Operation Manual

CVP-509/505/503/501 Data List
44
Effect Type List / Liste der Effekttypen / Liste des types d’effet / Lista de tipos de efecto
DSP1 – 9 Block
* DSP 5 – 9 are available on the CVP-509 only.
LCD Block Name XG Block Name
DSP1 XG Variation Block
DSP2 XG Insertion1 Block
DSP3 XG Insertion2 Block
DSP4 XG Insertion3 Block
DSP5* XG Insertion4 Block
DSP6* XG Insertion5 Block
DSP7* XG Insertion6 Block (only for MIC)
DSP8* XG Insertion7 Block (only for Style)
DSP9* XG Insertion8 Block (only for Style)
Category Type Description MSB LSB
REVERB HALL1
Reverb simulating the acoustics of a hall.
10
HALL2 116
HALL3 117
HALL4 118
HALL5 11
HALL M 16
HALL L 17
ATMO HALL A unique long reverb with atmosphere. 1 23
ACOSTIC ROOM (Acoustic Room) Reverb simulating the acoustics of a room. Standard setting. 2 20
DRUMS ROOM Reverb simulating the acoustics of a room. For drums sound. 2 21
PERC ROOM (Percussion Room) Reverb simulating the acoustics of a room. For percussions sound. 2 22
ROOM1
Reverb simulating the acoustics of a room.
216
ROOM2 217
ROOM3 218
ROOM4 219
ROOM5 20
ROOM6 21
ROOM7 22
ROOM S 25
ROOM M 26
ROOM L 27
STAGE1
Reverb suitable for a solo instrument.
316
STAGE2 317
STAGE3 30
STAGE4 31
PLATE1
Reverb simulating a plate reverb unit.
416
PLATE2 417
PLATE3 40
GM PLATE 47
*1 TUNNEL Simulates a cylindrical space expanding to left and right. 17 0
*1 CANYON A hypothetical acoustic space which extends without limit. 18 0
*1 BASEMENT A bit of initial delay followed by reverb with a unique resonance. 19 0
*1 WHITE ROOM A unique short reverb with a bit of initial delay. 16 0
DELAY DELAY LCR1
Produces three delayed sounds: L, R and C (center).
516
DELAY LCR2 50
DELAY LR Produces two delayed sounds: L and R. Two feedback delays are provided. 6 0
ECHO Two delayed sounds (L and R), and independent feedback delays for L and R. 7 0
CROSS DELAY1
The feedback of the two delayed sounds is crossed.
80
CROSS DELAY2 816
TEMPO DELAY1
Tempo-synchronized delay.
21 0
TEMPO DELAY2 21 16
TEMPO ECHO Tempo-synchronized echo. 21 8
TEMPO CROSS1
Tempo-synchronized cross delay.
22 0
TEMPO CROSS2 22 16
TEMPO CROSS3 22 17
TEMPO CROSS4 22 18
ER/KARAOKE KARAOKE1
Echo for karaoke.
20 0
KARAOKE2 20 1
KARAOKE3 20 2
*1 ER1
This effect isolates only the early reflection components of the reverb.
90
*1 ER2 91
*1 GATE REVERB Simulation of gated reverb. 10 0
*1 REVERS GATE Simulation of gated reverb played back in reverse. 11 0
CHORUS CHORUS1
Conventional chorus program with rich, warm chorusing.
66 17
CHORUS2 66 8
CHORUS3 66 16
CHORUS4 66 1
CHORUS5 65 2
CHORUS6 65 0
CHORUS7 65 1
CHORUS8 65 8
CHORUS FAST 65 16
CHORUS LITE 65 17
GM CHORUS1 65 3
GM CHORUS2 65 4
GM CHORUS3 65 5
GM CHORUS4 65 6
FB CHORUS 65 7
CELESTE1
A 3-phase LFO adds modulation and spaciousness to the sound.
66 0
CELESTE2 66 2
SYMPHONIC1
Adds more stages to the modulation of Celeste.
68 16
SYMPHONIC2 68 0