User Guide

41
Feature Reference
Performance Mode
Performance Edit Mode
You can edit any Preset or User Performance to create your
own unique Performance by changing the various COMMON
and LAYER parameter settings. You can then store your new
customized Performance in one of the program memories (1 ~
128) in either the U1 or U2 User Performance bank.
n
Changing any parameter in a Performance will automatically
engage Performance Edit mode.
n
Performance edit parameters are basically divided into two groups:
COMMON parameters which apply equally to all the Layer voices,
and LAYER parameters which apply to each independent Layer
voice.
Edit Procedure
1. Select an Edit menu.
Turn the EDIT PARAMETER ROTARY switch to choose the
Common Edit (1, 2) or Layer Edit (1, 2, 3, 4) menu with the
parameter you want to edit.
2. Select a Layer (if you want to change the Layer
parameters).
Use LAYER [-]/[+] to select the Layer you want to edit.
n
You do not need to select a Layer if you are editing the COMMON
parameters, since these are applied equally to all Layers in a
Performance.
ARPEGGIO
HOLD SHIFT
OCTAVE
PART/LAYER/
+
PRESET USER
PROGRAM
+
PERFORMANCE
MULTI
DEMO
STORE
UTILITY
UTILITY
MASTER
TUNE
KBD
TRANS
VEL
CURVE
VEL
FIX
SYSTEM
P BEND
RANGE
TYPE
ARPEGGIATOR
TEMPO
PMOD
SUB
DIVIDE
PERFORM
LEVEL
MW
FMOD
CUTOFF
REV
TYPE
CHO
TYPE
VARI
TYPE
VARI
PARAM
PERFORM
NAME
VARI
DATA
ASSIGN1
PARAM
PORTA
SWITCH
TIME
EFFECT
VARI
EF
FC
CUTOFF
FMOD
COMMON
ASSIGN
CTRL
NO
BULK
DUMP
LOCAL
MIDI
DEVICE
NO
RCV
CH
TRANS
CH
BANK
PROGRAM
ATK
TIME
ATK
TIME
DCY
TIME
DCY
TIME
FEG
AEG
SUS
LEVEL
SUS
LEVEL
VOLUME
PAN
REL
TIME
REL
TIME
AMOD PMOD
INIT
LEVEL
ATK
TIME
REV
SEND
EFFECT
CHO
SEND
VARI
SEND
ATK
LEVEL
FMOD
LFO
PEG
DCY
TIME
WAVE
FILTER
CUTOFF
REZ
SPEED
REL
TIME
REL
LEVEL
PHASE
INIT
POLY
MONO
ASSIGN
2
DATAPARAMDEPTHOFFSET
VEL
LIMIT
HIGH
LIMIT
HIGH
LIMIT
LOW
LIMIT
LOW
NOTE
TUNE
NOTE
SFT
DETUNE
LAYER
II: 128 PerformanceI: 128 Performance
Preset Bank
(256 Performance)
II: 128 PerformanceI: 128 Performance
User Bank
(256 Performance)
Performance
Layer 4
VOICE
Layer 3
VOICE
Layer 2
VOICE
Layer 1
VOICE
COMMON EDIT
REAL TIME EDIT with
THE SOUND CONTROL KNOBS
STORE IN USER BANK
SAVE AS SCENE 1 or 2
PERFORMANCE
P BEND
RANGE
TYPE
ARPEGGIATOR
TEMPO
PMOD
SUB
DIVIDE
PERFORM
LEVEL
MW
FMOD
CUTOFF
REV
TYPE
CHO
TYPE
VARI
TYPE
VARI
PARAM
PERFORM
NAME
VARI
DATA
ASSIGN1
PARAM
PORTA
SWITCH
TIME
EFFECT
VARI
EF
FC
CUTOFF
FMOD
COMMON
BANK
PROGRAM
ATK
TIME
ATK
TIME
DCY
TIME
DCY
TIME
FEG
AEG
SUS
LEVEL
SUS
LEVEL
VOLUME
PAN
REL
TIME
REL
TIME
AMOD PMOD
INIT
LEVEL
ATK
TIME
REV
SEND
EFFECT
CHO
SEND
VARI
SEND
ATK
LEVEL
FMOD
LFO
PEG
DCY
TIME
WAVE
FILTER
CUTOFF
REZ
SPEED
REL
TIME
REL
LEVEL
PHASE
INIT
POLY
MONO
ASSIGN
2
DATAPARAMDEPTHOFFSET
VEL
LIMIT
HIGH
LIMIT
HIGH
LIMIT
LOW
LIMIT
LOW
NOTE
TUNE
NOTE
SFT
DETUNE
LAYER
LAYER EDIT
ATTACK
DECAY
RELEASE DATAASSIGN
1
ASSIGN 2
RESONA NCE
CUTOFFCUTOFF LPFHPF
SCENE
MW FC
2
1
2. Press [ENTER] to confirm the number (1 ~ 128). The
Performance name and number you have selected will
display in the LCD. The Category name will be shown next
to the Performance name.
Press PROGRAM [+] to select the next Performance number.
Press PROGRAM [-] to select the previous Performance
number.
Quick Program Change
The Quick Program Change function lets you select a specific
Performance with the single press of a button, which is especially handy
during a live performance. Here’s how:
1. Press [QUICK PC]. The hundredth and tenth digits of the program
number will display in bold to indicate they are “fixed”.
2. Press a number (0 ~ 9) in the NUMERIC KEYPAD to select the
respective Performance program within the group of ten.
To cancel the function, press [QUICK PC] again.
n
You can also use the Quick Program Change function when
selecting the program number for a Part in Multi Play mode
(page 57).
VWX
7
YZ'
8
&
*
9
MNO
4
PQR
5
STU
6
DEF
1
GHI
2
JKL
NO/
QUICK PC
YES
3
ABC
0
SPACE
ENTER
ARPEGGIO
HOLD SHIFT
OCTAVE
PART/LAYER/
+
PRESET USER
PROGRAM
+
VWX
7
YZ'
8
&
*
9
MNO
4
PQR
5
STU
6
DEF
1
GHI
2
JKL
NO/
QUICK PC
YES
3
ABC
0
SPACE
ENTER
Performance Name
Category
Performance Number
Bank
P I (P1) : Preset Bank 1
P II (P2) : Preset Bank 2
U I (U1) : User Bank 1
U II (U2) : User Bank 2
cCS2x_Ref 12/10/98 5:12 PM Page 41