatedly. To stop, press the STOP [■] key. If you record again, the previous data will be overwritten. In the CLIP screen, the keys of the Transport section will have the following functions.
4 Recording to a sound clip AW1600 Owner’s Manual 38
Chapter 5 Track recording This chapter explains how to create a new song, and record the audio signal from an instrument or mic connected to the AW1600 onto the first track of your song. Creating a new song In order to begin recording on the AW1600, you must first create a new song. HINT 1 In the Work Navigate section, either press the [SONG] key repeatedly or hold down the [SONG] key and use the CURSOR [ ]/[ ] keys to access the LIST page. 2 Move the cursor to the NEW button and press the [ENTER] key.
Creating a new song • Direct recording and Bus recording 6 Assign a name to the song (for details on assigning a name → p. 25). 7 To create the new song, move the cursor to the OK button and press the [ENTER] key. A new song will be created, and you will return to the SONG screen LIST page. HINT • If you move the cursor to the CANCEL button (instead of the OK button) and press the [ENTER] key, you will return to the SONG screen LIST page without creating a new song.
Direct recording and Bus recording ■ Bus recording With this method, you can send multiple input channels to the L/R bus, and assign the mixed signal to one or two tracks. This method requires fewer tracks. However, you will need to decide on the final volume, pan, and tone of each instrument at the time of recording. (You will not be able to adjust these independently after recording.
Assigning input signals to tracks (Direct recording) Assigning input signals to tracks (Direct recording) 1 Lower the [STEREO] fader to the – ∞ position. 2 Connect instruments/mics to MIC/LINE INPUT jacks 1–8. 3 In the Quick Navigate section, either press the [RECORD] key repeatedly or hold down the [RECORD] key and use the CURSOR [ ]/[ ] keys to access the DIRECT page of the RECORD screen.
Assigning input signals to tracks (Direct recording) 5 Press the [TRACK SEL] key of the track on which you want to record. The selected input channel and track will be connected internally. At this time, only the selected [INPUT SEL] key and [TRACK SEL] key will be blinking red. The blinking [TRACK SEL] key indicates that the corresponding track is in record-ready mode.
Assigning input signals to tracks (Direct recording) ● Monitor signal flow during recording Recorder section Track 1 Track 2 Track 3 from the input channels Track 4 Track 5 Track 6 Track 7 Track 8 5 Stereo output channel Track recording Track channels Stereo bus Mixer section 11 To adjust the pan of the monitor signal, press the [TRACK SEL] key for the corresponding track channel, and turn the [PAN/ BAL] knob of the Selected Channel section.
Assigning input signals to tracks (Bus recording) Assigning input signals to tracks (Bus recording) 1 Lower the [STEREO] fader to the – ∞ position. 2 Connect instruments/mics to MIC/LINE INPUT jacks 1–8. 3 In the Quick Navigate section, either press 4 Press the [INPUT SEL] key for the input channel to which you connected your instrument or mic. The current setting [INPUT SEL] key will light orange, and that input channel will be selected for operations.
Assigning input signals to tracks (Bus recording) 6 As necessary, use the same procedure to specify other input channels as recordingsources. 7 Press the [TRACK SEL] key(s) for the record-destination track(s). 5 You can select up to two tracks as the record-destination. If you select track 1, 3, 5, or 7, the signal will be connected to bus L. If you select track 2, 4, 6, or 8, the signal will be connected to bus R.
Enabling the metronome Enabling the metronome Before you begin recording, set the tempo and volume of the metronome. If you will not be using the metronome while recording, you can skip the following procedure. 1 In the Work Navigate section, repeatedly press the [TRACK] key or hold down the [TRACK] key and use the CURSOR [ ]/[ keys to access the VIEW page.
Recording on a track Recording on a track Now that you have completed your preparations, let’s record on a track. 1 In the Work Navigate section, repeatedly press the [TRACK] key or hold down the [TRACK] key and use the CURSOR [ ]/[ keys to access the VIEW screen. 2 3 2 In the Transport section, hold down the REC [●] key and press the PLAY [ ] 1 ] key. The metronome will begin sounding, and the counter display will advance.
Pairing input channels/track channels Pairing input channels/track channels Pad tracks 1–4 and track channels 9/10–15/16 are permanently paired. However, you may also specify pairing for adjacent odd-numbered/even-numbered input channels (1/2, 3/4, 5/6, 7/8) or track channels (1/2, 3/4, 5/6, 7/8). When two channels are paired, most of their parameters will be linked, so that operating one of the channels will cause the same setting to occur on the other channel as well.
Using the input library Using the input library The input library is a library of settings used to apply internal effects, EQ, or dynamics settings to the input signal when you want to record the processed signal. Here’s how to apply input library settings to the signal of an input channel. 1 Press and hold the [INPUT SEL] key of the input channel for which you want to use the input library, to access the INPUT SETTING popup window. 4 Turn the [DATA/JOG] dial to select the desired input library data.
Using the input library Input library MIC/LINE INPUT jack Speaker simulator Internal effect to the bus Dynamics EQ INPUT LEVEL NOTE • If the input channel is paired, the same settings will be applied to both channels. 7 If you want to adjust the effect, use the [INPUT SEL] key to select the input channel. While you produce sound on your instrument, adjust the [EQ] knob, [DYN] knob, or [EFFECT 1]/[EFFECT 2] knobs of the Selected Channel section.
Using the EQ library Using the EQ library The EQ library contains EQ settings appropriate for a variety of instruments. Use these when you want to apply EQ to an input channel while you record, or when you want to modify the EQ settings after recalling an input library. 1 Press and hold the [INPUT SEL] key of the input channel for which you want to use the EQ library, to access the INPUT SETTING popup window.
Using the dynamics library Using the dynamics library The dynamics library contains dynamics settings suitable for a variety of instruments. As for the EQ library, you can use this to apply dynamics processing to an input channel while you record, or when you want to modify the dynamics settings after recalling an input library. 1 Press and hold the [INPUT SEL] key of the input channel for which you want to use the dynamics library, to access the INPUT SETTING popup window.
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Chapter 6 Overdubbing This chapter explains how you can record additional performances on other tracks while you listen to the previously-recorded tracks. This chapter also explains how to switch virtual tracks and save songs. About overdubbing 6 Overdubbing “Overdubbing” is the process of recording additional performances on other tracks while you monitor the playback of previously-recorded tracks. The diagram below shows the signal flow when you play back tracks 1–4 and overdub track 5.
Assigning the input signal to a track • Instantly recalling an EQ library Assigning the input signal to a track In order to overdub, you must first assign the mic or instrument to a new track. The basic procedure is the same as when recording the first track. 1 Lower the [STEREO] fader to the – ∞ position. 2 Connect your instrument or mic to a MIC/ LINE INPUT jack.
Instantly recalling a dynamics library • Setting the mix balance and pan Instantly recalling a dynamics library A dynamics library can be instantly recalled in the same way as an EQ library. 1 In the Selected Channel section, press down the [DYN] knob and turn it. When you turn the [DYN] knob to left or right while pressing it, the LIBRARY page of the DYN screen will appear. Turn while pressing 2 Turn the [DATA/JOG] dial to select a DYN The selected library will be loaded.
Overdubbing Overdubbing Now you can overdub onto the track that you selected as the recording-destination. 1 In the Work Navigate section, repeatedly press the [TRACK] key or hold down the [TRACK] key and use the CURSOR [ ]/[ keys to access the VIEW page. 4 While monitoring the previously-recorded ] tracks, play the instrument that you want to overdub. 5 To stop recording, press the STOP [■] key. The [UNDO/REDO] key in the data entry / control section will light.
Punch-in/out Punch-in/out If you make a mistake while overdubbing, you can re-record just the region in which you made the mistake. This process is called “punch-in/out.” Punch-in/out can be performed either as “manual punch-in/out” in which you switch between recording and playback manually, or as “auto punch-in/out” in which recording and playback will switch automatically when you reach the locations you specify beforehand.
Punch-in/out 2 Locate to the point at which you want to 8 To perform the actual auto punch-in/out, punch-in. stop the recorder, then hold down the REC [●] key and press the PLAY [ ] key. 3 In the Locate section, hold down the [SET] 1 Only the PLAY [ ] key will light, and playback will begin from the pre-roll point. key and press the [IN] key. The current location will be registered as the In point.
Using the Undo List Using the Undo List By using the AW1600’s Undo list, you can not only cancel the most recent recording or editing operation, but can even backtrack through your work for as many as fifteen previous steps. This is convenient when, for example, after performing several overdubs, you decide that you would rather go back to the state immediately after you had recorded the third solo. 1 Press and hold the [UNDO/REDO] key. The UNDO LIST popup window will appear.
Switching virtual tracks Switching virtual tracks Each audio track 1–16 contains eight virtual tracks. After overdubbing a solo part, you can switch the virtual track for that track, and record a different take while preserving the previouslyrecorded content. Here’s how to switch the virtual track that is selected for a track. 1 In the Work Navigate section, repeatedly press the [TRACK] key or hold down the [TRACK] key and use the CURSOR [ ]/[ keys to access the V.TR page.
Saving the current song Saving the current song This section explains how to save the current song to the hard disk. If you accidentally turn off the power of the AW1600 without saving the song, all recordings or operations that you performed since last saving the song will be lost. You should make a habit of saving the song at appropriate breaks in your work. 1 In the Work Navigate section, repeatedly press the [SONG] key or hold down the [SONG] key and use the CURSOR [ ]/[ keys to access the LIST page.
Loading an existing song Loading an existing song Here’s how to load an existing song from the hard disk. 1 In the Work Navigate section, repeatedly press the [SONG] key or hold down the [SONG] key and use the CURSOR [ ]/[ keys to access the LIST page. ] 2 Turn the [DATA/JOG] dial to select a song. 6 Overdubbing 3 Move the cursor to the LOAD button in the screen, and press the [ENTER] key. A popup window will ask you whether you want to save the current song.
Chapter 7 Various types of playback This chapter explains how to use the locator and marker functions, and various other playback methods provided by the AW1600. Using the locator “Locate points” are locations you specify within a song in order to execute functions such as auto punch-in/out and A-B repeat. You can use this function to “locate” (move the current location of the song) to one of these points just by pressing a single key. On the AW1600, you can use the following locate points.
Using the locator The following procedure shows how to register the current location in one of the locate points, and then move the song to that locate point. 1 Move the song to the point that you want to register as a locate point. 3 To move to a locate point you registered, press the corresponding key while the song is stopped or playing. The song will move to that location, and an icon will appear at the left side of the counter to indicate the currently selected locate point.
Using markers Using markers “Markers” are symbols that you assign at desired locations in a song, so that you can move quickly to a desired point. You can assign up to 99 markers in each song. Use the [ ]/[ ] keys to find and move to markers. 1 Move to the position in the song at which you want to assign a marker. You can assign a marker whether the song is playing or stopped. 3 Press the [ ] key to locate to the previous marker, or press the [ ] key to locate to the next marker.
Adjusting the position of a locate point or marker Adjusting the position of a locate point or marker Here’s how you can adjust the position of a previously-registered locate point or marker. 1 In the Work Navigate section, repeatedly press the [SONG] key or hold down the [SONG] key and use the CURSOR [ ]/[ keys to access the POINT page. Locate point ] In the POINT page you can adjust the time location of each locate point and marker. POSITION field MEAS field REL.
Adjusting the position of a locate point or marker • Erasing a locate point or marker D MEAS Shows the position of each marker, in measure/beat units. E DELETE button To delete the currently selected marker, move the cursor to this button and press the [ENTER] key. 5 Move the cursor to the MARKER area, and turn the [DATA/JOG] dial to scroll the list so that the dotted frame encloses the marker number that you want to edit.
Repeatedly playing a specific region (the A-B Repeat function) Repeatedly playing a specific region (the A-B Repeat function) The AW1600 provides an “A-B Repeat” function that repeatedly plays the region between the A point and B point. This is useful when you want to repeatedly play back a certain region of the song while you adjust the mix. 1 Register the A point and B point to the locations at which you want the repeated playback to start and end.
Finding a location while you listen to the sound (the Nudge function) Finding a location while you listen to the sound (the Nudge function) “Nudge” is a function that repeatedly plays a short region before or after the current location. By using the Nudge function, you can find a precise location while listening to the playback. This is useful when you need to specify a location precisely, such as when specifying the auto punch-in/ out points, or when editing the contents of a track.
Finding a location while you view the waveform Finding a location while you view the waveform The AW1600 lets you find a location while viewing the waveform of the sound recorded on the track. 1 Locate to the vicinity of the point you want to find. 2 Repeatedly press the Work Navigate sec- tion [TRACK] key or hold down the [TRACK] key and use the CURSOR[ ]/[ ] keys to access the VIEW page of the TRACK screen.
Chapter 8 Using libraries and scene memories This chapter explains how to use libraries and scene memories. About the libraries Memory areas that store settings for sections such as EQ, dynamics, and effects are called “libraries.” By recalling (loading) data from a library, you can instantly use the desired set of settings. Most types of library also let you store the current settings. The AW1600 provides the following libraries.
Basic operation for libraries and scene memories Basic operation for libraries and scene memories Here are the basic procedures for recalling and storing a library or scene. Storing library or scene data Here’s how to store the current settings in a library or scene memory. NOTE • The input library and mastering library, and the EQ, dynamics, or effect libraries accessed from the INPUT SETTING popup window are all read-only, and therefore have no STORE button.
Basic operation for libraries and scene memories Recalling library or scene data Here’s how to recall (load) settings from a library or scene. 1 Access the desired library or scene memory page. For details on how to access each library or scene memory page, refer to the explanations on page 77 and following. The illustration below shows an example of when you have selected the LIBRARY page of the EQ screen. Deleting library or scene data Here’s how you can delete unwanted library or scene memory data.
Basic operation for libraries and scene memories Naming library or scene data Here’s how you can assign a new name to existing library or scene data. NOTE • The input library and mastering library, and the EQ, dynamics, or effect libraries accessed from the INPUT SETTING popup window are all read-only, and therefore have no TITLE button. 1 Access the page for the desired library or scene memory. The illustration below shows an example of when you have selected the LIBRARY page of the EQ screen.
Details on libraries and scene memory Details on libraries and scene memory This section explains how to access each type of library or scene memory, and describes the functions that are unique to each of these screens. Input library 3 Move the cursor to the EFF1 or EFF2 button and press the [ENTER] key. From this library you can recall EQ, dynamics, and internal effect settings to the currently selected input channel.
Details on libraries and scene memory Dynamics library From this library you can recall dynamics settings to the currently selected channel. Of library numbers 001–128, numbers 001–040 are read-only, and 041–128 can be written. NOTE • The [M] symbol indicates monaural input, and [S] indicates that stereo input is supported. If an effect indicated by [M] is inserted into paired channels (such as the stereo output channel), the sense of stereo will be lost. • 019. HQ.Pitch cannot be recalled to effect 1.
Details on libraries and scene memory ■ Recalling sample library data ■ Recalling channel library data Repeatedly press the Quick Loop Sampler section [SAMPLE EDIT] key or hold down the [SAMPLE EDIT] key and use the CURSOR [ ]/[ ] keys to access the LIBRARY page of the SAMPLE screen. Repeatedly press the Selected Channel section [VIEW] key or hold down the [VIEW] key and use the CURSOR [ ]/[ ] keys to access the CH LIB page of the VIEW screen.
Using the Recall Safe function Using the Recall Safe function You can specify that specific faders or specific channels will be excluded from Recall operations when the scene is changed either manually or from an external MIDI device. This function is called “Recall Safe.” For example, this is convenient if you are performing a mixdown while switching scenes, but want to control specific channels manually.
Chapter 9 Mixdown and bounce operations This chapter explains mixdown operations, in which you mix previouslyrecorded tracks and record the result on the stereo track. This chapter also covers “bouncing” or “ping-pong recording” of multiple tracks to a mono track or stereo tracks, as well as operation of the Pitch Fix function to polish up a vocal track.
About mixdown and bouncing “Bounce” is the process by which the signals recorded on multiple tracks are mixed to the stereo bus, and rerecorded on one or two other tracks. (This process is also called “ping-pong recording.”) The diagram below shows the signal flow during bouncing. This process differs from mixdown in several points; you use the L/R bus instead of the stereo bus, only the track channels are the recording sources, and that the recording-destination is one or two vacant tracks.
Preparing for mixdown Preparing for mixdown To prepare for mixdown, select the track channels that you will mix down, and adjust the balance and tone of each track. 1 Lower the [STEREO] fader to the – ∞ position. 2 In the Quick Navigate section, repeatedly press the [RECORD] key or hold down the [RECORD] key and use the CURSOR [ ]/ [ ] keys to access the MIXDOWN page of the RECORD screen. The MIXDOWN page is where you can perform mixdown operations.
Preparing for mixdown 5 If you want to adjust the pan of each track channel, repeatedly press the Selected Channel section [PAN/BAL] knob or hold down the [PAN/BAL] knob and use the CURSOR [ ]/[ ] keys to access the PAN page of the PAN screen. In this page you can set pairing, phase, and pan for each channel. 1 6 Move the cursor to the PAN knob of each track channel, and turn the [DATA/JOG] dial to adjust the pan setting.
Using the internal effects via send/return Using the internal effects via send/return You can use the internal effects via send/return to add effects to the mixdown. As an example, here’s how to use internal effect 1 in this way. ■ Internally connecting an internal effect via send/return The “Track recording” chapter explained how to insert an internal effect into an input channel by using the input library.
Using the internal effects via send/return NOTE • If the page you see is different than shown above, make sure that track channels are selected as the object of your operations. (This is shown in the upper left of the screen.) If input channels/pad channels are selected, press one of the [TRACK SEL] keys. 4 Move the cursor to the PRE/POST field in the screen, and press the [ENTER] key to specify the location from which the signal will be sent from each channel to internal effect 1.
Recording on the stereo track Recording on the stereo track Here’s how to record the final mix on the stereo track. 1 In the Quick Navigate section, repeatedly press the [RECORD] key or hold down the [RECORD] key and use the CURSOR [ ]/ [ ] keys to access the MIXDOWN page of the RECORD screen. 1 ST.TRACK ON/OFF button Switches stereo track playback on/off. B Virtual track Selects the virtual track that is assigned to the stereo track. The currently selected virtual track is indicated by a “●.
Bounce (ping-pong) recording procedure Bounce (ping-pong) recording procedure Here’s how to perform the bounce (ping-pong) recording procedure, which lets you combine multiple tracks onto one or two tracks. HINT • If you plan to add an effect to a specific track, be sure to insert the effect you plan to use into the appropriate track channel beforehand (→ p. 99). 1 Lower the [STEREO] fader to the – ∞ position.
Bounce (ping-pong) recording procedure • Correcting a Vocal Track (Pitch Fix) 6 Raise the [STEREO] fader and the faders of the track channel(s) you selected as the bounce-destination to the 0 dB position. 7 Press the RTZ [ ] key to rewind the song. Then hold down the REC [●] key and press the PLAY [ ] key. The song will begin playing back, and will be recorded on the bounce-destination track(s). 8 While you record the song, raise the faders of the bounce-source track channels to an appropriate level.
Correcting a Vocal Track (Pitch Fix) 3 Move the cursor to the PITCH FIX button and press the [ENTER] key. A popup window will appear which allows you to select the source edit track. 4 Specify the source edit track in the TRACK filed, then move the cursor to the OK button and press the [ENTER] key. A popup window will appear which allows you to select the record destination track and the virtual track.
Correcting a Vocal Track (Pitch Fix) 6 Raise the [STEREO] fader and the fader of the destination track channel to about 0dB on the scale. 7 Press the RTZ [ ] key to rewind the song to the beginning, then press the PLAY [ ] key while holding the REC [●] key. Song playback will begin and the processed data will be recorded to the destination track.
Convenient functions during mixdown/bounce operations Convenient functions during mixdown/bounce operations Here are some convenient functions that you can use during mixdown or bounce operations. Adding input signals or pad performances during mixdown During mixdown, you can add signals from the input channels or pad channels.
Convenient functions during mixdown/bounce operations Viewing all parameters for a certain channel During mixdown or bouncing, you can watch meters that indicate the input levels in a single screen. To do so, repeatedly press the Selected Channel section [VIEW] key or hold down the [VIEW] key and use the CURSOR [ ]/ [ ] keys to access the METER page of the VIEW screen. In the METER page, the display will change depending on the channel that is currently selected (shown in the upper left of the screen).
Convenient functions during mixdown/bounce operations D Effect insert This lets you insert an internal effect into the channel. When you move the cursor here and press the [ENTER] key, a popup window will appear, allowing you to select internal effect 1 or 2. E EQ Move the cursor here and press the [ENTER] key to switch EQ on/off. F DYN Move the cursor here and press the [ENTER] key to switch dynamics on/off. Initializing a channel The mix parameters (EQ, dynamics, pan, etc.
Convenient functions during mixdown/bounce operations 4 Move the cursor to the parameter that you The chapters entitled “Track recording” and “Overdubbing” explained how to load an EQ library and use the Selected Channel section [EQ] knob to make adjustments. Here’s how you can make more detailed adjustments to the EQ parameters. 1 Press an [INPUT SEL] key, a pad 1–4, a [TRACK SEL] key, or the [STEREO SEL] key to select the channel whose EQ you want to adjust.
Convenient functions during mixdown/bounce operations Editing the dynamics parameters You can perform detailed editing of the dynamics parameters in the same way as for the EQ parameters. 1 Press an [INPUT SEL] key, a pad 1–4, a [TRACK SEL] key, or the [STEREO SEL] key to select the channel whose dynamics parameters you want to edit. 2 From the dynamics library, recall the set- tings that are closest to what you have in mind.
Convenient functions during mixdown/bounce operations 1 Immediately after recalling a read-only library that contains dynamics settings, turning the [DYN] knob will simultaneously adjust multiple parameters to affect the dynamics processing. (The amount of change will depend on the last-recalled library.) Editing the parameters of an internal effect By using the EDIT page of the EFF1 screen or EFF2 screen, you can make detailed edits to the effect parameters of the internal effects 1 and 2.
Convenient functions during mixdown/bounce operations D USED AS Indicates how this effect is being used. If the effect is internally connected to the mixer section via send/ return, this will indicate “EFF1” or “EFF2.” If the effect is inserted into a specific channel, this will indicate the name of the channel into which the effect is inserted (e.g., “INPUT 1”). E Parameter page/Return channel page In this area you can edit the various effect parameters.
Convenient functions during mixdown/bounce operations 2 1 3 Inserting an effect into a track channel The chapter “Track recording” explained how to insert an internal effect into an input channel. In the same way, you can also insert an effect into a track channel or pad channel. As an example, here’s how to insert internal effect 1 into a track channel for use during mixdown or bouncing.
Convenient functions during mixdown/bounce operations 5 Select the library that you want to use for that channel. NOTE • If you insert an internal effect into a channel, the SEND page of the EFF1 screen will no longer show return channel pages 1–4. To adjust the balance between the original sound and the effect sound, use the MIX BAL. parameter that is shown in the last parameter page. HINT • You can also insert an effect by using the effect insert field in the CH VIEW page of the VIEW screen (→ p. 94).
Chapter 10 Creating an audio CD This chapter explains how you can use the CD-RW drive to create an audio CD, and how to play back an audio CD. Creating an audio CD On the AW1600, you can select one or more songs on the hard disk, and write the audio data from the stereo track of each song to a CD-R/RW disc in CD-DA format. The CD-R/RW media to which you write this data can be played by the CD-RW drive or a conventional CD player in the same way as any audio CD.
Methods of writing an audio CD Methods of writing an audio CD There are two ways in which you can write audio data to CD-R/RW media. ● Track At Once ● Disc At Once This method writes the data in units of CD tracks. The advantage of this method is that you can add new data to media that already contains existing data. With the Track At Once method, the data from the beginning to the end of the stereo track of a song is written to the CD as one track.
Basic settings for the CD-RW drive Basic settings for the CD-RW drive Before you actually write data to a CD, you will need to make basic settings for the CD-RW drive. 1 In the Work Navigate section, repeatedly press the [CD] key or hold down the [CD] key and use the CURSOR [ ]/[ ] keys to access the SETTING page of the CD screen. 1 2 6 2 Move the cursor to the AUDIO WRITE SPEED field, and turn the [DATA/JOG] dial to select the writing speed.
Writing audio data (Track At Once) Writing audio data (Track At Once) Here’s how to use the Track At Once method to write stereo tracks from songs saved on the hard disk to CD-R/RW media. Use this method if you expect to be adding tracks to the disc later, or if you want a two-second gap between tracks. 1 Make sure that the appropriate virtual track is selected for the stereo track of the song(s) you want to write. Only the virtual track that can be played by the stereo track (i.e.
Writing audio data (Track At Once) 4 Move the cursor to the NEW button, and press the [ENTER] key. The song list will show information (track number/ song name/size of the stereo track) for the song that will be written to track 1 of the CD. 5 Move the cursor to the dotted frame in the 8 To begin writing, move the cursor to the OK button and press the [ENTER] key. While data is being written to the media, a popup window will indicate “CD Writing...
Writing audio data (Disc At Once) Writing audio data (Disc At Once) Here’s how to use the Disc At Once method to write stereo tracks from songs saved on the hard disk to CD-R/RW media. Use this method if you do not want to create silence between each track of the CD, or if you want to write a single song divided into multiple tracks on the CD. 1 Make sure that the appropriate virtual track is selected for the stereo track of the song(s) you want to write.
Writing audio data (Disc At Once) 5 Move the cursor to the NEW button, and press the [ENTER] key. The song list will show information (track number/ song name/size of the stereo track) for the song that will be written to track 1 of the CD. 6 Move the cursor to the dotted frame in the song list, and turn the [DATA/JOG] dial to select the song that will be written to track 1. 8 Repeat steps 5–7 to select the songs that will be written to track 2 and following.
Finalizing CD-R/RW media Finalizing CD-R/RW media Here’s how to finalize CD-R/RW media that you wrote using Track At Once, so that the disc can be played by a CD-RW drive or a CD player. HINT • CD-R/RW media written by the AW1600 using Track At Once (and not yet finalized) cannot be played by another CD-RW drive or a CD player, but it can be played by the AW1600’s CD Play function. (→ p. 110) 1 Insert the CD-R/RW media that you want to finalize into the CD-RW drive.
Erasing CD-RW media Erasing CD-RW media Here’s how to erase all data that has been written to CD-RW media, so that the CD-RW disc can be used as a blank disc. You will need to perform this operation on a disc that has been used to store computer data etc. if you want to use that disc on the AW1600.
Playing an audio CD Playing an audio CD You can use the CD-RW drive to play back a conventional audio CD or CD-R/RW media to which audio data has been written. This is referred to as the CD Play function. HINT • The CD Play function can also play audio data from a mixed-mode CD-ROM (only track 2 and following) or CD Extra (only the first session).
Chapter 11 Quick loop sampler This chapter explains how to use the Quick Loop Sampler section. About the quick loop sampler The AW1600 contains a quick loop sampler that lets you play stereo waveforms (samples) by striking the four pads. Pad 1 Pad 2 Pad 3 Pad 4 A A A A B B B B C C C C D D D D Sample banks ● Signal flow when using the Quick Loop Sampler 1 2 3 When you strike a pad 1–4, the assigned sample will be sent via pad channel 1–4 to the stereo bus.
About the quick loop sampler In addition, you can choose either “Gate mode” which plays the sample only while you continue holding down the pad, or “Trigger mode” which plays the sample all the way to the end when you press the pad once. A sample can be played back in one of two ways. “One shot mode” plays the sample once from start to end. “Loop mode” plays the sample repeatedly from start to end.
Using sample libraries Using sample libraries Sample libraries contain sets of up to sixteen different samples that can be used by the Quick Loop Sampler. When the AW1600 is shipped from the factory, sets of samples such as drum loops and sounds effects are stored on the hard disk as sample libraries. When you load one of these libraries, samples will be assigned to each pad/sample bank, and you can use the pads to play the samples immediately. Here’s how to load a sample library and try it out.
Using sample libraries • Recording/playing a pad performance NOTE • If a sample is assigned to a pad, that pad will light while the sample plays when you press it. However if no sample is assigned, nothing will play and the pad will not light. You can either assign a sample to the pad, or switch the sample bank. C Bank This selects the sample bank (A–D) used by each pad. The name of the sample assigned to that bank is displayed at the right.
Recording/playing a pad performance 1 One Shot/Loop mode An icon indicates whether the sample assigned to the pad is set to One Shot mode ( ) or Loop mode ( ). B Pad track number This shows the pad track number 1–4. At the right is shown the name of the sample for the sample bank selected for that pad. 6 Play the pads while you listen to the audio tracks play back. Pad events will be recorded on the pad tracks. The pad events that are recorded will appear in the pad track view in realtime.
Recording/playing a pad performance • Grid Recording (Step Recording) the Pads B Pad track number This indicates the pad track number 1–4. At the right is displayed the name of the sample assigned to the sample bank selected for that pad. C Track mute button This button switches muting on/off for each track. Move the cursor to this button and press the [ENTER] key to switch between the following two settings. • .............The pad track can be played. • .............The pad track is muted.
Importing from an audio CD/WAV file to a pad Importing from an audio CD/WAV file to a pad Here’s how you can import CD audio data (CD-DA) or a WAV file from a CD-ROM/CD-R into a sample bank for pads 1–4. 1 Switch the internal settings of the AW1600 ● When importing from an audio CD/CD-Extra to enable digital recording. 1 For details on digital recording settings, refer to page 168. 2 3 2 Insert a CD into the CD-RW drive.
Importing from an audio CD/WAV file to a pad ● When importing from a WAV file 2 1 • If you import a monaural WAV file, the same sample will be assigned to the L and R channels. 3 • When you move the cursor to the LISTEN button and press the [ENTER] key, there will be a slight interval of time before you hear the sound, since the data is being read from CD. 5 If you are importing a WAV file, move the 5 6 7 4 1 From WAV File Specifies the WAV file that will be imported.
Importing from an audio track/stereo track to a pad Importing from an audio track/stereo track to a pad Here’s how a region of an already-recorded track of the current song can be imported into a sample bank for pads 1–4. 1 Play back the song, and find the track and region that you want to import. 2 In the Quick Loop Sampler section, repeatedly press the [SAMPLE EDIT] key or hold down the [SAMPLE EDIT] key and use the CURSOR [ ]/[ ] keys to access the TR IMPORT page of the SAMPLE screen.
Importing From a Computer To the Pads Importing From a Computer To the Pads WAV files imported into the AW1600 from a computer via the USB interface can be assigned to the pads. ■ Importing WAV files from a computer With the AW1600 connected to a computer via a USB cable, copy the required file(s) from the computer’s hard disk to the “Transport” folder in the AW1600. For details see “Transferring WAV Files To and From a Computer” on page 137.
Editing the sample name Editing the sample name Here’s how you can edit the sample name that is assigned when you import from an audio CD or WAV file. 1 In the Quick Loop Sampler section, repeat- edly press the [SAMPLE EDIT] key or hold down the [SAMPLE EDIT] key and use CURSOR [ ]/[ ] keys to access the SETUP page of the SAMPLE screen. 1 2 3 2 Move the cursor to the Bank field, and turn the [DATA/JOG] dial to select the sample bank whose name you want to edit.
Trimming the playback region Trimming the playback region Here’s how you can view the waveform of the sample assigned to a sample bank, and adjust the playback start and end points. 1 In the Quick Sampler Section, repeatedly press the [SAMPLE EDIT] key or hold down the [SAMPLE EDIT] key and use the CURSOR [ ]/[ ] keys to access the SETUP page of the SAMPLE screen. 1 2 Selects the sample bank used for each pad. B TRIM button G ← button Displays the area near the Start point of the waveform.
Switching the playback mode for each pad Switching the playback mode for each pad Here’s how you can switch the playback mode for each pad between One Shot or Loop modes, and between Trigger and Gate modes. 1 In the Quick Loop Sampler section, repeatedly press the [SAMPLE EDIT] key or hold down the [SAMPLE EDIT] key and use the CURSOR [ ]/[ ] keys to access the SETUP page of the SAMPLE screen. 2 Repeatedly press the CURSOR [ ] key to access the second page of the SETUP page.
Using the Slice function Using the Slice function Slice is a function that divides a sample (whose playback mode is set to Loop) into eight to sixteen segments, and adjusts the timing of each segment so that it can be played at a different tempo without affecting the pitch. Here’s how you can use the Slice function to play a sampled phrase at the tempo of the current song. HINT • The Slice function always handles the playback region of the sample as one measure.
Using the Slice function The following diagram shows how, for a sample with an original tempo of 100 BPM, the playback timing of each segment will change at a song tempo of 120 BPM or 80 BPM. ● When song tempo = 120 ● Original sample (tempo = 100) ● When song tempo = 80 segment 5 Strike the pad to hear the result. If the playback of the sample is broken in an unnatural way, go back to step 3 and try changing the number of segments into which the sample is divided.
Deleting an unwanted sample Deleting an unwanted sample Here’s how you can delete unused data (before the start point and after the end point) from a specific sample, or completely erase an individual sample. 1 In the Quick Loop Sampler section, repeat- edly press the [SAMPLE EDIT] key or hold down the [SAMPLE EDIT] key and use the CURSOR [ ]/[ ] keys to access the MEMORY page of the SAMPLE screen. In this page you can delete the unused portion of a sample, or erase an unwanted sample.
Chapter 12 Track editing This chapter explains how you can edit the audio data recorded in an audio track, and how to edit the pad events recorded in a pad track. What you can do using editing commands The AW1600 provides various editing commands for editing the recorded audio tracks and pad tracks. Editing commands are functions that let you specify a track or region, and delete or move the data of that track or region. ● ERASE Erases the data of the specified region.
What you can do using editing commands Basic procedure for track editing Here is the basic procedure for using a track editing command. The procedure is essentially the same for all track editing commands. ■ Select the editing command 1 In the Work Navigate section, repeatedly press the [EDIT] key. ■ Select the track(s) to edit After you choose an editing command, the next step is to specify the track(s) that will be edited.
What you can do using editing commands ■ Specify the editing region ■ Execute the command For most commands, you will need to set the Start (the beginning of the edited region) and End (the end of the edited region) parameters to specify the region that will be affected by the command. When you have finished setting parameters, execute the command. 5 7 Move the cursor to the EXEC button, and press the [ENTER] key.
List of editing commands List of editing commands This section lists all the commands that are provided in the EDIT screen, and explains their parameters. ■ Parameter list ERASE Erases the data in the specified region (between Start and End) of the specified track(s).
List of editing commands DELETE INSERT Deletes the data from the specified region of the specified track(s). This command is similar to ERASE, but differs in that the data that follows the specified region will move forward to fill the gap. 1 23 Inserts blank space into the specified region. Data following the location of the Start parameter will be moved backward to make room.
List of editing commands ● For a pad track (one shot) COPY From Start Copies the specified region of data to the specified location of the specified track.
List of editing commands *3. Measure lock function (6 Start Measure Lock, 7 End Measure Lock) Measure Lock allows a measure/beat to be specified within a region to be copied so that it aligns with the specified measure/beat in the copy destination. For example, in a situation in which you have an abstract or rubato segment before the in-tempo performance begins, you can “Measure Lock” the beginning of the in-tempo segment so that it is copied to the appropriate location in the destination.
List of editing commands EXCHANGE TIME COMP/EXP (Time Compression/Expansion) Exchanges data between the specified tracks. 1 2 3 Adjusts the length of the specified region of an audio track, without changing the pitch.
List of editing commands PITCH CHANGE EXPORT Adjusts the pitch of the specified region of an audio track, without changing the length. 1 2 3 4 5 From Start 6 Writes the specified region of an audio track to a WAV file. Use this when you want to transfer audio data to your computer so that you can edit the data using a waveform editing program. For details on the parameters and procedure for the Export command, refer to “Exporting WAV files” (→ p. 136).
Exporting WAV files and importing audio CD or WAV files Exporting WAV files and importing audio CD or WAV files In this section we’ll discuss transferring (exporting) audio data from the AW1600 tracks to a computer in WAV file format, and transferring (importing) audio data in WAV file format from a computer or CD into the AW1600 audio tracks or pads. It is also possible to directly access the internal hard disk from a computer and edit the audio data using appropriate audio editor software.
Exporting WAV files and importing audio CD or WAV files 3 Move the cursor to the From TR field, and select the audio track that you want to write. If you select “1–16,” the current tracks of tracks 1–16 will be written as separate monaural WAV files. If you select “1”–“16,” the single specified track will be written as a monaural WAV file. If you select “1/2”–“15/16” or ST, the specified pair of tracks (or the STEREO track) will be written as a stereo WAV file.
Exporting WAV files and importing audio CD or WAV files 5 Move the cursor to the CONNECT button, and press the [ENTER] key. The USB file transfer mode (USB Storage mode) will be engaged and the display shown below will appear. Most of the AW1600 functions are temporarily off while this mode is engaged. 6 Display the AW1600 internal hard disk on the computer screen.
Exporting WAV files and importing audio CD or WAV files 9 In the AW1600 screen, move the cursor to • ...........Indicates that a WAV file is selected. the CANCEL button and press the [ENTER] key. • ...........Indicates that a folder in the same level is selected. A popup window confirming whether the AW1600 has been safely removed from the computer will appear. • ...........Indicates that the folder in the next higher level is selected.
Exporting WAV files and importing audio CD or WAV files 5 When you have finished making settings, move the cursor to the EXEC button and press the [ENTER] key. A popup window will ask you to confirm the operation. 3 Carefully read “Copyright Notice” (→ p. 6), and if you accept these terms, move the cursor to the OK button and press the [ENTER] key. The button display will change from OFF to ON, and digital recording and importing from a CD will be enabled.
Exporting WAV files and importing audio CD or WAV files 1 From CD TRACK Specifies the audio track number (01–99) of the import-source CD. B From Start Specifies the beginning of the data that will be imported, in minutes/seconds/frames (1/75 second). C From End Specifies the end of the data that will be imported, in minutes/seconds/frames (1/75 second). HINT • The “frames” referred to here are the minimum time-axis units used in CD-DA. Do not confuse them with the frames used in MTC or SMPTE.
Exporting WAV files and importing audio CD or WAV files 9 Use the To TR, To V.TR, and To Start fields to specify the track number, virtual track number, and starting location into which the data will be imported. 10 When you have finished making settings, move the cursor to the EXEC button and press the [ENTER] key. A popup window will ask you to confirm the operation. 11 To execute the import operation, move the cursor to the OK button and press the [ENTER] key. Importing will begin.
Chapter 13 Song management This chapter explains how to perform song management operations such as copying, deleting, backing up, and restoring songs. About songs ■ Song Organization ■ Song Bit Depth On the AW1600, your recorded compositions are managed in units called “songs.” When you save a song on the hard disk, the audio data, the sample data used by the quick loop sampler, scene memories, and the data for each library are all stored together.
About songs ■ Song Folder Organization Song and related data stored on hard disk can be accessed from a computer connected via USB in the same way as the hierarchical files and folders on the computer’s hard disk. The folders are organized as follows: “AW1600-1” Drive Song1 “AW1600-2” Drive 001 Song Name.AWS 001 Song Name.AWS Song2 002 Song Name.AWS 0.WAV 004 Song Name.AWS Audio 1.WAV 001 Library Name.AWL 001 Library Name.AWL Lib 2.WAV 0L.WAV 3.WAV Audio 0R.WAV Render 1L.WAV 002 Library Name.
About songs • Editing the song name The following operations are possible by directly accessing the data on the internal hard disk from a computer. For detailed operating procedures refer to “Exporting WAV files and importing audio CD or WAV files” on page 136. • Specified audio data on the internal hard disk can be directly edited from a computer using an appropriate waveform editor application.
Editing various settings for the song Editing various settings for the song Here’s how to make various settings for a song, such as switching protect on/off and selecting the counter display format and time code format. NOTE • These settings apply only to the current song. Before you perform this procedure, load the song whose settings you want to edit. • The counter display mode (with the exception of REMAIN) and timecode frame rate changes will be saved with the song data when the song is saved.
Copying or deleting a song Copying or deleting a song Here’s how to copy or delete a song in the hard disk. NOTE • You cannot copy or delete a song while the AW1600 is running. • A deleted song will be lost forever. Use great caution when deleting a song. • You cannot delete a song for which protect is on, or delete the current song (the highlighted song). If you want to delete such a song, you must first turn off the protect setting or switch the current song.
Optimizing a song Optimizing a song “Optimize” is an operation that deletes the undo/redo audio data and the unused sample data maintained within the song. When you have finished recording and editing a song, you can execute the Optimize operation on that song to increase the amount of free space on the hard disk. NOTE • The deleted undo/redo audio data will be lost forever. Use this operation with caution.
Creating a tempo map Creating a tempo map The “tempo map” contains data to change the tempo or time signature at the beginning of the song or at any measure or beat within the song. The measure/beat display counter, the Quick Loop Sampler, the internal metronome, and the MIDI clock data generated within the AW1600 are all based on this tempo map. The AW1600’s tempo map can also record data to switch scenes (→ p. 73) or Pad sample banks (→ p. 111).
Creating a tempo map 3 Move the cursor to the item that you want to edit, and turn the [DATA/JOG] dial to edit the value. If the METER, TEMPO, PAD BANK 1–4, or SCENE value is “–”, move the cursor to the item and press the [ENTER] key before you edit the value. NOTE • The METER, TEMPO, and PAD BANK 1–4 at the beginning of the song cannot be set to “–”. • You cannot change the METER value to other than “–” for a step that is not located at beat 1.
Importing data from an existing song Importing data from an existing song Here’s how selected items of data such as scenes, libraries, or individual tracks of audio data from a song saved on the hard disk can be imported into the current song. NOTE • When you execute this import operation, the previous data (for that item) in the current song will be lost. Use this procedure with caution.
Importing data from an existing song • Backing up songs and sample libraries 5 Move the cursor to the TRACK field and 1 TRACK V.TR field, and turn the [DATA/JOG] dial to specify the track number and virtual track number. The name of the selected import-source track will be displayed in the NAME field. NOTE • You can import only one track at a time. Specify the import-destination track number. B V.TR Specify the import-destination virtual track number.
Backing up songs and sample libraries E AS AW2816 button Backs up the audio tracks within a song in the format of an AW2816 backup file. Select this format when restoring data on a Yamaha AW-series Audio Workstation other than the AW1600 (AW4416, AW2816, AW2400, AW16G). This format can only be used with 16-bit songs. If you turn this button on, you will be able to back up only one song at a time. F EXECUTE button Executes the backup operation for the selected song(s) or sample library(ies).
Restoring songs or sample libraries Restoring songs or sample libraries Here’s how data that you backed up to CD-R/RW media can be restored to the hard disk of the AW1600. 1 Insert the CD-R/RW media containing the backup data into the CD-RW drive. If the backup data occupies more than one volume of media, insert the first volume. 2 In the Work Navigate section, press the [CD] key. The CD screen will appear. the [CD] key and use the CURSOR [ keys to access the RESTORE page.
Restoring songs or sample libraries • Exchanging Song Data With Other AW-series Audio Workstations 8 Move the cursor to the OK button if you want to execute the restore operation (or to the CANCEL button if you decide not to restore), and press the [ENTER] key. The current song will be saved automatically, and the restore operation will begin. A popup window will indicate the progress of the restore operation. When the operation is finished, you will return to step 3.
Exchanging Song Data With Other AW-series Audio Workstations 5 Turn the [DATA/JOG] dial to select a song that you want to restore. 6 Move the cursor to the ENABLE/DISABLE button and press the [ENTER] key. The symbol at the right of the data will change to ●, and the data will be selected for restoring. NOTE • The list will show all the songs that were backed up to CD-R/ RW media, but you can execute the restore operation only for 44.1 kHz/16-bit songs.
Chapter 14 MIDI and utility functions This chapter explains basic MIDI-related settings, functions that use MIDI, and various utility functions. What you can do using MIDI On the AW1600, you can use MIDI to do the following things.
Basic MIDI Settings • Setting MIDI messages Basic MIDI Settings The UTILITY screen MIDI 1 page lets you specify the connector/port to be used for MIDI message transmission and reception to and from external MIDI devices. To access this page, repeatedly press the Work Navigation section [UTILITY] key or hold down the [UTILITY] key and use the CURSOR [ ]/[ ] keys. 3 2 1 C THRU Selects the THRU input/output connector/port separately from the IN PORT and OUT PORT listed left.
Setting MIDI messages B MMC MODE Specifies how MMC will be transmitted/received. • MASTER button....If this button is on, the AW1600 will be the MMC master. When you operate the transport, the corresponding MMC command will be transmitted from the MIDI OUT/ THRU or USB connector. Use this setting when you want to remotely control an external MIDI device from the AW1600. • SLAVE button .......
Setting MIDI messages G MIDI CH Selects the MIDI channel that will be used to transmit and receive MIDI messages such as program changes and control changes. This area contains the following two items. • TX .............Selects the transmit MIDI channel, in a range of 1–16. While MIDI messages are HINT • For details on the mix parameters that correspond to each control change, refer to the tables that follow.
Setting MIDI messages ● When CTRL CHG MODE = 2 FADER FADER FADER FADER FADER FADER FADER FADER FADER FADER FADER FADER FADER FADER FADER FADER FADER FADER FADER FADER ON ON ON ON ON ON ON ON ON ON ON ON ON PARAMETER NO ASSIGN CHANNEL CHANNEL CHANNEL CHANNEL CHANNEL CHANNEL CHANNEL CHANNEL CHANNEL NO ASSIGN CHANNEL NO ASSIGN CHANNEL NO ASSIGN CHANNEL NO ASSIGN NO ASSIGN NO ASSIGN NO ASSIGN NO ASSIGN CHANNEL CHANNEL MASTER MASTER MASTER MASTER MASTER NO ASSIGN NO ASSIGN NO ASSIGN NO ASSIGN NO ASSIGN MA
Setting MIDI messages ● When CTRL CHG MODE = 3 14 MIDI and utility functions 162 CC# 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 FADER FADER FADER FADER FADER FADER FADER FADER FADER FADER FADER FADER FADER FADER FADER FADER FADER FADER FADER FADER FADER FADER FADER FADER ON ON ON ON ON ON ON ON ON ON ON ON ON ON ON ON ON PARAMETER NO ASSIGN CHANNEL CHANNEL CHAN
Using the MIDI Remote function Using the MIDI Remote function Control change number 64 (value= 127) About the MIDI Remote function transmit The AW1600 provides a MIDI Remote function that lets you use the controls of the top panel to transmit the desired MIDI messages. By using the MIDI Remote function, you can use the AW1600 as a physical controller for a computer program or MIDI tone generator. MIDI messages can be assigned to the following controls.
Using the MIDI Remote function To access the PRESET page of the REMOTE screen, repeatedly press the Work Navigate section [REMOTE] key or hold down the [REMOTE] key and use the CURSOR [ ]/[ ] keys. ● 05 Volume Use this preset to control the volume of an external tone generator. • [TRACK SEL] key operations will transmit Volume control change messages (CC#=07). • When you turn a [TRACK SEL] key off (dark), volume = 0 will be transmitted.
Using the MIDI Remote function ● When the 1-16 button is selected Faders/[TRACK SEL] keys 1 2 3 4 5 6 7 8 9/10 11/12 13/14 15/16 MIDI channel 1 2 3 4 5 6 7 8 9/10 11/12 13/14 15/16 ● When the 1-12 button is selected Faders/[TRACK SEL] keys 1 2 3 4 5 6 7 8 9/10 11/12 13/14 15/16 MIDI channel 1 2 3 4 5 6 7 8 9 10 11 12 ● When the 9-16 button is selected Faders/[TRACK SEL] keys 1 2 3 4 5 6 7 8 9/10 11/12 13/14 15/16 MIDI channel 9 10 11 12
Using the MIDI Remote function E ALL INIT button Resets all MIDI messages assigned to the faders/[TRACK SEL] keys to the initial settings. To initialize, move the cursor to this button and press the [ENTER] key. F FADER button If you turn this button on, the MIDI message assigned to the fader of the currently selected channel will be displayed. This button will automatically be turned on when you operate the fader of a track channel.
Using the test tone oscillator Using the test tone oscillator The OSC page of the UTILITY screen lets you send the signal of the AW1600’s built-in test oscillator (the test tone oscillator) to the desired bus. To access this page, repeatedly press the Work Navigate section [UTILITY] key or hold down the [UTILITY] key and use the CURSOR [ ]/[ ] keys. 1 2 34 B LEVEL knob Adjusts the output level of the oscillator. C AUX 1/2 buttons Send the oscillator output to AUX buses 1/2.
Digital input settings and Initializing the internal hard disk Digital input settings and Initializing the internal hard disk In the D.IN HDD page of the UTILITY screen you can make settings for digital input, and initialize the internal hard disk. To access this page, repeatedly press the Work Navigation section [UTILITY] key or hold down the [UTILITY] key and use the CURSOR [ ]/[ ] keys. 1 4 6 B ATT knob Adjusts the level of the signal that is sent from the DIGITAL STEREO IN jack to the stereo bus.
Digital input settings and Initializing the internal hard disk • Overall settings for the AW1600 F FORMAT button Formats (initializes) the internal hard disk. When you move the cursor to this button and press the [ENTER] key, the hard disk will be formatted. During execution, a popup window will indicate the progress. When formatting has been completed, the popup window will close automatically.
Overall settings for the AW1600 E FADER FLIP Specifies whether faders 1–8 and 9/10–15/16 will adjust the track channel levels (TRACK) or the input channel/ pad levels (INPUT). When the power is turned on, this setting will always return to TRACK. NOTE • Even if you select INPUT, the function of the [TRACK SEL] keys will not be affected.
Chapter 15 Using the AW1600 with external devices This chapter describes various examples of how you can use the AW1600 in conjunction with external devices. Using the AW1600 with a “workstation synth” There are numerous ways in which you can use the AW1600 together with a workstation synthesizer (a synthesizer that has a built-in sequencer).
Using the AW1600 with a “workstation synth” 4 Make settings on your workstation synth so Recording/playing AW1600 mix operations on the workstation’s sequencer that its built-in sequencer will follow external MIDI Clock messages. Also set the sequencer to record-ready mode. Here’s how you can synchronize the AW1600 and the built-in sequencer of your workstation synth, and use the sequencer to record/play the fader and pan operations you perform on the AW1600.
Using the AW1600 with a “workstation synth” Switching AW1600 scenes from the workstation’s sequencer 4 Repeat steps 3–4 to assign the desired scenes to other program change numbers. HINT • If you want to reset the scene assignments to the initial setting, move the cursor to the INITIALIZE button and press the [ENTER] key. Here’s how you can transmit program changes from the built-in sequencer of your workstation to switch scenes on the AW1600.
Remotely controlling a tone generator module Remotely controlling a tone generator module Here’s how you can use the AW1600’s MIDI Remote function to remotely control a tone generator module. 1 Connect the AW1600 to your tone generator module as shown in the following diagram. Control changes MIDI OUT MIDI IN Tone generator module AW1600 2 Use the Work Navigate section [REMOTE] key to access the PRESET page of the REMOTE screen. The Remote function will be enabled.
Using external effects Using external effects As an alternative to using the internal effects, you can use an external effect processor connected to the STEREO/AUX OUT jacks. As an example, here’s how you can use AUX bus 1 to apply a mono-in stereo-out reverb to the track channels during mixdown. tion. 2 In the Selected Channel section, repeatedly 1 AUX 1 knobs Adjust the send level of the signals that are sent from each channel to AUX bus 1.
Using external effects ● Signal flow when using an external effect processor Recorder section Track 1 Track 2 Track 3 Track 4 Track 5 Track 6 Track 7 Track 8 Effect processor Input channels Track channels AUX bus 1 master Stereo output channel AUX bus Stereo bus Using the AW1600 with external devices Mixer section 8 In the Selected Channel section, repeatedly press the [PAN/BAL] knob to access the PAN page of the PAN screen, and spread apart the pan settings of input channels 3/4.
Connecting a digital recorder such as MD or DAT Connecting a digital recorder such as MD or DAT By connecting a digital recorder to the AW1600’s DIGITAL STEREO IN or DIGITAL STEREO OUT jack, you can mixdown to the digital recorder such as MD or DAT while keeping the signal in the digital domain, or record an audio signal from the digital recorder into the AW1600.
Connecting a digital recorder such as MD or DAT To play back your digital recorder and listen to the recorded result, connect the DIGITAL STEREO OUT jack of your digital recorder to the AW1600’s DIGITAL STEREO IN jack, and perform the following steps. 7 If you want to hear the result that was recorded on the digital recorder, lower the [STEREO] fader to the – ∞ position, and use the [UTILITY] key to access the D.IN HDD page of the UTILITY screen.
Appendix Input library list No. 00 Name Effect Type Initial Data Description Initialize to a default state in which EQ, DYN, and EFFECT are not applied. EG: Electric guitar 01 Multi Drive AmpSimulate 02 Light Crunch AmpSimulate Drive sound usable in a wide range of situations from backing to lead. Light crunch sound suitable for chords (that are allowed to ring). 03 Studio Lead Dist->Delay Lead with delay sound, with an amp-like character.
Mastering library list Mastering library list No. Name 00 Initial Data Initialize to a state in which EQ and DYN are not applied. 01 VITAL MIX Standard mastering effect that enhances the overall loudness, creating a mix with extended low and high ranges. Use on the two-track mix for any type of song. 02 SOFT COMP Soft compressor that enhances the overall loudness without greatly changing the original nuances (dynamics). Ideal for songs in which the mid and low ranges are important.
EQ library list EQ library list These are the preset equalizer settings provided by the library. No. Name Description 001 Bass Drum 1 Emphasizes the low range of the bass drum and the attack created by the beater. 002 Bass Drum 2 Creates a peak around 80Hz, producing a tight, stiff sound. 003 Snare Drum 1 Emphasizes snapping and rimshot sounds. 004 Snare Drum 2 Emphasizes the ranges of that classic rock snare drum sound.
Dynamics Parameters Dynamics Parameters Dynamics processors are generally used to correct or control signal levels. However, you can also use them creatively to shape the volume envelope of a sound. The AW1600 features comprehensive dynamics processors for all the input channels, tape returns, and the bus and stereo outputs. These processors allow you to compress, expand, compress-expand (compand), gate, or duck the signals passing through the mixer, giving you unparalleled sonic quality and flexibility.
Dynamics Parameters ■ Expander ■ Compander dB dB +20 +10 +20 Expansion ratio = 2:1 +10 Width Knee = knee5 0 –10 –20 Output Level Threshold = –10dB –30 –40 –50 –10 –20 Threshold –30 –40 –50 –60 –60 –70 –70 dB –70 –60 –50 –40 –30 –20 –10 0 dB +10 +20 –70 –60 –50 –40 –30 –20 –10 0 +10 +20 Input Level Input Level An expander is another form of automatic level control.
Dynamics Parameters • Range — controls the level to which the gate closes. It can be used to reduce the signal level rather than cut it completely. At a setting of –70 dB, the gate closes completely when the input signal falls below the threshold. At a setting of –30 dB, the gate only closes so far allowing an attenuated signal through. At a setting of 0 dB, the gate has no effect. When signals are gated abruptly, the sudden cutoff can sound odd.
Dynamics library list Dynamics library list These are the preset dynamics settings provided by the AW1600. For details on the function of each parameter, refer to page 182. 005 A.Dr.SN (CMP) 006 A.Dr.SN (EXP) 007 A.Dr.SN (GAT) 008 A.Dr.SN (CPS) These presets modify preset programs 1 – 4 for use with a snare drum. 009 A.Dr.Tom (EXP) Expander for acoustic toms automatically reduces the volume when the toms are not played, helping to differentiate the bass and snare drums clearly. 010 A.Dr.
Effects library list Effects library list The following table lists the preset effects programs. See “Effects Parameters” (→ p. 188) for detailed parameter information. Effects programs that use the HQ. PITCH effect can be used only with Effect 2. ■ Reverb-type Effects No. Title Type Description 01 Reverb Hall REVERB HALL Reverb simulating a large space such as a concert hall. 02 Reverb Room REVERB ROOM Reverb simulating the acoustics of a smaller space (room) than REVERB HALL.
Effects library list ■ Dynamic Effects No. Title Type Description 26 Dyna.Filter DYNA.FILTER Dynamically controlled filter. Responds to MIDI Note On velocity when SOURCE set to MIDI. 27 Dyna.Flange DYNA.FLANGE Dynamically controlled flanger. Responds to MIDI Note On velocity when SOURCE set to MIDI. 28 Dyna.Phaser DYNA.PHASER Dynamically controlled phase shifter. Responds to MIDI Note On velocity when SOURCE set to MIDI. ■ Combined Effects No.
Effects Parameters Effects Parameters ■ REVERB HALL, REVERB ROOM, REVERB STAGE, REVERB PLATE Parameter Range Description REV TIME 0.3 – 99.0 s Reverb time INI.DLY 0.0 – 500.0 ms Initial delay before reverb begins HI.RATIO 0.1 – 1.0 High-frequency reverb time ratio LO.RATIO 0.1 – 2.4 Low-frequency reverb time ratio DIFF. 0 – 10 Reverb diffusion (left–right reverb spread) DENSITY 0 – 100% Reverb density E/R DLY 0.0 – 100.0 ms Delay between early reflections and reverb E/R BAL.
Effects Parameters ■ MONO DELAY Parameter Range Description DELAY 0.0 – 2730.0 ms Delay time FB.GAIN –99 to +99% Feedback gain (plus values for normal-phase feedback, minus values for reverse-phase feedback) HI.RATIO 0.1 – 1.0 High-frequency feedback ratio HPF Thru, 21.2 Hz – 8.0 kHz High-pass filter cutoff frequency LPF 50 Hz – 16.0 kHz, Thru Low-pass filter cutoff frequency MIX BAL.
Effects Parameters ■ ECHO Parameter Range Description DELAY L 0.0 – 1350.0 ms FB.DLY L 0.0 – 1350.0 ms Left channel delay time Left channel feedback delay time FB.G L –99 to +99% Left channel feedback gain (plus values for normal-phase feedback, minus values for reverse-phase feedback) DELAY R 0.0 – 1350.0 ms Right channel delay time FB.DLY R 0.0 – 1350.0 ms Right channel feedback delay time FB.
Effects Parameters ■ SYMPHONIC Parameter Range Description FREQ. 0.05 – 40.00 Hz Modulation speed DEPTH 0 – 100% Modulation depth MOD.DLY 0.0 – 500.0 ms Modulation delay time WAVE Sine, Tri Modulation waveform LSH F 21.2 – 8.00 k [Hz] Low-shelving filter frequency LSH G –12 to +12 [dB] Low-shelving filter gain EQ F 100 – 8.00 k [Hz] Parametric equalizer center frequency EQ G –12 to +12 [dB] Parametric equalizer gain EQ Q 10 – 0.10 Parametric equalizer band width HSH F 50.
Effects Parameters ■ TREMOLO Parameter Range Description FREQ. 0.05 – 40.00 Hz Modulation speed DEPTH 0 – 100% Modulation depth WAVE Sine, Tri, Square Modulation waveform LSH F 21.2 – 8.00 k [Hz] Low-shelving filter frequency LSH G –12 to +12 [dB] Low-shelving filter gain EQ F 100 – 8.00 k [Hz] Parametric equalizer center frequency EQ G –12 to +12 [dB] Parametric equalizer gain EQ Q 10 – 0.10 Parametric equalizer band width HSH F 50.0 – 16.
Effects Parameters ■ RING MOD. Parameter Range Description SOURCE OSC, SELF OSC FREQ 0.0 – 5000.0 Hz Modulation source: oscillator or input signal Oscillator frequency FM FREQ 0.05 – 40.00 Hz Oscillator frequency modulation speed FM DEPTH 0 – 100% Oscillator frequency modulation depth MIX BAL. 0 – 100 [%] Mix balance of the effects and dry sounds ■ MOD.FILTER Parameter Range Description FREQ. 0.05 – 40.
Effects Parameters ■ DYNA.FILTER Parameter Range Description SOURCE INPUT, MIDI Control source: input signal or MIDI note on velocity SENSE 0 – 100 Sensitivity TYPE LPF, HPF, BPF Filter type OFFSET 0 – 100 Filter frequency offset RESO. 0 – 20 Filter resonance DIR. UP, DOWN Upward or downward frequency change DECAY 6.0 ms – 46.0 s Filter frequency change decay speed LEVEL 0 – 100 Output Level MIX BAL. 0 – 100 [%] Mix balance of the effects and dry sounds ■ DYNA.
Effects Parameters ■ REV+CHORUS Parameter Range Description REV TIME 0.3 – 99.9 s INI.DLY 0.0 – 500.0 ms Reverb time Initial delay before reverb begins HI.RATIO 0.1 – 1.0 High-frequency reverb time ratio DIFF. 0 – 10 Reverb diffusion (left-right reverb spreed) DENSITY 0 – 100% Reverb density HPF Thru, 21.2 Hz – 8.0 kHz High-pass filter cutoff frequency LPF 50 Hz – 16.0 kHz, Thru Low-pass filter cutoff frequency FREQ. 0.05 – 40.00 Hz Modulation speed PM DEP.
Effects Parameters ■ REV->FLANGE Parameter Range Description REV TIME 0.3 – 99.9 s INI.DLY 0.0 – 500.0 ms Reverb time Initial delay before reverb begins HI.RATIO 0.1 – 1.0 High-frequency reverb time ratio DIFF. 0 – 10 Reverb diffusion (left-right reverb spreed) DENSITY 0 – 100% Reverb density HPF Thru, 21.2 Hz – 8.0 kHz High-pass filter cutoff frequency LPF 50 Hz – 16.0 kHz, Thru Low-pass filter cutoff frequency FREQ. 0.05 – 40.
Effects Parameters ■ REV->PAN Parameter Range Description REV TIME 0.3 – 99.9 s INI.DLY 0.0 – 500.0 ms Reverb time Initial delay before reverb begins HI.RATIO 0.1 – 1.0 High-frequency reverb time ratio DIFF. 0 – 10 Reverb diffusion (left-right reverb spreed) DENSITY 0 – 100% Reverb density HPF Thru, 21.2 Hz – 8.0 kHz High-pass filter cutoff frequency LPF 50 Hz – 16.0 kHz, Thru Low-pass filter cutoff frequency FREQ. 0.05 – 40.
Effects Parameters ■ DELAY->ER. Parameter Range Description DELAY L 0.0 – 1000.0 ms DELAY R 0.0 – 1000.0 ms Left channel delay time Right channel delay time FB.DLY 0.0 – 1000.0 ms Feedback delay time FB.GAIN –99 to +99% Feedback gain (plus values for normal-phase feedback, minus values for reverse-phase feedback) HI.RATIO 0.1 – 1.0 High-frequency feedback ratio TYPE S-Hall, L-Hall, Random, Revers, Plate, Spring Type of early reflection simulation ROOMSIZE 0.1 – 20.
Effects Parameters ■ DIST->DELAY Parameter Range Description DST TYPE DST1, DST2, OVD1, OVD2, CRUNCH Distortion type (DST = distortion, OVD = overdrive) DRIVE 0 – 100 Distortion drive MASTER 0 – 100 Master volume TONE –10 to +10 Tone control N.GATE 0 – 20 Noise reduction DELAY 0.0 – 2725.0 ms Delay time FB.GAIN –99 to +99% Feedback gain (plus values for normal-phase feedback, minus values for reverse-phase feedback) HI.RATIO 0.1 – 1.0 High-frequency feedback ratio FREQ. 0.
Sample library list Sample library list This is a list of the sample libraries that are installed on the internal hard disk when the AW1600 is shipped from the factory.
Sample library list PAD1 PAD2 PAD3 PAD4 Name A B C D A B C D A B C D A B C D 140MedFast8 L L – – L L – – L L – – O O – – 140Techno L L – – L L – – L L – – O O – – 147Drumn_Bs L L – – L L – – L L – – L L – – 154LatinSwng L L – – L L – – L L – – L L – – 170Fast8 L L – – L L – – L L – – O O – – Bang_Explosn O O – – O O – – O O – – O O – – Bell_Beep O O – – O O – – O O – – O O
Troubleshooting Troubleshooting Power does not turn on, operation not possible ■ Power does not turn on ■ Input sound is not output • Is the signal from the external device being input? • The connection cable from the external device may be broken.
Troubleshooting ■ Noise is present in the recorded signal • The oscillator may be functioning. • Does the word clock setting match for the AW1600 and the external device(s)? • Go to the RECORD screen in the Quick Navigate section and check the recording-source and recording-destination. ■ Can’t select a record track • The number of 24-bit song tracks that can be recorded or played simultaneously is limited.
Troubleshooting ■ Editing results are not heard in the sound • Have you selected the virtual track that you recorded? • Are you using the appropriate editing command? ■ Counter display is not 0 when you return to the beginning of the song • The display mode may be set to REMAIN (remaining recording time). • If the display mode is set to REL (relative time), the start point may be specified. → Go to the SONG screen SETUP, POINT page and check the settings.
Troubleshooting ■ Can’t receive MMC messages • Is the MIDI cable connected to the MIDI IN connector? • In the UTILITY screen MIDI 2 page, has MMC MODE been set to SLAVE? Does the DEVICE NO. match? ■ Can’t use the preset remote settings • Depending on the sequencer that you want to control, you may need to make settings on the sequencer. For details, refer to page 209. • Select the connector and port to be used (MIDI connector, USB connector port 1/2) in the UTILITY screen MIDI 1 page.
Display message list Display message list ■ Messages Appendix A/B POINTS NOT FOUND Repeat Playback cannot be performed because A/B points are not specified. CANNOT DEFEAT MUTE Mute cannot be disengaged because the simultaneous playback limit will be exceedced. CANNOT REDO! Redo (re-execution of an operation) is not possible. CANNOT SET MARK It is not possible to specify a mark at an already-specified position. CANNOT UNDO! Undo (cancellation of an operation) is not possible.
Display message list ALL Song Data Corrupt! Format INT.HDD. The file system is corrupt. The internal hard disk will be initialized. Audio Data Too Short! The sample is too short. Buffer Underrun! A buffer underrun error was encountered while writing to the CD. CD Import Prohibited! Enable DIGITAL REC. Can’t import from a CD because DIGITAL REC is prohibited. CD or HD Access Error! An error was encountered while accessing the internal hard disk or CD-RW drive.
Display message list Protected! Can’t edit the file because it is protected. Read-Only File! Can’t save, erase, or edit the title because the file is read-only. Region Full! The maximum allowable number of regions* has been exceeded. Selected Pad Not Assigned. No sample is assigned to the selected pad. Song Data Corrupt! Load Another Song. The song data is corrupt. A different song will be loaded. Song Too Large to Export! The song file is too large to be exported.
About the CD-ROM included with the AW1600 About the CD-ROM included with the AW1600 Installing USB MIDI driver • The software and this owner’s manual are the exclusive copyrights of Yamaha Corporation. • Copying of the software or reproduction of this manual in whole or in part by any means is expressly forbidden without the written consent of the manufacturer.
About the CD-ROM included with the AW1600 9 When the installation is complete, the system displays “Completing the Found New Hardware Wizard.” Click [Finish]. 5 Click [Continue]. The “Select a Destination” is displayed. 6 Select a destination for the driver installation, then click [Continue]. The message “Installing this software requires 100MB of disk space” may appear. However, the actual required free disk space is 2MB.
About the CD-ROM included with the AW1600 Restoring the internal hard disk to the factory-set condition 5 Move the cursor to the PAD button and press the [ENTER] key. Once again, loading from the CD-ROM will begin. When loading is finished, the contents of the display will change as follows. 6 Move the cursor to the ALL button and press the [ENTER] key. 7 Move the cursor to the DISABLE button and press the [ENTER] key.
About the CD-ROM included with the AW1600 ■ Windows users NOTE 5 6 Click the [Import] button. 7 Close the Device Setup window. Fader and [TRACK SEL] key operations can be used to control Cubase/Nuendo audio tracks. Create new projects with more than 16 audio tracks. • In order to use a remote file, the corresponding software must be installed. • Please be aware that the menu names and screens that appear in the explanation below may differ depending on the software you are using.
About the CD-ROM included with the AW1600 ● Installing the SONAR template file 1 2 3 4 Copy the SONAR template file from the included CD-ROM to the folder in which SONAR is installed. ■ Macintosh users NOTE • In order to use a remote file, the corresponding software must be installed. Start up SONAR. • Please be aware that the menu names and screens that appear in the explanation below may differ depending on the software you are using. In the menu bar, select [File] menu ➝ [Open].
About the CD-ROM included with the AW1600 ● Setting Pro Tools remote control You can remotely control the Pro Tools software from the AW1600. No special setting file is required. Use the following procedure to make settings. 1 In the menu bar, select [Setup] ➝ [Peripherals...]. 2 The Peripherals window will open. Click the [MIDI Controllers] button. In the MIDI Controllers window, make the following settings. In the Receive From field and the Send To field, specify the MIDI device you are using.
MIDI data format MIDI data format 1. Functions 2. MIDI data flow diagram 1.1. Scene Change The settings of the [MIDI PROGRAM CHANGE TABLE] specify the scene that is recalled when a Program Change message is received. The settings of the [MIDI PROGRAM CHANGE TABLE] specify the program number that is transmitted when a scene is recalled. If more than one program number has been assigned to that scene memory number, the lowest-numbered program number will be transmitted.
MIDI data format 5. MIDI format details 3.1.9. MTC SYNC AVERAGE When the AW1600 is functioning as a MTC SLAVE, this setting specifies how it will follow the MTC data. Set this to 0 if the incoming MTC data has a highly accurate timing; set this to 1 or 2 if the timing of the incoming MTC data is not as accurate (such as when receiving MTC from a software sequencer). 3.1.10. MTC SYNC OFFSET When the AW1600 is functioning as a MTC SLAVE, this setting adds an offset to the received MTC data.
MIDI data format 5.5. MIDI TIME CODE QUARTER FRAME (F1) 5.13. EXCLUSIVE MESSAGE (F0-F7) < Transmission > 5.13.1. MMC 5.13.1.1. MMC STOP < Reception > This message is received if [MTC SYNC MODE] is set to SLAVE. Quarter Frame messages received in realtime are internally assembled into time code that controls the recorder. STATUS DATA 11110001 F1 Quarter Frame Message 0nnndddd dd nnn = message type (0-7) dddd = data 5.6.
MIDI data format 5.13.1.5. MMC REWIND 5.13.1.9. MMC LOCATE (TARGET) < Transmission > < Transmission > This message is transmitted with a device number of 7F when the REWIND key is pressed. This message is transmitted with a device number of 7F when a locate-related key such as MARK SEARCH/IN/OUT is pressed, a FF/REW operation is performed, when the transport returns to the auto-punch pre-roll point, or when repeating.
MIDI Implementation Chart MIDI Implementation Chart YAMAHA [ Professional Audio Workstation ] Model AW1600 MIDI Implementation Chart Transmitted Date :21-JUL-2004 Version : 1.0 Recognized Remarks Function...
Specifications Specifications ■ General Specifications Built-in Hard Disk Drive 40 GB, 3.5" IDE Frequency Response 0 +1/–3 dB @20Hz – 20kHz (MIC/LINE INPUT to STEREO/AUX OUT, GAIN: min.) Maximum Number of Songs 100 Songs Total Harmonic Distortion (measured with 20kHz LPF) Less than 0.03 % @1kHz/–10dBV (MIC/LINE INPUT to STEREO/AUX OUT, GAIN: min.) Dynamic Range (measured with IHF-A) 109 dB typ. : DA Converter (STEREO/AUX OUT) 103 dB min.
Specifications ■ Mixer Section ■ Recorder Section ● Input/Output MIC/LINE INPUT 1 – 8 (balanced XLR/phone combo) Phantom Power Supply : +48 ± 3V Input Impedance : 3 kΩ Nominal Input Level : –46 dBu to + 4 dBu Minimum Input Level : –52 dBu Maximum Input Level : +18 dBu MIC/LINE INPUT (Hi-Z) 8 (unbalanced phone) Input Impedance : 500 kΩ Nominal Input Level : –46 dBu to + 4 dBu Minimum Input Level : –52 dBu Maximum Input Level : +18 dBu STEREO/AUX OUT L, R (unbalanced phone) Output Impedance :
Dimensions Dimensions 107 98 5 349 341 455 Unit: mm * Specifications and descriptions in this owner’s manual are for information purposes only. Yamaha Corp. reserves the right to change or modify products or specifications at any time without prior notice. Since specifications, equipment or options may not be the same in every locale, please check with your Yamaha dealer. For European models Purchaser/User Information specified in EN55103-1 and EN55103-2.
Index Index A Bus A/B key ........................................ 20 Bus recording............................... 41 D.OUT COPYRIGHT ON/OFF button...........................169 C DATA WRITE SPEED ................103 terminology ................................ 16 A/B point ...................................... 65 Access indicator .................... 18, 23 Accessing a screen/page/channel ................... 24 Adjusting the input level .............. 34 AMP.......................................
Index Gate ........................................... 184 Recall ........................................75 Sample library ............................78 Storing .......................................74 terminology ................................16 Gate mode ................................. 112 LIBRARY button...........................50 Ground Screw .............................. 22 LISTEN button..............................72 Editing a value in the display ....... 25 G Editing command.......
Index message list .............................. 206 Overall setting ............................ 169 metronome .................................. 47 Overdubbing .......................... 55, 58 Assigning the input signal ........... 56 Auto punch-in/out ....................... 59 Manual punch-in/out ................... 59 Virtual track................................ 62 Metronome knob ......................... 36 MIC/LINE INPUT jack............ 21, 33 MIC/LINE INPUT jack (Hi-Z).. 21, 33 MIDI .......
Index Paired channels ......................... 16 Paired tracks .............................. 15 Sample bank and sample ........... 16 Scene and scene memory .......... 16 Song.......................................... 16 System data............................... 16 Tempo map ............................... 16 Tracks ....................................... 15 SET key ....................................... 20 shut down .................................... 11 SHUTDOWN page ......................
COMBO RECORDER CH DIRECT SELECT OUT 1(...
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MEMO AW1600 Owner’s Manual 229
MEMO 230 AW1600 Owner’s Manual
For details of products, please contact your nearest Yamaha representative or the authorized distributor listed below. Pour plus de détails sur les produits, veuillez-vous adresser à Yamaha ou au distributeur le plus proche de vous figurant dans la liste suivante. NORTH AMERICA Die Einzelheiten zu Produkten sind bei Ihrer unten aufgeführten Niederlassung und bei Yamaha Vertragshändlern in den jeweiligen Bestimmungsländern erhältlich.
Yamaha Web Site (English only) http://www.yamahasynth.com/ Yamaha Manual Library http://www.yamaha.co.jp/manual/ U.R.G., Pro Audio & Digital Musical Instrument Division, Yamaha Corporation © 2005 Yamaha Corporation This document is printed on chlorine free (ECF) paper with soy ink. 511POCP2.