Technical information

Chapter 10: Audio Recording and Rendering
158
Playing the Audio File
You can play the Audio file that you've recorded by pressing [PLAY]. The size of the audio file will be displayed at
the top of the screen. If you haven't saved the song yet, your window title will look like this.
In this example, the song is titled NoName.SGU, and there is a 6.1mb .WAV file associated with the file, and that's
1 minute and 9 seconds of audio. The total duration of the song is 3 minutes and 20 seconds. Save the song with
the name “My First Song.” Then the window title will look like this…
Once the song is saved, the wave file will be called with the same name as the song, which is MY FIRST
SONG.WAV. If you ever need to work with the .WAV file in another program, you can just directly edit the wave
file. If you do this, make sure the .WAV stays a 44K mono .WAV file.
Edit the Audio File
In the Audio Edit window you can edit audio data using Copy, Cut, and Paste. Launch the Audio Edit window by
the Audio | Audio Edit Window menu item or pressing the Ctrl+Shift+A keys.
You can see the dB (decibel) scale at the left of the Audio Edit window.
To select a region of the Audio Edit window, you can Shift+click on the end point to easily select a large area.
- Click on the starting bar.
- Shift-click on the ending bar.
Audio Edit Window Toolbar
These buttons zoom in and out to the audio window.
The 100% button sets the Audio Window to display about 8 bars per screen.
This button zooms to the sample level so that you can see the actual sine waves present. The
[100%] button restores the wave view.
This setting allows you to select audio by snapping to a 16
th
note (or a triplet in swing styles).